// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/keyboard/keyboard.h" #include "base/files/file_path.h" #include "base/path_service.h" #include "ui/base/resource/resource_bundle.h" #include "ui/keyboard/webui/vk_webui_controller.h" namespace keyboard { static bool initialized = false; void ResetKeyboardForTesting() { initialized = false; } void InitializeKeyboard() { if (initialized) return; initialized = true; base::FilePath pak_dir; PathService::Get(base::DIR_MODULE, &pak_dir); base::FilePath pak_file = pak_dir.Append( FILE_PATH_LITERAL("keyboard_resources.pak")); ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath( pak_file, ui::SCALE_FACTOR_100P); } void InitializeWebUIBindings() { CHECK(initialized); base::FilePath content_resources; DCHECK(PathService::Get(base::DIR_MODULE, &content_resources)); content_resources = content_resources.Append(FILE_PATH_LITERAL("content_resources.pak")); ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath( content_resources, ui::SCALE_FACTOR_100P); content::WebUIControllerFactory::RegisterFactory( VKWebUIControllerFactory::GetInstance()); } } // namespace keyboard