// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HEAP_INCREMENTAL_MARKING_INL_H_ #define V8_HEAP_INCREMENTAL_MARKING_INL_H_ #include "src/heap/incremental-marking.h" namespace v8 { namespace internal { bool IncrementalMarking::BaseRecordWrite(HeapObject* obj, Object** slot, Object* value) { HeapObject* value_heap_obj = HeapObject::cast(value); MarkBit value_bit = Marking::MarkBitFrom(value_heap_obj); if (Marking::IsWhite(value_bit)) { MarkBit obj_bit = Marking::MarkBitFrom(obj); if (Marking::IsBlack(obj_bit)) { MemoryChunk* chunk = MemoryChunk::FromAddress(obj->address()); if (chunk->IsFlagSet(MemoryChunk::HAS_PROGRESS_BAR)) { if (chunk->IsLeftOfProgressBar(slot)) { WhiteToGreyAndPush(value_heap_obj, value_bit); RestartIfNotMarking(); } else { return false; } } else { BlackToGreyAndUnshift(obj, obj_bit); RestartIfNotMarking(); return false; } } else { return false; } } if (!is_compacting_) return false; MarkBit obj_bit = Marking::MarkBitFrom(obj); return Marking::IsBlack(obj_bit); } void IncrementalMarking::RecordWrite(HeapObject* obj, Object** slot, Object* value) { if (IsMarking() && value->IsHeapObject()) { RecordWriteSlow(obj, slot, value); } } void IncrementalMarking::RecordWriteOfCodeEntry(JSFunction* host, Object** slot, Code* value) { if (IsMarking()) RecordWriteOfCodeEntrySlow(host, slot, value); } void IncrementalMarking::RecordWriteIntoCode(HeapObject* obj, RelocInfo* rinfo, Object* value) { if (IsMarking() && value->IsHeapObject()) { RecordWriteIntoCodeSlow(obj, rinfo, value); } } void IncrementalMarking::RecordWrites(HeapObject* obj) { if (IsMarking()) { MarkBit obj_bit = Marking::MarkBitFrom(obj); if (Marking::IsBlack(obj_bit)) { MemoryChunk* chunk = MemoryChunk::FromAddress(obj->address()); if (chunk->IsFlagSet(MemoryChunk::HAS_PROGRESS_BAR)) { chunk->set_progress_bar(0); } BlackToGreyAndUnshift(obj, obj_bit); RestartIfNotMarking(); } } } void IncrementalMarking::BlackToGreyAndUnshift(HeapObject* obj, MarkBit mark_bit) { DCHECK(Marking::MarkBitFrom(obj) == mark_bit); DCHECK(obj->Size() >= 2 * kPointerSize); DCHECK(IsMarking()); Marking::BlackToGrey(mark_bit); int obj_size = obj->Size(); MemoryChunk::IncrementLiveBytesFromGC(obj->address(), -obj_size); bytes_scanned_ -= obj_size; int64_t old_bytes_rescanned = bytes_rescanned_; bytes_rescanned_ = old_bytes_rescanned + obj_size; if ((bytes_rescanned_ >> 20) != (old_bytes_rescanned >> 20)) { if (bytes_rescanned_ > 2 * heap_->PromotedSpaceSizeOfObjects()) { // If we have queued twice the heap size for rescanning then we are // going around in circles, scanning the same objects again and again // as the program mutates the heap faster than we can incrementally // trace it. In this case we switch to non-incremental marking in // order to finish off this marking phase. if (FLAG_trace_gc) { PrintPID("Hurrying incremental marking because of lack of progress\n"); } marking_speed_ = kMaxMarkingSpeed; } } marking_deque_.UnshiftGrey(obj); } void IncrementalMarking::WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit) { Marking::WhiteToGrey(mark_bit); marking_deque_.PushGrey(obj); } } } // namespace v8::internal #endif // V8_HEAP_INCREMENTAL_MARKING_INL_H_