/*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief EGL config dst-> *//*--------------------------------------------------------------------*/ #include "egluConfigInfo.hpp" #include "egluDefs.hpp" namespace eglu { deInt32 ConfigInfo::getAttribute (deUint32 attribute) const { switch (attribute) { case EGL_BUFFER_SIZE: return bufferSize; case EGL_RED_SIZE: return redSize; case EGL_GREEN_SIZE: return greenSize; case EGL_BLUE_SIZE: return blueSize; case EGL_LUMINANCE_SIZE: return luminanceSize; case EGL_ALPHA_SIZE: return alphaSize; case EGL_ALPHA_MASK_SIZE: return alphaMaskSize; case EGL_BIND_TO_TEXTURE_RGB: return bindToTextureRGB; case EGL_BIND_TO_TEXTURE_RGBA: return bindToTextureRGBA; case EGL_COLOR_BUFFER_TYPE: return colorBufferType; case EGL_CONFIG_CAVEAT: return configCaveat; case EGL_CONFIG_ID: return configId; case EGL_CONFORMANT: return conformant; case EGL_DEPTH_SIZE: return depthSize; case EGL_LEVEL: return level; case EGL_MAX_PBUFFER_WIDTH: return maxPbufferWidth; case EGL_MAX_PBUFFER_HEIGHT: return maxPbufferHeight; case EGL_MAX_SWAP_INTERVAL: return maxSwapInterval; case EGL_MIN_SWAP_INTERVAL: return minSwapInterval; case EGL_NATIVE_RENDERABLE: return nativeRenderable; case EGL_NATIVE_VISUAL_ID: return nativeVisualId; case EGL_NATIVE_VISUAL_TYPE: return nativeVisualType; case EGL_RENDERABLE_TYPE: return renderableType; case EGL_SAMPLE_BUFFERS: return sampleBuffers; case EGL_SAMPLES: return samples; case EGL_STENCIL_SIZE: return stencilSize; case EGL_SURFACE_TYPE: return surfaceType; case EGL_TRANSPARENT_TYPE: return transparentType; case EGL_TRANSPARENT_RED_VALUE: return transparentRedValue; case EGL_TRANSPARENT_GREEN_VALUE: return transparentGreenValue; case EGL_TRANSPARENT_BLUE_VALUE: return transparentBlueValue; default: TCU_FAIL("Unknown attribute"); } } void queryConfigInfo (EGLDisplay display, EGLConfig config, ConfigInfo* dst) { eglGetConfigAttrib(display, config, EGL_BUFFER_SIZE, &dst->bufferSize); eglGetConfigAttrib(display, config, EGL_RED_SIZE, &dst->redSize); eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &dst->greenSize); eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &dst->blueSize); eglGetConfigAttrib(display, config, EGL_LUMINANCE_SIZE, &dst->luminanceSize); eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &dst->alphaSize); eglGetConfigAttrib(display, config, EGL_ALPHA_MASK_SIZE, &dst->alphaMaskSize); eglGetConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGB, (EGLint*)&dst->bindToTextureRGB); eglGetConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGBA, (EGLint*)&dst->bindToTextureRGBA); eglGetConfigAttrib(display, config, EGL_COLOR_BUFFER_TYPE, (EGLint*)&dst->colorBufferType); eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, (EGLint*)&dst->configCaveat); eglGetConfigAttrib(display, config, EGL_CONFIG_ID, &dst->configId); eglGetConfigAttrib(display, config, EGL_CONFORMANT, &dst->conformant); eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &dst->depthSize); eglGetConfigAttrib(display, config, EGL_LEVEL, &dst->level); eglGetConfigAttrib(display, config, EGL_MAX_PBUFFER_WIDTH, &dst->maxPbufferWidth); eglGetConfigAttrib(display, config, EGL_MAX_PBUFFER_HEIGHT, &dst->maxPbufferHeight); eglGetConfigAttrib(display, config, EGL_MAX_SWAP_INTERVAL, &dst->maxSwapInterval); eglGetConfigAttrib(display, config, EGL_MIN_SWAP_INTERVAL, &dst->minSwapInterval); eglGetConfigAttrib(display, config, EGL_NATIVE_RENDERABLE, (EGLint*)&dst->nativeRenderable); eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &dst->nativeVisualId); eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_TYPE, &dst->nativeVisualType); eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &dst->renderableType); eglGetConfigAttrib(display, config, EGL_SAMPLE_BUFFERS, &dst->sampleBuffers); eglGetConfigAttrib(display, config, EGL_SAMPLES, &dst->samples); eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &dst->stencilSize); eglGetConfigAttrib(display, config, EGL_SURFACE_TYPE, &dst->surfaceType); eglGetConfigAttrib(display, config, EGL_TRANSPARENT_TYPE, (EGLint*)&dst->transparentType); eglGetConfigAttrib(display, config, EGL_TRANSPARENT_RED_VALUE, &dst->transparentRedValue); eglGetConfigAttrib(display, config, EGL_TRANSPARENT_GREEN_VALUE, &dst->transparentGreenValue); eglGetConfigAttrib(display, config, EGL_TRANSPARENT_BLUE_VALUE, &dst->transparentBlueValue); EGLU_CHECK_MSG("Failed to query config info"); } } // eglu