/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Texture State Query tests. *//*--------------------------------------------------------------------*/ #include "es3fSamplerStateQueryTests.hpp" #include "glsStateQueryUtil.hpp" #include "es3fApiCase.hpp" #include "gluRenderContext.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" #include "deRandom.hpp" #include "deMath.h" using namespace glw; // GLint and other GL types using namespace deqp::gls; using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; namespace deqp { namespace gles3 { namespace Functional { namespace SamplerParamVerifiers { class SamplerParamVerifier : protected glu::CallLogWrapper { public: SamplerParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix); virtual ~SamplerParamVerifier (); // make GCC happy const char* getTestNamePostfix (void) const; virtual void verifyInteger (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLint reference) = DE_NULL; virtual void verifyFloat (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLfloat reference) = DE_NULL; private: const char* const m_testNamePostfix; }; SamplerParamVerifier::SamplerParamVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix) : glu::CallLogWrapper (gl, log) , m_testNamePostfix (testNamePostfix) { enableLogging(true); } SamplerParamVerifier::~SamplerParamVerifier () { } const char* SamplerParamVerifier::getTestNamePostfix (void) const { return m_testNamePostfix; } class GetSamplerParameterIVerifier : public SamplerParamVerifier { public: GetSamplerParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log); void verifyInteger (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLint reference); void verifyFloat (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLfloat reference); }; GetSamplerParameterIVerifier::GetSamplerParameterIVerifier (const glw::Functions& gl, tcu::TestLog& log) : SamplerParamVerifier(gl, log, "_getsamplerparameteri") { } void GetSamplerParameterIVerifier::verifyInteger (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLint reference) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLint> state; glGetSamplerParameteriv(sampler, name, &state); if (!state.verifyValidity(testCtx)) return; if (state != reference) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid sampler param value"); } } void GetSamplerParameterIVerifier::verifyFloat (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLfloat reference) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLint> state; glGetSamplerParameteriv(sampler, name, &state); if (!state.verifyValidity(testCtx)) return; const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(reference); const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference); if (state < expectedGLStateMin || state > expectedGLStateMax) { testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << expectedGLStateMin << ", " << expectedGLStateMax << "]; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got sampler texture param value"); } } class GetSamplerParameterFVerifier : public SamplerParamVerifier { public: GetSamplerParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log); void verifyInteger (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLint reference); void verifyFloat (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLfloat reference); }; GetSamplerParameterFVerifier::GetSamplerParameterFVerifier (const glw::Functions& gl, tcu::TestLog& log) : SamplerParamVerifier(gl, log, "_getsamplerparameterf") { } void GetSamplerParameterFVerifier::verifyInteger (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLint reference) { using tcu::TestLog; const GLfloat referenceAsFloat = GLfloat(reference); DE_ASSERT(reference == GLint(referenceAsFloat)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests StateQueryMemoryWriteGuard<GLfloat> state; glGetSamplerParameterfv(sampler, name, &state); if (!state.verifyValidity(testCtx)) return; if (state != referenceAsFloat) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); } } void GetSamplerParameterFVerifier::verifyFloat (tcu::TestContext& testCtx, GLuint sampler, GLenum name, GLfloat reference) { using tcu::TestLog; StateQueryMemoryWriteGuard<GLfloat> state; glGetSamplerParameterfv(sampler, name, &state); if (!state.verifyValidity(testCtx)) return; if (state != reference) { testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage; if (testCtx.getTestResult() == QP_TEST_RESULT_PASS) testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value"); } } } // SamplerParamVerifiers namespace { using namespace SamplerParamVerifiers; // Tests class SamplerCase : public ApiCase { public: SamplerCase (Context& context, SamplerParamVerifier* verifier, const char* name, const char* description) : ApiCase (context, name, description) , m_sampler (0) , m_verifier (verifier) { } virtual void testSampler (void) = DE_NULL; void test (void) { glGenSamplers(1, &m_sampler); expectError(GL_NO_ERROR); testSampler(); glDeleteTextures(1, &m_sampler); expectError(GL_NO_ERROR); } protected: GLuint m_sampler; SamplerParamVerifier* m_verifier; }; class SamplerWrapCase : public SamplerCase { public: SamplerWrapCase (Context& context, SamplerParamVerifier* verifier, const char* name, const char* description, GLenum valueName) : SamplerCase (context, verifier, name, description) , m_valueName (valueName) { } void testSampler (void) { m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, GL_REPEAT); expectError(GL_NO_ERROR); const GLenum wrapValues[] = {GL_CLAMP_TO_EDGE, GL_REPEAT, GL_MIRRORED_REPEAT}; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) { glSamplerParameteri(m_sampler, m_valueName, wrapValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, wrapValues[ndx]); expectError(GL_NO_ERROR); } //check unit conversions with float for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) { glSamplerParameterf(m_sampler, m_valueName, (GLfloat)wrapValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, wrapValues[ndx]); expectError(GL_NO_ERROR); } } private: GLenum m_valueName; }; class SamplerMagFilterCase : public SamplerCase { public: SamplerMagFilterCase (Context& context, SamplerParamVerifier* verifier, const char* name, const char* description) : SamplerCase(context, verifier, name, description) { } void testSampler (void) { m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR); expectError(GL_NO_ERROR); const GLenum magValues[] = {GL_NEAREST, GL_LINEAR}; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) { glSamplerParameteri(m_sampler, GL_TEXTURE_MAG_FILTER, magValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MAG_FILTER, magValues[ndx]); expectError(GL_NO_ERROR); } //check unit conversions with float for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) { glSamplerParameterf(m_sampler, GL_TEXTURE_MAG_FILTER, (GLfloat)magValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MAG_FILTER, magValues[ndx]); expectError(GL_NO_ERROR); } } }; class SamplerMinFilterCase : public SamplerCase { public: SamplerMinFilterCase (Context& context, SamplerParamVerifier* verifier, const char* name, const char* description) : SamplerCase(context, verifier, name, description) { } void testSampler (void) { m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR); expectError(GL_NO_ERROR); const GLenum minValues[] = {GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR}; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) { glSamplerParameteri(m_sampler, GL_TEXTURE_MIN_FILTER, minValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MIN_FILTER, minValues[ndx]); expectError(GL_NO_ERROR); } //check unit conversions with float for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(minValues); ++ndx) { glSamplerParameterf(m_sampler, GL_TEXTURE_MIN_FILTER, (GLfloat)minValues[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_MIN_FILTER, minValues[ndx]); expectError(GL_NO_ERROR); } } }; class SamplerLODCase : public SamplerCase { public: SamplerLODCase (Context& context, SamplerParamVerifier* verifier, const char* name, const char* description, GLenum lodTarget, int initialValue) : SamplerCase (context, verifier, name, description) , m_lodTarget (lodTarget) , m_initialValue (initialValue) { } void testSampler (void) { de::Random rnd(0xabcdef); m_verifier->verifyInteger(m_testCtx, m_sampler, m_lodTarget, m_initialValue); expectError(GL_NO_ERROR); const int numIterations = 60; for (int ndx = 0; ndx < numIterations; ++ndx) { const GLfloat ref = rnd.getFloat(-64000, 64000); glSamplerParameterf(m_sampler, m_lodTarget, ref); expectError(GL_NO_ERROR); m_verifier->verifyFloat(m_testCtx, m_sampler, m_lodTarget, ref); expectError(GL_NO_ERROR); } // check unit conversions with int for (int ndx = 0; ndx < numIterations; ++ndx) { const GLint ref = rnd.getInt(-64000, 64000); glSamplerParameteri(m_sampler, m_lodTarget, ref); expectError(GL_NO_ERROR); m_verifier->verifyFloat(m_testCtx, m_sampler, m_lodTarget, (GLfloat)ref); expectError(GL_NO_ERROR); } } private: GLenum m_lodTarget; int m_initialValue; }; class SamplerCompareModeCase : public SamplerCase { public: SamplerCompareModeCase (Context& context, SamplerParamVerifier* verifier, const char* name, const char* description) : SamplerCase(context, verifier, name, description) { } void testSampler (void) { m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_COMPARE_MODE, GL_NONE); expectError(GL_NO_ERROR); const GLenum modes[] = {GL_COMPARE_REF_TO_TEXTURE, GL_NONE}; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(modes); ++ndx) { glSamplerParameteri(m_sampler, GL_TEXTURE_COMPARE_MODE, modes[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_COMPARE_MODE, modes[ndx]); expectError(GL_NO_ERROR); } // with float too for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(modes); ++ndx) { glSamplerParameterf(m_sampler, GL_TEXTURE_COMPARE_MODE, (GLfloat)modes[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_COMPARE_MODE, modes[ndx]); expectError(GL_NO_ERROR); } } }; class SamplerCompareFuncCase : public SamplerCase { public: SamplerCompareFuncCase (Context& context, SamplerParamVerifier* verifier, const char* name, const char* description) : SamplerCase(context, verifier, name, description) { } void testSampler (void) { m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_COMPARE_FUNC, GL_LEQUAL); expectError(GL_NO_ERROR); const GLenum compareFuncs[] = {GL_LEQUAL, GL_GEQUAL, GL_LESS, GL_GREATER, GL_EQUAL, GL_NOTEQUAL, GL_ALWAYS, GL_NEVER}; for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(compareFuncs); ++ndx) { glSamplerParameteri(m_sampler, GL_TEXTURE_COMPARE_FUNC, compareFuncs[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_COMPARE_FUNC, compareFuncs[ndx]); expectError(GL_NO_ERROR); } // with float too for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(compareFuncs); ++ndx) { glSamplerParameterf(m_sampler, GL_TEXTURE_COMPARE_FUNC, (GLfloat)compareFuncs[ndx]); expectError(GL_NO_ERROR); m_verifier->verifyInteger(m_testCtx, m_sampler, GL_TEXTURE_COMPARE_FUNC, compareFuncs[ndx]); expectError(GL_NO_ERROR); } } }; } // anonymous #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \ for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \ { \ SamplerParamVerifier* verifier = VERIFIERS[_verifierNdx]; \ CODE_BLOCK; \ } SamplerStateQueryTests::SamplerStateQueryTests (Context& context) : TestCaseGroup (context, "sampler", "Sampler State Query tests") , m_verifierInt (DE_NULL) , m_verifierFloat (DE_NULL) { } SamplerStateQueryTests::~SamplerStateQueryTests (void) { deinit(); } void SamplerStateQueryTests::init (void) { using namespace SamplerParamVerifiers; DE_ASSERT(m_verifierInt == DE_NULL); DE_ASSERT(m_verifierFloat == DE_NULL); m_verifierInt = new GetSamplerParameterIVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); m_verifierFloat = new GetSamplerParameterFVerifier(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); SamplerParamVerifier* verifiers[] = {m_verifierInt, m_verifierFloat}; FOR_EACH_VERIFIER(verifiers, addChild(new SamplerWrapCase (m_context, verifier, (std::string("sampler_texture_wrap_s") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", GL_TEXTURE_WRAP_S))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerWrapCase (m_context, verifier, (std::string("sampler_texture_wrap_t") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_T", GL_TEXTURE_WRAP_T))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerWrapCase (m_context, verifier, (std::string("sampler_texture_wrap_r") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_R", GL_TEXTURE_WRAP_R))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerMagFilterCase (m_context, verifier, (std::string("sampler_texture_mag_filter") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MAG_FILTER"))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerMinFilterCase (m_context, verifier, (std::string("sampler_texture_min_filter") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MIN_FILTER"))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerLODCase (m_context, verifier, (std::string("sampler_texture_min_lod") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MIN_LOD", GL_TEXTURE_MIN_LOD, -1000))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerLODCase (m_context, verifier, (std::string("sampler_texture_max_lod") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_MAX_LOD", GL_TEXTURE_MAX_LOD, 1000))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerCompareModeCase(m_context, verifier, (std::string("sampler_texture_compare_mode") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_COMPARE_MODE"))); FOR_EACH_VERIFIER(verifiers, addChild(new SamplerCompareFuncCase(m_context, verifier, (std::string("sampler_texture_compare_func") + verifier->getTestNamePostfix()).c_str(), "TEXTURE_COMPARE_FUNC"))); } void SamplerStateQueryTests::deinit (void) { if (m_verifierInt) { delete m_verifierInt; m_verifierInt = NULL; } if (m_verifierFloat) { delete m_verifierFloat; m_verifierFloat = NULL; } this->TestCaseGroup::deinit(); } } // Functional } // gles3 } // deqp