//===-- AMDGPUInstrInfo.h - AMDGPU Instruction Information ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // /// \file /// \brief Contains the definition of a TargetInstrInfo class that is common /// to all AMD GPUs. // //===----------------------------------------------------------------------===// #ifndef AMDGPUINSTRUCTIONINFO_H #define AMDGPUINSTRUCTIONINFO_H #include "AMDGPUInstrInfo.h" #include "AMDGPURegisterInfo.h" #include "llvm/Target/TargetInstrInfo.h" #include <map> #define GET_INSTRINFO_HEADER #define GET_INSTRINFO_ENUM #define GET_INSTRINFO_OPERAND_ENUM #include "AMDGPUGenInstrInfo.inc" #define OPCODE_IS_ZERO_INT AMDGPU::PRED_SETE_INT #define OPCODE_IS_NOT_ZERO_INT AMDGPU::PRED_SETNE_INT #define OPCODE_IS_ZERO AMDGPU::PRED_SETE #define OPCODE_IS_NOT_ZERO AMDGPU::PRED_SETNE namespace llvm { class AMDGPUSubtarget; class MachineFunction; class MachineInstr; class MachineInstrBuilder; class AMDGPUInstrInfo : public AMDGPUGenInstrInfo { private: const AMDGPURegisterInfo RI; bool getNextBranchInstr(MachineBasicBlock::iterator &iter, MachineBasicBlock &MBB) const; virtual void anchor(); protected: const AMDGPUSubtarget &ST; public: explicit AMDGPUInstrInfo(const AMDGPUSubtarget &st); virtual const AMDGPURegisterInfo &getRegisterInfo() const = 0; bool isCoalescableExtInstr(const MachineInstr &MI, unsigned &SrcReg, unsigned &DstReg, unsigned &SubIdx) const override; unsigned isLoadFromStackSlot(const MachineInstr *MI, int &FrameIndex) const override; unsigned isLoadFromStackSlotPostFE(const MachineInstr *MI, int &FrameIndex) const override; bool hasLoadFromStackSlot(const MachineInstr *MI, const MachineMemOperand *&MMO, int &FrameIndex) const override; unsigned isStoreFromStackSlot(const MachineInstr *MI, int &FrameIndex) const; unsigned isStoreFromStackSlotPostFE(const MachineInstr *MI, int &FrameIndex) const; bool hasStoreFromStackSlot(const MachineInstr *MI, const MachineMemOperand *&MMO, int &FrameIndex) const; MachineInstr * convertToThreeAddress(MachineFunction::iterator &MFI, MachineBasicBlock::iterator &MBBI, LiveVariables *LV) const override; virtual void copyPhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, DebugLoc DL, unsigned DestReg, unsigned SrcReg, bool KillSrc) const = 0; bool expandPostRAPseudo(MachineBasicBlock::iterator MI) const override; void storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned SrcReg, bool isKill, int FrameIndex, const TargetRegisterClass *RC, const TargetRegisterInfo *TRI) const override; void loadRegFromStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, unsigned DestReg, int FrameIndex, const TargetRegisterClass *RC, const TargetRegisterInfo *TRI) const override; protected: MachineInstr *foldMemoryOperandImpl(MachineFunction &MF, MachineInstr *MI, const SmallVectorImpl<unsigned> &Ops, int FrameIndex) const override; MachineInstr *foldMemoryOperandImpl(MachineFunction &MF, MachineInstr *MI, const SmallVectorImpl<unsigned> &Ops, MachineInstr *LoadMI) const override; /// \returns the smallest register index that will be accessed by an indirect /// read or write or -1 if indirect addressing is not used by this program. int getIndirectIndexBegin(const MachineFunction &MF) const; /// \returns the largest register index that will be accessed by an indirect /// read or write or -1 if indirect addressing is not used by this program. int getIndirectIndexEnd(const MachineFunction &MF) const; public: bool canFoldMemoryOperand(const MachineInstr *MI, const SmallVectorImpl<unsigned> &Ops) const override; bool unfoldMemoryOperand(MachineFunction &MF, MachineInstr *MI, unsigned Reg, bool UnfoldLoad, bool UnfoldStore, SmallVectorImpl<MachineInstr *> &NewMIs) const override; bool unfoldMemoryOperand(SelectionDAG &DAG, SDNode *N, SmallVectorImpl<SDNode *> &NewNodes) const override; unsigned getOpcodeAfterMemoryUnfold(unsigned Opc, bool UnfoldLoad, bool UnfoldStore, unsigned *LoadRegIndex = nullptr) const override; bool shouldScheduleLoadsNear(SDNode *Load1, SDNode *Load2, int64_t Offset1, int64_t Offset2, unsigned NumLoads) const override; bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const override; void insertNoop(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const override; bool isPredicated(const MachineInstr *MI) const override; bool SubsumesPredicate(const SmallVectorImpl<MachineOperand> &Pred1, const SmallVectorImpl<MachineOperand> &Pred2) const override; bool DefinesPredicate(MachineInstr *MI, std::vector<MachineOperand> &Pred) const override; bool isPredicable(MachineInstr *MI) const override; bool isSafeToMoveRegClassDefs(const TargetRegisterClass *RC) const override; // Helper functions that check the opcode for status information bool isRegisterStore(const MachineInstr &MI) const; bool isRegisterLoad(const MachineInstr &MI) const; //===---------------------------------------------------------------------===// // Pure virtual funtions to be implemented by sub-classes. //===---------------------------------------------------------------------===// virtual unsigned getIEQOpcode() const = 0; virtual bool isMov(unsigned opcode) const = 0; /// \brief Calculate the "Indirect Address" for the given \p RegIndex and /// \p Channel /// /// We model indirect addressing using a virtual address space that can be /// accesed with loads and stores. The "Indirect Address" is the memory /// address in this virtual address space that maps to the given \p RegIndex /// and \p Channel. virtual unsigned calculateIndirectAddress(unsigned RegIndex, unsigned Channel) const = 0; /// \returns The register class to be used for loading and storing values /// from an "Indirect Address" . virtual const TargetRegisterClass *getIndirectAddrRegClass() const = 0; /// \brief Build instruction(s) for an indirect register write. /// /// \returns The instruction that performs the indirect register write virtual MachineInstrBuilder buildIndirectWrite(MachineBasicBlock *MBB, MachineBasicBlock::iterator I, unsigned ValueReg, unsigned Address, unsigned OffsetReg) const = 0; /// \brief Build instruction(s) for an indirect register read. /// /// \returns The instruction that performs the indirect register read virtual MachineInstrBuilder buildIndirectRead(MachineBasicBlock *MBB, MachineBasicBlock::iterator I, unsigned ValueReg, unsigned Address, unsigned OffsetReg) const = 0; /// \brief Build a MOV instruction. virtual MachineInstr *buildMovInstr(MachineBasicBlock *MBB, MachineBasicBlock::iterator I, unsigned DstReg, unsigned SrcReg) const = 0; /// \brief Given a MIMG \p Opcode that writes all 4 channels, return the /// equivalent opcode that writes \p Channels Channels. int getMaskedMIMGOp(uint16_t Opcode, unsigned Channels) const; }; namespace AMDGPU { int16_t getNamedOperandIdx(uint16_t Opcode, uint16_t NamedIndex); } // End namespace AMDGPU } // End llvm namespace #define AMDGPU_FLAG_REGISTER_LOAD (UINT64_C(1) << 63) #define AMDGPU_FLAG_REGISTER_STORE (UINT64_C(1) << 62) #endif // AMDGPUINSTRINFO_H