//===- InstCombineWorklist.h - Worklist for InstCombine pass ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef INSTCOMBINE_WORKLIST_H #define INSTCOMBINE_WORKLIST_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallVector.h" #include "llvm/IR/Instruction.h" #include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #define DEBUG_TYPE "instcombine" namespace llvm { /// InstCombineWorklist - This is the worklist management logic for /// InstCombine. class LLVM_LIBRARY_VISIBILITY InstCombineWorklist { SmallVector<Instruction*, 256> Worklist; DenseMap<Instruction*, unsigned> WorklistMap; void operator=(const InstCombineWorklist&RHS) LLVM_DELETED_FUNCTION; InstCombineWorklist(const InstCombineWorklist&) LLVM_DELETED_FUNCTION; public: InstCombineWorklist() {} bool isEmpty() const { return Worklist.empty(); } /// Add - Add the specified instruction to the worklist if it isn't already /// in it. void Add(Instruction *I) { if (WorklistMap.insert(std::make_pair(I, Worklist.size())).second) { DEBUG(dbgs() << "IC: ADD: " << *I << '\n'); Worklist.push_back(I); } } void AddValue(Value *V) { if (Instruction *I = dyn_cast<Instruction>(V)) Add(I); } /// AddInitialGroup - Add the specified batch of stuff in reverse order. /// which should only be done when the worklist is empty and when the group /// has no duplicates. void AddInitialGroup(Instruction *const *List, unsigned NumEntries) { assert(Worklist.empty() && "Worklist must be empty to add initial group"); Worklist.reserve(NumEntries+16); WorklistMap.resize(NumEntries); DEBUG(dbgs() << "IC: ADDING: " << NumEntries << " instrs to worklist\n"); for (unsigned Idx = 0; NumEntries; --NumEntries) { Instruction *I = List[NumEntries-1]; WorklistMap.insert(std::make_pair(I, Idx++)); Worklist.push_back(I); } } // Remove - remove I from the worklist if it exists. void Remove(Instruction *I) { DenseMap<Instruction*, unsigned>::iterator It = WorklistMap.find(I); if (It == WorklistMap.end()) return; // Not in worklist. // Don't bother moving everything down, just null out the slot. Worklist[It->second] = nullptr; WorklistMap.erase(It); } Instruction *RemoveOne() { Instruction *I = Worklist.pop_back_val(); WorklistMap.erase(I); return I; } /// AddUsersToWorkList - When an instruction is simplified, add all users of /// the instruction to the work lists because they might get more simplified /// now. /// void AddUsersToWorkList(Instruction &I) { for (User *U : I.users()) Add(cast<Instruction>(U)); } /// Zap - check that the worklist is empty and nuke the backing store for /// the map if it is large. void Zap() { assert(WorklistMap.empty() && "Worklist empty, but map not?"); // Do an explicit clear, this shrinks the map if needed. WorklistMap.clear(); } }; } // end namespace llvm. #undef DEBUG_TYPE #endif