/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkCanvas.h" #include "SkPathUtils.h" #include "SkRandom.h" #include "SkTime.h" #include "Test.h" const int kNumIt = 100; static void fill_random_bits(int chars, char* bits){ SkRandom rand(SkTime::GetMSecs()); for (int i = 0; i < chars; ++i){ bits[i] = rand.nextU(); } } static int get_bit(const char* buffer, int x) { int byte = x >> 3; int bit = x & 7; return buffer[byte] & (128 >> bit); } /* // useful for debugging errors #include <iostream> static void print_bits( const char* bits, int w, int h) { for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x){ bool bit = get_bit(&bits[y], x)!=0; std::cout << bit; } std::cout << std::endl; } } static void print_bmp( SkBitmap* bmp, int w, int h){ for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { int d = *bmp->getAddr32(x,y); if (d == -1) std::cout << 0; else std::cout << 1; } std::cout << std::endl; } } */ static void binary_to_skbitmap(const char* bin_bmp, SkBitmap* sk_bmp, int w, int h, int rowBytes){ //init the SkBitmap sk_bmp->allocN32Pixels(w, h); for (int y = 0; y < h; ++y) { // for every row const char* curLine = &bin_bmp[y * rowBytes]; for (int x = 0; x < w; ++x) {// for every pixel if (get_bit(curLine, x)) { *sk_bmp->getAddr32(x,y) = SK_ColorBLACK; } else { *sk_bmp->getAddr32(x,y) = SK_ColorWHITE; } } } } static bool test_bmp(skiatest::Reporter* reporter, const SkBitmap* bmp1, const SkBitmap* bmp2, int w, int h) { for (int y = 0; y < h; ++y) { // loop through all pixels for (int x = 0; x < w; ++x) { REPORTER_ASSERT( reporter, *bmp1->getAddr32(x,y) == *bmp2->getAddr32(x,y) ); } } return true; } static void test_path_eq(skiatest::Reporter* reporter, const SkPath* path, const SkBitmap* truth, int w, int h){ // make paint SkPaint bmpPaint; bmpPaint.setAntiAlias(true); // Black paint for bitmap bmpPaint.setStyle(SkPaint::kFill_Style); bmpPaint.setColor(SK_ColorBLACK); // make bmp SkBitmap bmp; bmp.allocN32Pixels(w, h); SkCanvas canvas(bmp); canvas.clear(SK_ColorWHITE); canvas.drawPath(*path, bmpPaint); // test bmp test_bmp(reporter, truth, &bmp, w, h); } static void test_path(skiatest::Reporter* reporter, const SkBitmap* truth, const char* bin_bmp, int w, int h, int rowBytes){ // make path SkPath path; SkPathUtils::BitsToPath_Path(&path, bin_bmp, w, h, rowBytes); //test for correctness test_path_eq(reporter, &path, truth, w, h); } static void test_region(skiatest::Reporter* reporter, const SkBitmap* truth, const char* bin_bmp, int w, int h, int rowBytes){ //generate bitmap SkPath path; SkPathUtils::BitsToPath_Region(&path, bin_bmp, w, h, rowBytes); //test for correctness test_path_eq(reporter, &path, truth, w, h); } DEF_TEST(PathUtils, reporter) { const int w[] = {4, 8, 12, 16}; const int h = 8, rowBytes = 4; char bits[ h * rowBytes ]; static char* binBmp = &bits[0]; //loop to run randomized test lots of times for (int it = 0; it < kNumIt; ++it) { // generate a random binary bitmap fill_random_bits( h * rowBytes, binBmp); // generate random bitmap // for each bitmap width, use subset of binary bitmap for (unsigned int i = 0; i < SK_ARRAY_COUNT(w); ++i) { // generate truth bitmap SkBitmap bmpTruth; binary_to_skbitmap(binBmp, &bmpTruth, w[i], h, rowBytes); test_path(reporter, &bmpTruth, binBmp, w[i], h, rowBytes); test_region(reporter, &bmpTruth, binBmp, w[i], h, rowBytes); } } }