/* * Copyright (C) Texas Instruments - http://www.ti.com/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <time.h> #include <assert.h> #include <strings.h> #include <dlfcn.h> #include <fcntl.h> #include <sys/mman.h> #include <linux/fb.h> #include <linux/bltsville.h> #include <video/dsscomp.h> #include <video/omap_hwc.h> #ifndef RGZ_TEST_INTEGRATION #include <cutils/log.h> #include <cutils/properties.h> #include <hardware/hwcomposer.h> #include "hal_public.h" #else #include "hwcomposer.h" #include "buffer_handle.h" #define ALIGN(x,a) (((x) + (a) - 1L) & ~((a) - 1L)) #define HW_ALIGN 32 #endif #include "rgz_2d.h" #ifdef RGZ_TEST_INTEGRATION extern void BVDump(const char* prefix, const char* tab, const struct bvbltparams* parms); #define BVDUMP(p,t,parms) BVDump(p, t, parms) #define HANDLE_TO_BUFFER(h) handle_to_buffer(h) #define HANDLE_TO_STRIDE(h) handle_to_stride(h) #else static int rgz_handle_to_stride(IMG_native_handle_t *h); #define BVDUMP(p,t,parms) #define HANDLE_TO_BUFFER(h) NULL /* Needs to be meaningful for TILER & GFX buffers and NV12 */ #define HANDLE_TO_STRIDE(h) rgz_handle_to_stride(h) #endif #define DSTSTRIDE(dstgeom) dstgeom->virtstride /* Borrowed macros from hwc.c vvv - consider sharing later */ #define min(a, b) ( { typeof(a) __a = (a), __b = (b); __a < __b ? __a : __b; } ) #define max(a, b) ( { typeof(a) __a = (a), __b = (b); __a > __b ? __a : __b; } ) #define swap(a, b) do { typeof(a) __a = (a); (a) = (b); (b) = __a; } while (0) #define WIDTH(rect) ((rect).right - (rect).left) #define HEIGHT(rect) ((rect).bottom - (rect).top) #define is_RGB(format) ((format) == HAL_PIXEL_FORMAT_BGRA_8888 || (format) == HAL_PIXEL_FORMAT_RGB_565 || (format) == HAL_PIXEL_FORMAT_BGRX_8888) #define is_BGR(format) ((format) == HAL_PIXEL_FORMAT_RGBX_8888 || (format) == HAL_PIXEL_FORMAT_RGBA_8888) #define is_NV12(format) ((format) == HAL_PIXEL_FORMAT_TI_NV12 || (format) == HAL_PIXEL_FORMAT_TI_NV12_PADDED) #define HAL_PIXEL_FORMAT_BGRX_8888 0x1FF #define HAL_PIXEL_FORMAT_TI_NV12 0x100 #define HAL_PIXEL_FORMAT_TI_NV12_PADDED 0x101 /* Borrowed macros from hwc.c ^^^ */ #define is_OPAQUE(format) ((format) == HAL_PIXEL_FORMAT_RGB_565 || (format) == HAL_PIXEL_FORMAT_RGBX_8888 || (format) == HAL_PIXEL_FORMAT_BGRX_8888) /* OUTP the means for grabbing diagnostic data */ #ifndef RGZ_TEST_INTEGRATION #define OUTP ALOGI #define OUTE ALOGE #else #define OUTP(...) { printf(__VA_ARGS__); printf("\n"); fflush(stdout); } #define OUTE OUTP #define ALOGD_IF(debug, ...) { if (debug) OUTP(__VA_ARGS__); } #endif #define IS_BVCMD(params) (params->op == RGZ_OUT_BVCMD_REGION || params->op == RGZ_OUT_BVCMD_PAINT) /* Number of framebuffers to track */ #define RGZ_NUM_FB 2 struct rgz_blts { struct rgz_blt_entry bvcmds[RGZ_MAX_BLITS]; int idx; }; static int rgz_hwc_layer_blit(rgz_out_params_t *params, rgz_layer_t *rgz_layer); static void rgz_blts_init(struct rgz_blts *blts); static void rgz_blts_free(struct rgz_blts *blts); static struct rgz_blt_entry* rgz_blts_get(struct rgz_blts *blts, rgz_out_params_t *params); static int rgz_blts_bvdirect(rgz_t* rgz, struct rgz_blts *blts, rgz_out_params_t *params); static void rgz_get_src_rect(hwc_layer_1_t* layer, blit_rect_t *subregion_rect, blit_rect_t *res_rect); static int hal_to_ocd(int color); static int rgz_get_orientation(unsigned int transform); static int rgz_get_flip_flags(unsigned int transform, int use_src2_flags); static int rgz_hwc_scaled(hwc_layer_1_t *layer); int debug = 0; struct rgz_blts blts; /* Represents a screen sized background layer */ static hwc_layer_1_t bg_layer; static void svgout_header(int htmlw, int htmlh, int coordw, int coordh) { OUTP("<svg xmlns=\"http://www.w3.org/2000/svg\"" "width=\"%d\" height=\"%d\"" "viewBox=\"0 0 %d %d\">", htmlw, htmlh, coordw, coordh); } static void svgout_footer(void) { OUTP("</svg>"); } static void svgout_rect(blit_rect_t *r, char *color, char *text) { OUTP("<rect x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" fill=\"%s\" " "fill-opacity=\"%f\" stroke=\"black\" stroke-width=\"1\" />", r->left, r->top, r->right - r->left, r->bottom - r->top, color, 1.0f); if (!text) return; OUTP("<text x=\"%d\" y=\"%d\" style=\"font-size:30\" fill=\"black\">%s" "</text>", r->left, r->top + 40, text); } static int empty_rect(blit_rect_t *r) { return !r->left && !r->top && !r->right && !r->bottom; } static int get_top_rect(blit_hregion_t *hregion, int subregion, blit_rect_t **routp) { int l = hregion->nlayers - 1; do { *routp = &hregion->blitrects[l][subregion]; if (!empty_rect(*routp)) break; } while (--l >= 0); return l; } /* * The idea here is that we walk the layers from front to back and count the * number of layers in the hregion until the first layer which doesn't require * blending. */ static int get_layer_ops(blit_hregion_t *hregion, int subregion, int *bottom) { int l = hregion->nlayers - 1; int ops = 0; *bottom = -1; do { if (!empty_rect(&hregion->blitrects[l][subregion])) { ops++; *bottom = l; hwc_layer_1_t *layer = hregion->rgz_layers[l]->hwc_layer; IMG_native_handle_t *h = (IMG_native_handle_t *)layer->handle; if ((layer->blending != HWC_BLENDING_PREMULT) || is_OPAQUE(h->iFormat)) break; } } while (--l >= 0); return ops; } static int get_layer_ops_next(blit_hregion_t *hregion, int subregion, int l) { while (++l < hregion->nlayers) { if (!empty_rect(&hregion->blitrects[l][subregion])) return l; } return -1; } static int svgout_intersects_display(blit_rect_t *a, int dispw, int disph) { return ((a->bottom > 0) && (a->top < disph) && (a->right > 0) && (a->left < dispw)); } static void svgout_hregion(blit_hregion_t *hregion, int dispw, int disph) { char *colors[] = {"red", "orange", "yellow", "green", "blue", "indigo", "violet", NULL}; int b; for (b = 0; b < hregion->nsubregions; b++) { blit_rect_t *rect; (void)get_top_rect(hregion, b, &rect); /* Only generate SVG for subregions intersecting the displayed area */ if (!svgout_intersects_display(rect, dispw, disph)) continue; svgout_rect(rect, colors[b % 7], NULL); } } static void rgz_out_svg(rgz_t *rgz, rgz_out_params_t *params) { if (!rgz || !(rgz->state & RGZ_REGION_DATA)) { OUTE("rgz_out_svg invoked with bad state"); return; } blit_hregion_t *hregions = rgz->hregions; svgout_header(params->data.svg.htmlw, params->data.svg.htmlh, params->data.svg.dispw, params->data.svg.disph); int i; for (i = 0; i < rgz->nhregions; i++) { OUTP("<!-- hregion %d (subcount %d)-->", i, hregions[i].nsubregions); svgout_hregion(&hregions[i], params->data.svg.dispw, params->data.svg.disph); } svgout_footer(); } /* XXX duplicate of hwc.c version */ static void dump_layer(hwc_layer_1_t const* l, int iserr) { #define FMT(f) ((f) == HAL_PIXEL_FORMAT_TI_NV12 ? "NV12" : \ (f) == HAL_PIXEL_FORMAT_BGRX_8888 ? "xRGB32" : \ (f) == HAL_PIXEL_FORMAT_RGBX_8888 ? "xBGR32" : \ (f) == HAL_PIXEL_FORMAT_BGRA_8888 ? "ARGB32" : \ (f) == HAL_PIXEL_FORMAT_RGBA_8888 ? "ABGR32" : \ (f) == HAL_PIXEL_FORMAT_RGB_565 ? "RGB565" : "??") OUTE("%stype=%d, flags=%08x, handle=%p, tr=%02x, blend=%04x, {%d,%d,%d,%d}, {%d,%d,%d,%d}", iserr ? ">> " : " ", l->compositionType, l->flags, l->handle, l->transform, l->blending, l->sourceCrop.left, l->sourceCrop.top, l->sourceCrop.right, l->sourceCrop.bottom, l->displayFrame.left, l->displayFrame.top, l->displayFrame.right, l->displayFrame.bottom); if (l->handle) { IMG_native_handle_t *h = (IMG_native_handle_t *)l->handle; OUTE("%s%d*%d(%s)", iserr ? ">> " : " ", h->iWidth, h->iHeight, FMT(h->iFormat)); OUTE("hndl %p", l->handle); } } static void dump_all(rgz_layer_t *rgz_layers, unsigned int layerno, unsigned int errlayer) { unsigned int i; for (i = 0; i < layerno; i++) { hwc_layer_1_t *l = rgz_layers[i].hwc_layer; OUTE("Layer %d", i); dump_layer(l, errlayer == i); } } static int rgz_out_bvdirect_paint(rgz_t *rgz, rgz_out_params_t *params) { int rv = 0; unsigned int i; (void)rgz; rgz_blts_init(&blts); /* Begin from index 1 to remove the background layer from the output */ for (i = 1; i < rgz->rgz_layerno; i++) { rv = rgz_hwc_layer_blit(params, &rgz->rgz_layers[i]); if (rv) { OUTE("bvdirect_paint: error in layer %d: %d", i, rv); dump_all(rgz->rgz_layers, rgz->rgz_layerno, i); rgz_blts_free(&blts); return rv; } } rgz_blts_bvdirect(rgz, &blts, params); rgz_blts_free(&blts); return rv; } static void rgz_set_async(struct rgz_blt_entry *e, int async) { e->bp.flags = async ? e->bp.flags | BVFLAG_ASYNC : e->bp.flags & ~BVFLAG_ASYNC; } static void rgz_get_screen_info(rgz_out_params_t *params, struct bvsurfgeom **screen_geom) { *screen_geom = params->data.bvc.dstgeom; } static int rgz_is_blending_disabled(rgz_out_params_t *params) { return params->data.bvc.noblend; } static void rgz_get_displayframe_rect(hwc_layer_1_t *layer, blit_rect_t *res_rect) { res_rect->left = layer->displayFrame.left; res_rect->top = layer->displayFrame.top; res_rect->bottom = layer->displayFrame.bottom; res_rect->right = layer->displayFrame.right; } static void rgz_set_dst_data(rgz_out_params_t *params, blit_rect_t *subregion_rect, struct rgz_blt_entry* e) { struct bvsurfgeom *screen_geom; rgz_get_screen_info(params, &screen_geom); /* omaplfb is in charge of assigning the correct dstdesc in the kernel */ e->dstgeom.structsize = sizeof(struct bvsurfgeom); e->dstgeom.format = screen_geom->format; e->dstgeom.width = screen_geom->width; e->dstgeom.height = screen_geom->height; e->dstgeom.orientation = screen_geom->orientation; e->dstgeom.virtstride = DSTSTRIDE(screen_geom); e->bp.dstrect.left = subregion_rect->left; e->bp.dstrect.top = subregion_rect->top; e->bp.dstrect.width = WIDTH(*subregion_rect); e->bp.dstrect.height = HEIGHT(*subregion_rect); } static void rgz_set_src_data(rgz_out_params_t *params, rgz_layer_t *rgz_layer, blit_rect_t *subregion_rect, struct rgz_blt_entry* e, int is_src2) { hwc_layer_1_t *hwc_layer = rgz_layer->hwc_layer; struct bvbuffdesc *srcdesc = is_src2 ? &e->src2desc : &e->src1desc; struct bvsurfgeom *srcgeom = is_src2 ? &e->src2geom : &e->src1geom; struct bvrect *srcrect = is_src2 ? &e->bp.src2rect : &e->bp.src1rect; IMG_native_handle_t *handle = (IMG_native_handle_t *)hwc_layer->handle; srcdesc->structsize = sizeof(struct bvbuffdesc); srcdesc->length = handle->iHeight * HANDLE_TO_STRIDE(handle); srcdesc->auxptr = (void*)rgz_layer->buffidx; srcgeom->structsize = sizeof(struct bvsurfgeom); srcgeom->format = hal_to_ocd(handle->iFormat); srcgeom->width = handle->iWidth; srcgeom->height = handle->iHeight; srcgeom->orientation = rgz_get_orientation(hwc_layer->transform); srcgeom->virtstride = HANDLE_TO_STRIDE(handle); if (hwc_layer->transform & HAL_TRANSFORM_ROT_90) swap(srcgeom->width, srcgeom->height); /* Find out what portion of the src we want to use for the blit */ blit_rect_t res_rect; rgz_get_src_rect(hwc_layer, subregion_rect, &res_rect); srcrect->left = res_rect.left; srcrect->top = res_rect.top; srcrect->width = WIDTH(res_rect); srcrect->height = HEIGHT(res_rect); } /* * Set the clipping rectangle, if part of the subregion rectangle is outside * the boundaries of the destination, remove only the out-of-bounds area */ static void rgz_set_clip_rect(rgz_out_params_t *params, blit_rect_t *subregion_rect, struct rgz_blt_entry* e) { struct bvsurfgeom *screen_geom; rgz_get_screen_info(params, &screen_geom); blit_rect_t clip_rect; clip_rect.left = max(0, subregion_rect->left); clip_rect.top = max(0, subregion_rect->top); clip_rect.bottom = min(screen_geom->height, subregion_rect->bottom); clip_rect.right = min(screen_geom->width, subregion_rect->right); e->bp.cliprect.left = clip_rect.left; e->bp.cliprect.top = clip_rect.top; e->bp.cliprect.width = WIDTH(clip_rect); e->bp.cliprect.height = HEIGHT(clip_rect); } /* * Configures blit entry to set src2 is the same as the destination */ static void rgz_set_src2_is_dst(rgz_out_params_t *params, struct rgz_blt_entry* e) { /* omaplfb is in charge of assigning the correct src2desc in the kernel */ e->src2geom = e->dstgeom; e->src2desc.structsize = sizeof(struct bvbuffdesc); e->src2desc.auxptr = (void*)HWC_BLT_DESC_FB_FN(0); e->bp.src2rect = e->bp.dstrect; } /* * Configure the scaling mode according to the layer format */ static void rgz_cfg_scale_mode(struct rgz_blt_entry* e, hwc_layer_1_t *layer) { /* * TODO: Revisit scaling mode assignment later, output between GPU and GC320 * seem different */ IMG_native_handle_t *handle = (IMG_native_handle_t *)layer->handle; e->bp.scalemode = is_NV12(handle->iFormat) ? BVSCALE_9x9_TAP : BVSCALE_BILINEAR; } /* * Copies src1 into the framebuffer */ static struct rgz_blt_entry* rgz_hwc_subregion_copy(rgz_out_params_t *params, blit_rect_t *subregion_rect, rgz_layer_t *rgz_src1) { struct rgz_blt_entry* e = rgz_blts_get(&blts, params); hwc_layer_1_t *hwc_src1 = rgz_src1->hwc_layer; e->bp.structsize = sizeof(struct bvbltparams); e->bp.op.rop = 0xCCCC; /* SRCCOPY */ e->bp.flags = BVFLAG_CLIP | BVFLAG_ROP; e->bp.flags |= rgz_get_flip_flags(hwc_src1->transform, 0); rgz_set_async(e, 1); blit_rect_t tmp_rect; if (rgz_hwc_scaled(hwc_src1)) { rgz_get_displayframe_rect(hwc_src1, &tmp_rect); rgz_cfg_scale_mode(e, hwc_src1); } else tmp_rect = *subregion_rect; rgz_set_src_data(params, rgz_src1, &tmp_rect, e, 0); rgz_set_dst_data(params, &tmp_rect, e); rgz_set_clip_rect(params, subregion_rect, e); if((e->src1geom.format == OCDFMT_BGR124) || (e->src1geom.format == OCDFMT_RGB124) || (e->src1geom.format == OCDFMT_RGB16)) e->dstgeom.format = OCDFMT_BGR124; return e; } /* * Blends two layers and write the result in the framebuffer, src1 must be the * top most layer while src2 is the one behind. If src2 is NULL means src1 will * be blended with the current content of the framebuffer. */ static struct rgz_blt_entry* rgz_hwc_subregion_blend(rgz_out_params_t *params, blit_rect_t *subregion_rect, rgz_layer_t *rgz_src1, rgz_layer_t *rgz_src2) { struct rgz_blt_entry* e = rgz_blts_get(&blts, params); hwc_layer_1_t *hwc_src1 = rgz_src1->hwc_layer; e->bp.structsize = sizeof(struct bvbltparams); e->bp.op.blend = BVBLEND_SRC1OVER; e->bp.flags = BVFLAG_CLIP | BVFLAG_BLEND; e->bp.flags |= rgz_get_flip_flags(hwc_src1->transform, 0); rgz_set_async(e, 1); blit_rect_t tmp_rect; if (rgz_hwc_scaled(hwc_src1)) { rgz_get_displayframe_rect(hwc_src1, &tmp_rect); rgz_cfg_scale_mode(e, hwc_src1); } else tmp_rect = *subregion_rect; rgz_set_src_data(params, rgz_src1, &tmp_rect, e, 0); rgz_set_dst_data(params, &tmp_rect, e); rgz_set_clip_rect(params, subregion_rect, e); if (rgz_src2) { /* * NOTE: Due to an API limitation it's not possible to blend src1 and * src2 if both have scaling, hence only src1 is used for now */ hwc_layer_1_t *hwc_src2 = rgz_src2->hwc_layer; if (rgz_hwc_scaled(hwc_src2)) OUTE("src2 layer %p has scaling, this is not supported", hwc_src2); e->bp.flags |= rgz_get_flip_flags(hwc_src2->transform, 1); rgz_set_src_data(params, rgz_src2, subregion_rect, e, 1); } else rgz_set_src2_is_dst(params, e); return e; } /* * Clear the destination buffer, if rect is NULL means the whole screen, rect * cannot be outside the boundaries of the screen */ static void rgz_out_clrdst(rgz_out_params_t *params, blit_rect_t *rect) { struct rgz_blt_entry* e = rgz_blts_get(&blts, params); e->bp.structsize = sizeof(struct bvbltparams); e->bp.op.rop = 0xCCCC; /* SRCCOPY */ e->bp.flags = BVFLAG_CLIP | BVFLAG_ROP; rgz_set_async(e, 1); struct bvsurfgeom *screen_geom; rgz_get_screen_info(params, &screen_geom); e->src1desc.structsize = sizeof(struct bvbuffdesc); e->src1desc.length = 4; /* 1 pixel, 32bpp */ /* * With the HWC we don't bother having a buffer for the fill we'll get the * OMAPLFB to fixup the src1desc and stride if the auxiliary pointer is -1 */ e->src1desc.auxptr = (void*)-1; e->src1geom.structsize = sizeof(struct bvsurfgeom); e->src1geom.format = OCDFMT_RGBA24; e->bp.src1rect.left = e->bp.src1rect.top = e->src1geom.orientation = 0; e->src1geom.height = e->src1geom.width = e->bp.src1rect.height = e->bp.src1rect.width = 1; blit_rect_t clear_rect; if (rect) { clear_rect.left = rect->left; clear_rect.top = rect->top; clear_rect.right = rect->right; clear_rect.bottom = rect->bottom; } else { clear_rect.left = clear_rect.top = 0; clear_rect.right = screen_geom->width; clear_rect.bottom = screen_geom->height; } rgz_set_dst_data(params, &clear_rect, e); rgz_set_clip_rect(params, &clear_rect, e); } static int rgz_out_bvcmd_paint(rgz_t *rgz, rgz_out_params_t *params) { int rv = 0; params->data.bvc.out_blits = 0; params->data.bvc.out_nhndls = 0; rgz_blts_init(&blts); rgz_out_clrdst(params, NULL); unsigned int i, j; /* Begin from index 1 to remove the background layer from the output */ for (i = 1, j = 0; i < rgz->rgz_layerno; i++) { rgz_layer_t *rgz_layer = &rgz->rgz_layers[i]; hwc_layer_1_t *l = rgz_layer->hwc_layer; //OUTP("blitting meminfo %d", rgz->rgz_layers[i].buffidx); /* * See if it is needed to put transparent pixels where this layer * is located in the screen */ if (rgz_layer->buffidx == -1) { struct bvsurfgeom *scrgeom = params->data.bvc.dstgeom; blit_rect_t srcregion; srcregion.left = max(0, l->displayFrame.left); srcregion.top = max(0, l->displayFrame.top); srcregion.bottom = min(scrgeom->height, l->displayFrame.bottom); srcregion.right = min(scrgeom->width, l->displayFrame.right); rgz_out_clrdst(params, &srcregion); continue; } rv = rgz_hwc_layer_blit(params, rgz_layer); if (rv) { OUTE("bvcmd_paint: error in layer %d: %d", i, rv); dump_all(rgz->rgz_layers, rgz->rgz_layerno, i); rgz_blts_free(&blts); return rv; } params->data.bvc.out_hndls[j++] = l->handle; params->data.bvc.out_nhndls++; } /* Last blit is made sync to act like a fence for the previous async blits */ struct rgz_blt_entry* e = &blts.bvcmds[blts.idx-1]; rgz_set_async(e, 0); /* FIXME: we want to be able to call rgz_blts_free and populate the actual * composition data structure ourselves */ params->data.bvc.cmdp = blts.bvcmds; params->data.bvc.cmdlen = blts.idx; if (params->data.bvc.out_blits >= RGZ_MAX_BLITS) { rv = -1; // rgz_blts_free(&blts); // FIXME } return rv; } static float getscalew(hwc_layer_1_t *layer) { int w = WIDTH(layer->sourceCrop); int h = HEIGHT(layer->sourceCrop); if (layer->transform & HWC_TRANSFORM_ROT_90) swap(w, h); return ((float)WIDTH(layer->displayFrame)) / (float)w; } static float getscaleh(hwc_layer_1_t *layer) { int w = WIDTH(layer->sourceCrop); int h = HEIGHT(layer->sourceCrop); if (layer->transform & HWC_TRANSFORM_ROT_90) swap(w, h); return ((float)HEIGHT(layer->displayFrame)) / (float)h; } static int rgz_bswap(int *a, int *b) { if (*a > *b) { int tmp = *b; *b = *a; *a = tmp; return 1; } return 0; } /* * Simple bubble sort on an array */ static void rgz_bsort(int *a, int len) { int i, s; do { s=0; for (i=0; i+1<len; i++) { if (rgz_bswap(&a[i], &a[i+1])) s = 1; } } while (s); } /* * Leave only unique numbers in a sorted array */ static int rgz_bunique(int *a, int len) { int unique = 1; int base = 0; while (base + 1 < len) { if (a[base] == a[base + 1]) { int skip = 1; while (base + skip < len && a[base] == a[base + skip]) skip++; if (base + skip == len) break; int i; for (i = 0; i < skip - 1; i++) a[base + 1 + i] = a[base + skip]; } unique++; base++; } return unique; } static int rgz_hwc_layer_sortbyy(rgz_layer_t *ra, int rsz, int *out, int *width, int screen_height) { int outsz = 0; int i; *width = 0; for (i = 0; i < rsz; i++) { hwc_layer_1_t *layer = ra[i].hwc_layer; /* Maintain regions inside display boundaries */ int top = layer->displayFrame.top; int bottom = layer->displayFrame.bottom; out[outsz++] = max(0, top); out[outsz++] = min(bottom, screen_height); int right = layer->displayFrame.right; *width = *width > right ? *width : right; } rgz_bsort(out, outsz); return outsz; } static int rgz_hwc_intersects(blit_rect_t *a, hwc_rect_t *b) { return ((a->bottom > b->top) && (a->top < b->bottom) && (a->right > b->left) && (a->left < b->right)); } static void rgz_gen_blitregions(blit_hregion_t *hregion, int screen_width) { /* * 1. Get the offsets (left/right positions) of each layer within the * hregion. Assume that layers describe the bounds of the hregion. * 2. We should then be able to generate an array of rects * 3. Each layer will have a different z-order, for each z-order * find the intersection. Some intersections will be empty. */ int offsets[RGZ_SUBREGIONMAX]; int noffsets=0; int l, r; for (l = 0; l < hregion->nlayers; l++) { hwc_layer_1_t *layer = hregion->rgz_layers[l]->hwc_layer; /* Make sure the subregion is not outside the boundaries of the screen */ int left = layer->displayFrame.left; int right = layer->displayFrame.right; offsets[noffsets++] = max(0, left); offsets[noffsets++] = min(right, screen_width); } rgz_bsort(offsets, noffsets); noffsets = rgz_bunique(offsets, noffsets); hregion->nsubregions = noffsets - 1; bzero(hregion->blitrects, sizeof(hregion->blitrects)); for (r = 0; r + 1 < noffsets; r++) { blit_rect_t subregion; subregion.top = hregion->rect.top; subregion.bottom = hregion->rect.bottom; subregion.left = offsets[r]; subregion.right = offsets[r+1]; ALOGD_IF(debug, " sub l %d r %d", subregion.left, subregion.right); for (l = 0; l < hregion->nlayers; l++) { hwc_layer_1_t *layer = hregion->rgz_layers[l]->hwc_layer; if (rgz_hwc_intersects(&subregion, &layer->displayFrame)) { hregion->blitrects[l][r] = subregion; ALOGD_IF(debug, "hregion->blitrects[%d][%d] (%d %d %d %d)", l, r, hregion->blitrects[l][r].left, hregion->blitrects[l][r].top, hregion->blitrects[l][r].right, hregion->blitrects[l][r].bottom); } } } } static int rgz_hwc_scaled(hwc_layer_1_t *layer) { int w = WIDTH(layer->sourceCrop); int h = HEIGHT(layer->sourceCrop); if (layer->transform & HWC_TRANSFORM_ROT_90) swap(w, h); return WIDTH(layer->displayFrame) != w || HEIGHT(layer->displayFrame) != h; } static int rgz_in_valid_hwc_layer(hwc_layer_1_t *layer) { IMG_native_handle_t *handle = (IMG_native_handle_t *)layer->handle; if ((layer->flags & HWC_SKIP_LAYER) || !handle) return 0; if (is_NV12(handle->iFormat)) return handle->iFormat == HAL_PIXEL_FORMAT_TI_NV12; /* FIXME: The following must be removed when GC supports vertical/horizontal * buffer flips, please note having a FLIP_H and FLIP_V means 180 rotation * which is supported indeed */ if (layer->transform) { int is_flipped = !!(layer->transform & HWC_TRANSFORM_FLIP_H) ^ !!(layer->transform & HWC_TRANSFORM_FLIP_V); if (is_flipped) { ALOGE("Layer %p is flipped %d", layer, layer->transform); return 0; } } switch(handle->iFormat) { case HAL_PIXEL_FORMAT_BGRX_8888: case HAL_PIXEL_FORMAT_RGBX_8888: case HAL_PIXEL_FORMAT_RGB_565: case HAL_PIXEL_FORMAT_RGBA_8888: case HAL_PIXEL_FORMAT_BGRA_8888: break; default: return 0; } return 1; } /* Reset dirty region data and state */ static void rgz_delete_region_data(rgz_t *rgz){ if (!rgz) return; if (rgz->hregions) free(rgz->hregions); rgz->hregions = NULL; rgz->nhregions = 0; rgz->state &= ~RGZ_REGION_DATA; } static void rgz_handle_dirty_region(rgz_t *rgz, int reset_counters) { unsigned int i; for (i = 0; i < rgz->rgz_layerno; i++) { rgz_layer_t *rgz_layer = &rgz->rgz_layers[i]; void *new_handle; /* * We don't care about the handle for background and layers with the * clear fb hint, but we want to maintain a layer state for dirty * region handling. */ if (i == 0 || rgz_layer->buffidx == -1) new_handle = (void*)0x1; else new_handle = (void*)rgz_layer->hwc_layer->handle; if (reset_counters || new_handle != rgz_layer->dirty_hndl) { rgz_layer->dirty_count = RGZ_NUM_FB; rgz_layer->dirty_hndl = new_handle; } else rgz_layer->dirty_count -= rgz_layer->dirty_count ? 1 : 0; } } static int rgz_in_hwccheck(rgz_in_params_t *p, rgz_t *rgz) { hwc_layer_1_t *layers = p->data.hwc.layers; int layerno = p->data.hwc.layerno; rgz->state &= ~RGZ_STATE_INIT; if (!layers) return -1; /* For debugging */ //dump_all(layers, layerno, 0); /* * Store buffer index to be sent in the HWC Post2 list. Any overlay * meminfos must come first */ int l, memidx = 0; for (l = 0; l < layerno; l++) { /* * Workaround: If a NV12 layer is present in the list, don't even try * to blit. There is a performance degradation while playing video and * using GC at the same time. */ IMG_native_handle_t *handle = (IMG_native_handle_t *)layers[l].handle; if (!(layers[l].flags & HWC_SKIP_LAYER) && handle && is_NV12(handle->iFormat)) return -1; if (layers[l].compositionType == HWC_OVERLAY) memidx++; } int possible_blit = 0, candidates = 0; /* * Insert the background layer at the beginning of the list, maintain a * state for dirty region handling */ rgz_layer_t *rgz_layer = &rgz->rgz_layers[0]; rgz_layer->hwc_layer = &bg_layer; for (l = 0; l < layerno; l++) { if (layers[l].compositionType == HWC_FRAMEBUFFER) { candidates++; if (rgz_in_valid_hwc_layer(&layers[l]) && possible_blit < RGZ_INPUT_MAXLAYERS) { rgz_layer_t *rgz_layer = &rgz->rgz_layers[possible_blit+1]; rgz_layer->hwc_layer = &layers[l]; rgz_layer->buffidx = memidx++; possible_blit++; } continue; } if (layers[l].hints & HWC_HINT_CLEAR_FB) { candidates++; if (possible_blit < RGZ_INPUT_MAXLAYERS) { /* * Use only the layer rectangle as an input to regionize when the clear * fb hint is present, mark this layer to identify it. */ rgz_layer_t *rgz_layer = &rgz->rgz_layers[possible_blit+1]; rgz_layer->buffidx = -1; rgz_layer->hwc_layer = &layers[l]; possible_blit++; } } } if (!possible_blit || possible_blit != candidates) { return -1; } unsigned int blit_layers = possible_blit + 1; /* Account for background layer */ int reset_dirty_counters = rgz->rgz_layerno != blit_layers ? 1 : 0; /* * The layers we are going to blit differ in number from the previous frame, * we can't trust anymore the region data, calculate it again */ if (reset_dirty_counters) rgz_delete_region_data(rgz); rgz->state |= RGZ_STATE_INIT; rgz->rgz_layerno = blit_layers; rgz_handle_dirty_region(rgz, reset_dirty_counters); return RGZ_ALL; } static int rgz_in_hwc(rgz_in_params_t *p, rgz_t *rgz) { int yentries[RGZ_SUBREGIONMAX]; int dispw; /* widest layer */ int screen_width = p->data.hwc.dstgeom->width; int screen_height = p->data.hwc.dstgeom->height; if (!(rgz->state & RGZ_STATE_INIT)) { OUTE("rgz_process started with bad state"); return -1; } /* If there is already region data avoid parsing it again */ if (rgz->state & RGZ_REGION_DATA) { return 0; } int layerno = rgz->rgz_layerno; /* Find the horizontal regions */ rgz_layer_t *rgz_layers = rgz->rgz_layers; int ylen = rgz_hwc_layer_sortbyy(rgz_layers, layerno, yentries, &dispw, screen_height); ylen = rgz_bunique(yentries, ylen); /* at this point we have an array of horizontal regions */ rgz->nhregions = ylen - 1; blit_hregion_t *hregions = calloc(rgz->nhregions, sizeof(blit_hregion_t)); if (!hregions) { OUTE("Unable to allocate memory for hregions"); return -1; } rgz->hregions = hregions; ALOGD_IF(debug, "Allocated %d regions (sz = %d), layerno = %d", rgz->nhregions, rgz->nhregions * sizeof(blit_hregion_t), layerno); int i, j; for (i = 0; i < rgz->nhregions; i++) { hregions[i].rect.top = yentries[i]; hregions[i].rect.bottom = yentries[i+1]; /* Avoid hregions outside the display boundaries */ hregions[i].rect.left = 0; hregions[i].rect.right = dispw > screen_width ? screen_width : dispw; hregions[i].nlayers = 0; for (j = 0; j < layerno; j++) { hwc_layer_1_t *layer = rgz_layers[j].hwc_layer; if (rgz_hwc_intersects(&hregions[i].rect, &layer->displayFrame)) { int l = hregions[i].nlayers++; hregions[i].rgz_layers[l] = &rgz_layers[j]; } } } /* Calculate blit regions */ for (i = 0; i < rgz->nhregions; i++) { rgz_gen_blitregions(&hregions[i], screen_width); ALOGD_IF(debug, "hregion %3d: nsubregions %d", i, hregions[i].nsubregions); ALOGD_IF(debug, " : %d to %d: ", hregions[i].rect.top, hregions[i].rect.bottom); for (j = 0; j < hregions[i].nlayers; j++) ALOGD_IF(debug, " %p ", hregions[i].rgz_layers[j]->hwc_layer); } rgz->state |= RGZ_REGION_DATA; return 0; } /* * generate a human readable description of the layer * * idx, flags, fmt, type, sleft, stop, sright, sbot, dleft, dtop, \ * dright, dbot, rot, flip, blending, scalew, scaleh, visrects * */ static void rgz_print_layer(hwc_layer_1_t *l, int idx, int csv) { char big_log[1024]; int e = sizeof(big_log); char *end = big_log + e; e -= snprintf(end - e, e, "<!-- LAYER-DAT: %d", idx); e -= snprintf(end - e, e, "%s %p", csv ? "," : " hndl:", l->handle ? l->handle : NULL); e -= snprintf(end - e, e, "%s %s", csv ? "," : " flags:", l->flags & HWC_SKIP_LAYER ? "skip" : "none"); IMG_native_handle_t *handle = (IMG_native_handle_t *)l->handle; if (handle) { e -= snprintf(end - e, e, "%s", csv ? ", " : " fmt: "); switch(handle->iFormat) { case HAL_PIXEL_FORMAT_BGRA_8888: e -= snprintf(end - e, e, "bgra"); break; case HAL_PIXEL_FORMAT_RGB_565: e -= snprintf(end - e, e, "rgb565"); break; case HAL_PIXEL_FORMAT_BGRX_8888: e -= snprintf(end - e, e, "bgrx"); break; case HAL_PIXEL_FORMAT_RGBX_8888: e -= snprintf(end - e, e, "rgbx"); break; case HAL_PIXEL_FORMAT_RGBA_8888: e -= snprintf(end - e, e, "rgba"); break; case HAL_PIXEL_FORMAT_TI_NV12: case HAL_PIXEL_FORMAT_TI_NV12_PADDED: e -= snprintf(end - e, e, "nv12"); break; default: e -= snprintf(end - e, e, "unknown"); } e -= snprintf(end - e, e, "%s", csv ? ", " : " type: "); if (handle->usage & GRALLOC_USAGE_HW_RENDER) e -= snprintf(end - e, e, "hw"); else if (handle->usage & GRALLOC_USAGE_SW_READ_MASK || handle->usage & GRALLOC_USAGE_SW_WRITE_MASK) e -= snprintf(end - e, e, "sw"); else e -= snprintf(end - e, e, "unknown"); } else { e -= snprintf(end - e, e, csv ? ", unknown" : " fmt: unknown"); e -= snprintf(end - e, e, csv ? ", na" : " type: na"); } e -= snprintf(end - e, e, csv ? ", %d, %d, %d, %d" : " src: %d %d %d %d", l->sourceCrop.left, l->sourceCrop.top, l->sourceCrop.right, l->sourceCrop.bottom); e -= snprintf(end - e, e, csv ? ", %d, %d, %d, %d" : " disp: %d %d %d %d", l->displayFrame.left, l->displayFrame.top, l->displayFrame.right, l->displayFrame.bottom); e -= snprintf(end - e, e, "%s %s", csv ? "," : " rot:", l->transform & HWC_TRANSFORM_ROT_90 ? "90" : l->transform & HWC_TRANSFORM_ROT_180 ? "180" : l->transform & HWC_TRANSFORM_ROT_270 ? "270" : "none"); char flip[5] = ""; strcat(flip, l->transform & HWC_TRANSFORM_FLIP_H ? "H" : ""); strcat(flip, l->transform & HWC_TRANSFORM_FLIP_V ? "V" : ""); if (!(l->transform & (HWC_TRANSFORM_FLIP_V|HWC_TRANSFORM_FLIP_H))) strcpy(flip, "none"); e -= snprintf(end - e, e, "%s %s", csv ? "," : " flip:", flip); e -= snprintf(end - e, e, "%s %s", csv ? "," : " blending:", l->blending == HWC_BLENDING_NONE ? "none" : l->blending == HWC_BLENDING_PREMULT ? "premult" : l->blending == HWC_BLENDING_COVERAGE ? "coverage" : "invalid"); e -= snprintf(end - e, e, "%s %1.3f", csv ? "," : " scalew:", getscalew(l)); e -= snprintf(end - e, e, "%s %1.3f", csv ? "," : " scaleh:", getscaleh(l)); e -= snprintf(end - e, e, "%s %d", csv ? "," : " visrect:", l->visibleRegionScreen.numRects); if (!csv) { e -= snprintf(end - e, e, " -->"); OUTP("%s", big_log); size_t i = 0; for (; i < l->visibleRegionScreen.numRects; i++) { hwc_rect_t const *r = &l->visibleRegionScreen.rects[i]; OUTP("<!-- LAYER-VIS: %d: rect: %d %d %d %d -->", i, r->left, r->top, r->right, r->bottom); } } else { size_t i = 0; for (; i < l->visibleRegionScreen.numRects; i++) { hwc_rect_t const *r = &l->visibleRegionScreen.rects[i]; e -= snprintf(end - e, e, ", %d, %d, %d, %d", r->left, r->top, r->right, r->bottom); } e -= snprintf(end - e, e, " -->"); OUTP("%s", big_log); } } static void rgz_print_layers(hwc_display_contents_1_t* list, int csv) { size_t i; for (i = 0; i < list->numHwLayers; i++) { hwc_layer_1_t *l = &list->hwLayers[i]; rgz_print_layer(l, i, csv); } } static int hal_to_ocd(int color) { switch(color) { case HAL_PIXEL_FORMAT_BGRA_8888: return OCDFMT_BGRA24; case HAL_PIXEL_FORMAT_BGRX_8888: return OCDFMT_BGR124; case HAL_PIXEL_FORMAT_RGB_565: return OCDFMT_RGB16; case HAL_PIXEL_FORMAT_RGBA_8888: return OCDFMT_RGBA24; case HAL_PIXEL_FORMAT_RGBX_8888: return OCDFMT_RGB124; case HAL_PIXEL_FORMAT_TI_NV12: return OCDFMT_NV12; case HAL_PIXEL_FORMAT_YV12: return OCDFMT_YV12; default: return OCDFMT_UNKNOWN; } } /* * The loadbltsville fn is only needed for testing, the bltsville shared * libraries aren't planned to be used directly in production code here */ static BVFN_MAP bv_map; static BVFN_BLT bv_blt; static BVFN_UNMAP bv_unmap; #ifndef RGZ_TEST_INTEGRATION gralloc_module_t const *gralloc; #endif #define BLTSVILLELIB "libbltsville_cpu.so" #ifdef RGZ_TEST_INTEGRATION static int loadbltsville(void) { void *hndl = dlopen(BLTSVILLELIB, RTLD_LOCAL | RTLD_LAZY); if (!hndl) { OUTE("Loading bltsville failed"); return -1; } bv_map = (BVFN_MAP)dlsym(hndl, "bv_map"); bv_blt = (BVFN_BLT)dlsym(hndl, "bv_blt"); bv_unmap = (BVFN_UNMAP)dlsym(hndl, "bv_unmap"); if(!bv_blt || !bv_map || !bv_unmap) { OUTE("Missing bltsville fn %p %p %p", bv_map, bv_blt, bv_unmap); return -1; } OUTP("Loaded %s", BLTSVILLELIB); #ifndef RGZ_TEST_INTEGRATION hw_module_t const* module; int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module); if (err != 0) { OUTE("Loading gralloc failed"); return -1; } gralloc = (gralloc_module_t const *)module; #endif return 0; } #else static int loadbltsville(void) { return 0; } #endif #ifndef RGZ_TEST_INTEGRATION static int rgz_handle_to_stride(IMG_native_handle_t *h) { int bpp = is_NV12(h->iFormat) ? 0 : (h->iFormat == HAL_PIXEL_FORMAT_RGB_565 ? 2 : 4); int stride = ALIGN(h->iWidth, HW_ALIGN) * bpp; return stride; } #endif extern void BVDump(const char* prefix, const char* tab, const struct bvbltparams* parms); static int rgz_get_orientation(unsigned int transform) { int orientation = 0; if ((transform & HWC_TRANSFORM_FLIP_H) && (transform & HWC_TRANSFORM_FLIP_V)) orientation += 180; if (transform & HWC_TRANSFORM_ROT_90) orientation += 90; return orientation; } static int rgz_get_flip_flags(unsigned int transform, int use_src2_flags) { /* * If vertical and horizontal flip flags are set it means a 180 rotation * (with no flip) is intended for the layer, so we return 0 in that case. */ int flip_flags = 0; if (transform & HWC_TRANSFORM_FLIP_H) flip_flags |= (use_src2_flags ? BVFLAG_HORZ_FLIP_SRC2 : BVFLAG_HORZ_FLIP_SRC1); if (transform & HWC_TRANSFORM_FLIP_V) flip_flags = flip_flags ? 0 : flip_flags | (use_src2_flags ? BVFLAG_VERT_FLIP_SRC2 : BVFLAG_VERT_FLIP_SRC1); return flip_flags; } static int rgz_hwc_layer_blit(rgz_out_params_t *params, rgz_layer_t *rgz_layer) { static int loaded = 0; if (!loaded) loaded = loadbltsville() ? : 1; /* attempt load once */ hwc_layer_1_t* layer = rgz_layer->hwc_layer; blit_rect_t srcregion; rgz_get_displayframe_rect(layer, &srcregion); int noblend = rgz_is_blending_disabled(params); if (!noblend && layer->blending == HWC_BLENDING_PREMULT) rgz_hwc_subregion_blend(params, &srcregion, rgz_layer, NULL); else rgz_hwc_subregion_copy(params, &srcregion, rgz_layer); return 0; } /* * Calculate the src rectangle on the basis of the layer display, source crop * and subregion rectangles. Additionally any rotation will be taken in * account. The resulting rectangle is written in res_rect. */ static void rgz_get_src_rect(hwc_layer_1_t* layer, blit_rect_t *subregion_rect, blit_rect_t *res_rect) { IMG_native_handle_t *handle = (IMG_native_handle_t *)layer->handle; int res_left = 0; int res_top = 0; int delta_left; int delta_top; int res_width; int res_height; /* * If the layer is scaled we use the whole cropping rectangle from the * source and just move the clipping rectangle for the region we want to * blit, this is done to prevent any artifacts when blitting subregions of * a scaled layer. If there is a transform, adjust the width and height * accordingly to match the rotated buffer geometry. */ if (rgz_hwc_scaled(layer)) { delta_top = 0; delta_left = 0; res_width = WIDTH(layer->sourceCrop); res_height = HEIGHT(layer->sourceCrop); if (layer->transform & HAL_TRANSFORM_ROT_90) swap(res_width , res_height); } else { delta_top = subregion_rect->top - layer->displayFrame.top; delta_left = subregion_rect->left - layer->displayFrame.left; res_width = WIDTH(*subregion_rect); res_height = HEIGHT(*subregion_rect); } /* * Calculate the top, left offset from the source cropping rectangle * depending on the rotation */ switch(layer->transform) { case 0: res_left = layer->sourceCrop.left + delta_left; res_top = layer->sourceCrop.top + delta_top; break; case HAL_TRANSFORM_ROT_90: res_left = handle->iHeight - layer->sourceCrop.bottom + delta_left; res_top = layer->sourceCrop.left + delta_top; break; case HAL_TRANSFORM_ROT_180: res_left = handle->iWidth - layer->sourceCrop.right + delta_left; res_top = handle->iHeight - layer->sourceCrop.bottom + delta_top; break; case HAL_TRANSFORM_ROT_270: res_left = layer->sourceCrop.top + delta_left; res_top = handle->iWidth - layer->sourceCrop.right + delta_top; break; default: OUTE("Invalid transform value %d", layer->transform); } /* Resulting rectangle has the subregion dimensions */ res_rect->left = res_left; res_rect->top = res_top; res_rect->right = res_left + res_width; res_rect->bottom = res_top + res_height; } static void rgz_batch_entry(struct rgz_blt_entry* e, unsigned int flag, unsigned int set) { e->bp.flags &= ~BVFLAG_BATCH_MASK; e->bp.flags |= flag; e->bp.batchflags |= set; } static int rgz_hwc_subregion_blit(blit_hregion_t *hregion, int sidx, rgz_out_params_t *params) { static int loaded = 0; if (!loaded) loaded = loadbltsville() ? : 1; /* attempt load once */ int lix; int ldepth = get_layer_ops(hregion, sidx, &lix); if (ldepth == 0) { /* Impossible, there are no layers in this region even if the * background is covering the whole screen */ OUTE("hregion %p subregion %d doesn't have any ops", hregion, sidx); return -1; } /* Determine if this region is dirty */ int dirty = 0, dirtylix = lix; while (dirtylix != -1) { rgz_layer_t *rgz_layer = hregion->rgz_layers[dirtylix]; if (rgz_layer->dirty_count){ /* One of the layers is dirty, we need to generate blits for this subregion */ dirty = 1; break; } dirtylix = get_layer_ops_next(hregion, sidx, dirtylix); } if (!dirty) return 0; /* Check if the bottom layer is the background */ if (hregion->rgz_layers[lix]->hwc_layer == &bg_layer) { if (ldepth == 1) { /* Background layer is the only operation, clear subregion */ rgz_out_clrdst(params, &hregion->blitrects[lix][sidx]); return 0; } else { /* No need to generate blits with background layer if there is * another layer on top of it, discard it */ ldepth--; lix = get_layer_ops_next(hregion, sidx, lix); } } /* * See if the depth most layer needs to be ignored. If this layer is the * only operation, we need to clear this subregion. */ if (hregion->rgz_layers[lix]->buffidx == -1) { ldepth--; if (!ldepth) { rgz_out_clrdst(params, &hregion->blitrects[lix][sidx]); return 0; } lix = get_layer_ops_next(hregion, sidx, lix); } int noblend = rgz_is_blending_disabled(params); if (!noblend && ldepth > 1) { /* BLEND */ blit_rect_t *rect = &hregion->blitrects[lix][sidx]; struct rgz_blt_entry* e; int s2lix = lix; lix = get_layer_ops_next(hregion, sidx, lix); /* * We save a read and a write from the FB if we blend the bottom * two layers, we can do this only if both layers are not scaled */ int first_batchflags = 0; if (!rgz_hwc_scaled(hregion->rgz_layers[lix]->hwc_layer) && !rgz_hwc_scaled(hregion->rgz_layers[s2lix]->hwc_layer)) { e = rgz_hwc_subregion_blend(params, rect, hregion->rgz_layers[lix], hregion->rgz_layers[s2lix]); first_batchflags |= BVBATCH_SRC2; } else { /* Return index to the first operation and make a copy of the first layer */ lix = s2lix; e = rgz_hwc_subregion_copy(params, rect, hregion->rgz_layers[lix]); first_batchflags |= BVBATCH_OP | BVBATCH_SRC2; } rgz_batch_entry(e, BVFLAG_BATCH_BEGIN, 0); /* Rest of layers blended with FB */ int first = 1; while((lix = get_layer_ops_next(hregion, sidx, lix)) != -1) { int batchflags = 0; e = rgz_hwc_subregion_blend(params, rect, hregion->rgz_layers[lix], NULL); if (first) { first = 0; batchflags |= first_batchflags; } /* * TODO: This will work when scaling is introduced, however we need * to think on a better way to optimize this. */ batchflags |= BVBATCH_SRC1 | BVBATCH_SRC1RECT_ORIGIN| BVBATCH_SRC1RECT_SIZE | BVBATCH_DSTRECT_ORIGIN | BVBATCH_DSTRECT_SIZE | BVBATCH_SRC2RECT_ORIGIN | BVBATCH_SRC2RECT_SIZE | BVBATCH_SCALE; rgz_batch_entry(e, BVFLAG_BATCH_CONTINUE, batchflags); } if (e->bp.flags & BVFLAG_BATCH_BEGIN) rgz_batch_entry(e, 0, 0); else rgz_batch_entry(e, BVFLAG_BATCH_END, 0); } else { /* COPY */ blit_rect_t *rect = &hregion->blitrects[lix][sidx]; if (noblend) /* get_layer_ops() doesn't understand this so get the top */ lix = get_top_rect(hregion, sidx, &rect); rgz_hwc_subregion_copy(params, rect, hregion->rgz_layers[lix]); } return 0; } struct bvbuffdesc gscrndesc = { .structsize = sizeof(struct bvbuffdesc), .length = 0, .auxptr = MAP_FAILED }; struct bvsurfgeom gscrngeom = { .structsize = sizeof(struct bvsurfgeom), .format = OCDFMT_UNKNOWN }; static void rgz_blts_init(struct rgz_blts *blts) { bzero(blts, sizeof(*blts)); } static void rgz_blts_free(struct rgz_blts *blts) { /* TODO ??? maybe we should dynamically allocate this */ rgz_blts_init(blts); } static struct rgz_blt_entry* rgz_blts_get(struct rgz_blts *blts, rgz_out_params_t *params) { struct rgz_blt_entry *ne; if (blts->idx < RGZ_MAX_BLITS) { ne = &blts->bvcmds[blts->idx++]; if (IS_BVCMD(params)) params->data.bvc.out_blits++; } else { OUTE("!!! BIG PROBLEM !!! run out of blit entries"); ne = &blts->bvcmds[blts->idx - 1]; /* Return last slot */ } return ne; } static int rgz_blts_bvdirect(rgz_t *rgz, struct rgz_blts *blts, rgz_out_params_t *params) { struct bvbatch *batch = NULL; int rv = -1; int idx = 0; while (idx < blts->idx) { struct rgz_blt_entry *e = &blts->bvcmds[idx]; if (e->bp.flags & BVFLAG_BATCH_MASK) e->bp.batch = batch; rv = bv_blt(&e->bp); if (rv) { OUTE("BV_BLT failed: %d", rv); BVDUMP("bv_blt:", " ", &e->bp); return -1; } if (e->bp.flags & BVFLAG_BATCH_BEGIN) batch = e->bp.batch; idx++; } return rv; } static int rgz_out_region(rgz_t *rgz, rgz_out_params_t *params) { if (!(rgz->state & RGZ_REGION_DATA)) { OUTE("rgz_out_region invoked with bad state"); return -1; } rgz_blts_init(&blts); ALOGD_IF(debug, "rgz_out_region:"); if (IS_BVCMD(params)) params->data.bvc.out_blits = 0; int i; for (i = 0; i < rgz->nhregions; i++) { blit_hregion_t *hregion = &rgz->hregions[i]; int s; ALOGD_IF(debug, "h[%d] nsubregions = %d", i, hregion->nsubregions); if (hregion->nlayers == 0) { /* Impossible, there are no layers in this region even if the * background is covering the whole screen */ OUTE("hregion %p doesn't have any ops", hregion); return -1; } for (s = 0; s < hregion->nsubregions; s++) { ALOGD_IF(debug, "h[%d] -> [%d]", i, s); if (rgz_hwc_subregion_blit(hregion, s, params)) return -1; } } int rv = 0; if (IS_BVCMD(params)) { unsigned int j; params->data.bvc.out_nhndls = 0; /* Begin from index 1 to remove the background layer from the output */ for (j = 1, i = 0; j < rgz->rgz_layerno; j++) { rgz_layer_t *rgz_layer = &rgz->rgz_layers[j]; /* We don't need the handles for layers marked as -1 */ if (rgz_layer->buffidx == -1) continue; hwc_layer_1_t *layer = rgz_layer->hwc_layer; params->data.bvc.out_hndls[i++] = layer->handle; params->data.bvc.out_nhndls++; } if (blts.idx > 0) { /* Last blit is made sync to act like a fence for the previous async blits */ struct rgz_blt_entry* e = &blts.bvcmds[blts.idx-1]; rgz_set_async(e, 0); } /* FIXME: we want to be able to call rgz_blts_free and populate the actual * composition data structure ourselves */ params->data.bvc.cmdp = blts.bvcmds; params->data.bvc.cmdlen = blts.idx; if (params->data.bvc.out_blits >= RGZ_MAX_BLITS) rv = -1; //rgz_blts_free(&blts); } else { rv = rgz_blts_bvdirect(rgz, &blts, params); rgz_blts_free(&blts); } return rv; } void rgz_profile_hwc(hwc_display_contents_1_t* list, int dispw, int disph) { if (!list) /* A NULL composition list can occur */ return; #ifndef RGZ_TEST_INTEGRATION static char regiondump2[PROPERTY_VALUE_MAX] = ""; char regiondump[PROPERTY_VALUE_MAX]; property_get("debug.2dhwc.region", regiondump, "0"); int dumpregions = strncmp(regiondump, regiondump2, PROPERTY_VALUE_MAX); if (dumpregions) strncpy(regiondump2, regiondump, PROPERTY_VALUE_MAX); else { dumpregions = !strncmp(regiondump, "all", PROPERTY_VALUE_MAX) && (list->flags & HWC_GEOMETRY_CHANGED); static int iteration = 0; if (dumpregions) sprintf(regiondump, "iteration %d", iteration++); } char dumplayerdata[PROPERTY_VALUE_MAX]; /* 0 - off, 1 - human readable, 2 - CSV */ property_get("debug.2dhwc.dumplayers", dumplayerdata, "0"); int dumplayers = atoi(dumplayerdata); #else char regiondump[] = ""; int dumplayers = 1; int dumpregions = 0; #endif if (dumplayers && (list->flags & HWC_GEOMETRY_CHANGED)) { OUTP("<!-- BEGUN-LAYER-DUMP: %d -->", list->numHwLayers); rgz_print_layers(list, dumplayers == 1 ? 0 : 1); OUTP("<!-- ENDED-LAYER-DUMP -->"); } if(!dumpregions) return; rgz_t rgz; rgz_in_params_t ip = { .data = { .hwc = { .layers = list->hwLayers, .layerno = list->numHwLayers } } }; ip.op = RGZ_IN_HWCCHK; if (rgz_in(&ip, &rgz) == RGZ_ALL) { ip.op = RGZ_IN_HWC; if (rgz_in(&ip, &rgz) == RGZ_ALL) { OUTP("<!-- BEGUN-SVG-DUMP: %s -->", regiondump); OUTP("<b>%s</b>", regiondump); rgz_out_params_t op = { .op = RGZ_OUT_SVG, .data = { .svg = { .dispw = dispw, .disph = disph, .htmlw = 450, .htmlh = 800 } }, }; rgz_out(&rgz, &op); OUTP("<!-- ENDED-SVG-DUMP -->"); } } rgz_release(&rgz); } int rgz_get_screengeometry(int fd, struct bvsurfgeom *geom, int fmt) { /* Populate Bltsville destination buffer information with framebuffer data */ struct fb_fix_screeninfo fb_fixinfo; struct fb_var_screeninfo fb_varinfo; ALOGI("Attempting to get framebuffer device info."); if(ioctl(fd, FBIOGET_FSCREENINFO, &fb_fixinfo)) { OUTE("Error getting fb_fixinfo"); return -EINVAL; } if(ioctl(fd, FBIOGET_VSCREENINFO, &fb_varinfo)) { ALOGE("Error gettting fb_varinfo"); return -EINVAL; } bzero(&bg_layer, sizeof(bg_layer)); bg_layer.displayFrame.left = bg_layer.displayFrame.top = 0; bg_layer.displayFrame.right = fb_varinfo.xres; bg_layer.displayFrame.bottom = fb_varinfo.yres; bzero(geom, sizeof(*geom)); geom->structsize = sizeof(*geom); geom->width = fb_varinfo.xres; geom->height = fb_varinfo.yres; geom->virtstride = fb_fixinfo.line_length; geom->format = hal_to_ocd(fmt); /* Always set to 0, src buffers will contain rotation values as needed */ geom->orientation = 0; return 0; } int rgz_in(rgz_in_params_t *p, rgz_t *rgz) { int rv = -1; switch (p->op) { case RGZ_IN_HWC: rv = rgz_in_hwccheck(p, rgz); if (rv == RGZ_ALL) rv = rgz_in_hwc(p, rgz) ? 0 : RGZ_ALL; break; case RGZ_IN_HWCCHK: bzero(rgz, sizeof(rgz_t)); rv = rgz_in_hwccheck(p, rgz); break; default: return -1; } return rv; } void rgz_release(rgz_t *rgz) { if (!rgz) return; if (rgz->hregions) free(rgz->hregions); bzero(rgz, sizeof(*rgz)); } int rgz_out(rgz_t *rgz, rgz_out_params_t *params) { switch (params->op) { case RGZ_OUT_SVG: rgz_out_svg(rgz, params); return 0; case RGZ_OUT_BVDIRECT_PAINT: return rgz_out_bvdirect_paint(rgz, params); case RGZ_OUT_BVCMD_PAINT: return rgz_out_bvcmd_paint(rgz, params); case RGZ_OUT_BVDIRECT_REGION: case RGZ_OUT_BVCMD_REGION: return rgz_out_region(rgz, params); default: return -1; } }