// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/shelf_tooltip_manager.h"
#include "ash/root_window_controller.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
#include "ash/shell_window_ids.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/shelf_test_api.h"
#include "ash/wm/window_util.h"
#include "base/strings/string16.h"
#include "base/time/time.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_handler.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/events/test/events_test_utils.h"
#include "ui/views/widget/widget.h"
namespace {
void SetEventTarget(ui::EventTarget* target,
ui::Event* event) {
ui::Event::DispatcherApi dispatch_helper(event);
dispatch_helper.set_target(target);
}
}
namespace ash {
namespace test {
class ShelfTooltipManagerTest : public AshTestBase {
public:
ShelfTooltipManagerTest() {}
virtual ~ShelfTooltipManagerTest() {}
virtual void SetUp() OVERRIDE {
AshTestBase::SetUp();
RootWindowController* controller = Shell::GetPrimaryRootWindowController();
tooltip_manager_.reset(new ShelfTooltipManager(
controller->GetShelfLayoutManager(),
ShelfTestAPI(controller->shelf()->shelf()).shelf_view()));
}
virtual void TearDown() OVERRIDE {
tooltip_manager_.reset();
AshTestBase::TearDown();
}
void ShowDelayed() {
CreateWidget();
tooltip_manager_->ShowDelayed(dummy_anchor_.get(), base::string16());
}
void ShowImmediately() {
CreateWidget();
tooltip_manager_->ShowImmediately(dummy_anchor_.get(), base::string16());
}
bool TooltipIsVisible() {
return tooltip_manager_->IsVisible();
}
bool IsTimerRunning() {
return tooltip_manager_->timer_.get() != NULL;
}
ui::EventHandler* GetEventHandler() {
return tooltip_manager_.get();
}
views::Widget* GetTooltipWidget() {
return tooltip_manager_->widget_;
}
protected:
scoped_ptr<views::Widget> widget_;
scoped_ptr<views::View> dummy_anchor_;
scoped_ptr<ShelfTooltipManager> tooltip_manager_;
private:
void CreateWidget() {
dummy_anchor_.reset(new views::View);
widget_.reset(new views::Widget);
views::Widget::InitParams params(
views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params.parent = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
ash::kShellWindowId_ShelfContainer);
widget_->Init(params);
widget_->SetContentsView(dummy_anchor_.get());
}
DISALLOW_COPY_AND_ASSIGN(ShelfTooltipManagerTest);
};
TEST_F(ShelfTooltipManagerTest, ShowingBasics) {
// ShowDelayed() should just start the timer instead of showing immediately.
ShowDelayed();
EXPECT_FALSE(TooltipIsVisible());
EXPECT_TRUE(IsTimerRunning());
ShowImmediately();
EXPECT_TRUE(TooltipIsVisible());
EXPECT_FALSE(IsTimerRunning());
}
TEST_F(ShelfTooltipManagerTest, HideWhenShelfIsHidden) {
ShowImmediately();
ASSERT_TRUE(TooltipIsVisible());
// Create a full-screen window to hide the shelf.
scoped_ptr<views::Widget> widget(new views::Widget);
views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
params.context = CurrentContext();
widget->Init(params);
widget->SetFullscreen(true);
widget->Show();
// Once the shelf is hidden, the tooltip should be invisible.
ASSERT_EQ(
SHELF_HIDDEN,
Shell::GetPrimaryRootWindowController()->
GetShelfLayoutManager()->visibility_state());
EXPECT_FALSE(TooltipIsVisible());
// Do not show the view if the shelf is hidden.
ShowImmediately();
EXPECT_FALSE(TooltipIsVisible());
// ShowDelayed() doesn't even start the timer for the hidden shelf.
ShowDelayed();
EXPECT_FALSE(IsTimerRunning());
}
TEST_F(ShelfTooltipManagerTest, HideWhenShelfIsAutoHide) {
// Create a visible window so auto-hide behavior is enforced.
views::Widget* dummy = new views::Widget;
views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
params.bounds = gfx::Rect(0, 0, 200, 200);
params.context = CurrentContext();
dummy->Init(params);
dummy->Show();
ShowImmediately();
ASSERT_TRUE(TooltipIsVisible());
ShelfLayoutManager* shelf =
Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
shelf->UpdateAutoHideState();
ASSERT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
// Tooltip visibility change for auto hide may take time.
EXPECT_TRUE(TooltipIsVisible());
RunAllPendingInMessageLoop();
EXPECT_FALSE(TooltipIsVisible());
// Do not show the view if the shelf is hidden.
ShowImmediately();
EXPECT_FALSE(TooltipIsVisible());
// ShowDelayed doesn't even run the timer for the hidden shelf.
ShowDelayed();
EXPECT_FALSE(IsTimerRunning());
}
TEST_F(ShelfTooltipManagerTest, ShouldHideForEvents) {
ShowImmediately();
ASSERT_TRUE(TooltipIsVisible());
aura::Window* root_window = Shell::GetInstance()->GetPrimaryRootWindow();
ui::EventHandler* event_handler = GetEventHandler();
// Should not hide for key events.
ui::KeyEvent key_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
SetEventTarget(root_window, &key_event);
event_handler->OnKeyEvent(&key_event);
EXPECT_FALSE(key_event.handled());
EXPECT_TRUE(TooltipIsVisible());
// Should hide for touch events.
ui::TouchEvent touch_event(
ui::ET_TOUCH_PRESSED, gfx::Point(), 0, base::TimeDelta());
SetEventTarget(root_window, &touch_event);
event_handler->OnTouchEvent(&touch_event);
EXPECT_FALSE(touch_event.handled());
EXPECT_FALSE(TooltipIsVisible());
// Shouldn't hide if the touch happens on the tooltip.
ShowImmediately();
views::Widget* tooltip_widget = GetTooltipWidget();
SetEventTarget(tooltip_widget->GetNativeWindow(), &touch_event);
event_handler->OnTouchEvent(&touch_event);
EXPECT_FALSE(touch_event.handled());
EXPECT_TRUE(TooltipIsVisible());
// Should hide for gesture events.
ui::GestureEvent gesture_event(
0,
0,
ui::EF_NONE,
base::TimeDelta::FromMilliseconds(base::Time::Now().ToDoubleT() * 1000),
ui::GestureEventDetails(ui::ET_GESTURE_BEGIN));
SetEventTarget(tooltip_widget->GetNativeWindow(), &gesture_event);
event_handler->OnGestureEvent(&gesture_event);
EXPECT_FALSE(gesture_event.handled());
RunAllPendingInMessageLoop();
EXPECT_FALSE(TooltipIsVisible());
}
TEST_F(ShelfTooltipManagerTest, HideForMouseMoveEvent) {
ShowImmediately();
ASSERT_TRUE(TooltipIsVisible());
aura::Window* root_window = Shell::GetInstance()->GetPrimaryRootWindow();
ui::EventHandler* event_handler = GetEventHandler();
gfx::Rect tooltip_rect = GetTooltipWidget()->GetNativeWindow()->bounds();
ASSERT_FALSE(tooltip_rect.IsEmpty());
// Shouldn't hide if the mouse is in the tooltip.
ui::MouseEvent mouse_event(ui::ET_MOUSE_MOVED, tooltip_rect.CenterPoint(),
tooltip_rect.CenterPoint(), ui::EF_NONE,
ui::EF_NONE);
ui::LocatedEventTestApi test_api(&mouse_event);
SetEventTarget(root_window, &mouse_event);
event_handler->OnMouseEvent(&mouse_event);
EXPECT_FALSE(mouse_event.handled());
EXPECT_TRUE(TooltipIsVisible());
// Should hide if the mouse is out of the tooltip.
test_api.set_location(tooltip_rect.origin() + gfx::Vector2d(-1, -1));
event_handler->OnMouseEvent(&mouse_event);
EXPECT_FALSE(mouse_event.handled());
RunAllPendingInMessageLoop();
EXPECT_FALSE(TooltipIsVisible());
}
// Checks that tooltip is hidden when mouse is pressed in anywhere.
TEST_F(ShelfTooltipManagerTest, HideForMouseClickEvent) {
ShowImmediately();
ASSERT_TRUE(TooltipIsVisible());
aura::Window* root_window = Shell::GetInstance()->GetPrimaryRootWindow();
ui::EventHandler* event_handler = GetEventHandler();
gfx::Rect tooltip_rect = GetTooltipWidget()->GetNativeWindow()->bounds();
ASSERT_FALSE(tooltip_rect.IsEmpty());
// Should hide if the mouse is pressed in the tooltip.
ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED, tooltip_rect.CenterPoint(),
tooltip_rect.CenterPoint(), ui::EF_NONE,
ui::EF_NONE);
SetEventTarget(root_window, &mouse_event);
event_handler->OnMouseEvent(&mouse_event);
EXPECT_FALSE(mouse_event.handled());
RunAllPendingInMessageLoop();
EXPECT_FALSE(TooltipIsVisible());
// Should hide if the mouse is pressed outside of the tooltip.
ShowImmediately();
ASSERT_TRUE(TooltipIsVisible());
ui::LocatedEventTestApi test_api(&mouse_event);
test_api.set_location(tooltip_rect.origin() + gfx::Vector2d(-1, -1));
SetEventTarget(root_window, &mouse_event);
event_handler->OnMouseEvent(&mouse_event);
EXPECT_FALSE(mouse_event.handled());
RunAllPendingInMessageLoop();
EXPECT_FALSE(TooltipIsVisible());
}
} // namespace test
} // namespace ash