// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_
#define ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_
#include "ash/ash_export.h"
#include "ash/sticky_keys/sticky_keys_state.h"
#include "base/memory/scoped_ptr.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_handler.h"
#include "ui/events/event_rewriter.h"
#include "ui/events/keycodes/keyboard_codes.h"
namespace ui {
class Event;
class KeyEvent;
class MouseEvent;
} // namespace ui
namespace aura {
class Window;
} // namespace aura
namespace ash {
class StickyKeysOverlay;
class StickyKeysHandler;
// StickyKeysController is an accessibility feature for users to be able to
// compose key and mouse event with modifier keys without simultaneous key
// press event. Instead they can compose events separately pressing each of the
// modifier keys involved.
// e.g. Composing Ctrl + T
// User Action : The KeyEvent widget will receives
// ----------------------------------------------------------
// 1. Press Ctrl key : Ctrl Keydown.
// 2. Release Ctrl key : No event
// 3. Press T key : T keydown event with ctrl modifier.
// 4. : Ctrl Keyup
// 5. Release T key : T keyup without ctrl modifier (Windows behavior)
//
// By typing same modifier keys twice, users can generate bunch of modified key
// events.
// e.g. To focus tabs consistently by Ctrl + 1, Ctrl + 2 ...
// User Action : The KeyEvent widget will receives
// ----------------------------------------------------------
// 1. Press Ctrl key : Ctrl Keydown
// 2. Release Ctrl key : No event
// 3. Press Ctrl key : No event
// 4. Release Ctrl key : No event
// 5. Press 1 key : 1 Keydown event with Ctrl modifier.
// 6. Release 1 key : 1 Keyup event with Ctrl modifier.
// 7. Press 2 key : 2 Keydown event with Ctrl modifier.
// 8. Release 2 key : 2 Keyup event with Ctrl modifier.
// 9. Press Ctrl key : No event
// 10. Release Ctrl key: Ctrl Keyup
//
// In the case of Chrome OS, StickyKeysController supports Shift,Alt,Ctrl
// modifiers. Each handling or state is performed independently.
//
// StickyKeysController is disabled by default.
class ASH_EXPORT StickyKeysController {
public:
StickyKeysController();
virtual ~StickyKeysController();
// Activate sticky keys to intercept and modify incoming events.
void Enable(bool enabled);
void SetModifiersEnabled(bool mod3_enabled, bool altgr_enabled);
// Returns the StickyKeyOverlay used by the controller. Ownership is not
// passed.
StickyKeysOverlay* GetOverlayForTest();
// Handles keyboard event. Returns an |EventRewriteStatus|, and may
// modify |flags|:
// - Returns ui::EVENT_REWRITE_DISCARD, and leaves |flags| untouched,
// if the event is consumed (i.e. a sticky modifier press or release);
// - Returns ui::EVENT_REWRITE_REWRITTEN if the event needs to be modified
// according to the returned |flags| (i.e. a sticky-modified key);
// - Returns ui::EVENT_REWRITE_DISPATCH_ANOTHER if the event needs to be
// modified according to the returned |flags|, and there are delayed
// modifier-up events now to be retrieved using |NextDispatchEvent()|
// (i.e. a sticky-modified key that ends a sticky state);
// - Otherwise returns ui::EVENT_REWRITE_CONTINUE and leaves |flags|
// unchanged.
ui::EventRewriteStatus RewriteKeyEvent(const ui::KeyEvent& event,
ui::KeyboardCode key_code,
int* flags);
// Handles mouse event.
ui::EventRewriteStatus RewriteMouseEvent(const ui::MouseEvent& event,
int* flags);
// Handles scroll event.
ui::EventRewriteStatus RewriteScrollEvent(const ui::ScrollEvent& event,
int* flags);
// Obtains a pending modifier-up event. If the immediately previous
// call to |Rewrite...Event()| or |NextDispatchEvent()| returned
// ui::EVENT_REWRITE_DISPATCH_ANOTHER, this sets |new_event| and returns:
// - ui::EVENT_REWRITE_DISPATCH_ANOTHER if there is at least one more
// pending modifier-up event;
// - ui::EVENT_REWRITE_REWRITE if this is the last or only modifier-up event;
// Otherwise, there is no pending modifier-up event, and this function
// returns ui::EVENT_REWRITE_CONTINUE and sets |new_event| to NULL.
ui::EventRewriteStatus NextDispatchEvent(scoped_ptr<ui::Event>* new_event);
private:
// Handles keyboard event. Returns true if Sticky key consumes keyboard event.
// Adds to |mod_down_flags| any flag to be added to the key event.
// Sets |released| if any modifier is to be released after the key event.
bool HandleKeyEvent(const ui::KeyEvent& event,
ui::KeyboardCode key_code,
int* mod_down_flags,
bool* released);
// Handles mouse event. Returns true if Sticky key consumes keyboard event.
// Sets |released| if any modifier is to be released after the key event.
bool HandleMouseEvent(const ui::MouseEvent& event,
int* mod_down_flags,
bool* released);
// Handles scroll event. Returns true if Sticky key consumes keyboard event.
// Sets |released| if any modifier is to be released after the key event.
bool HandleScrollEvent(const ui::ScrollEvent& event,
int* mod_down_flags,
bool* released);
// Updates the overlay UI with the current state of the sticky keys.
void UpdateOverlay();
// Whether sticky keys is activated and modifying events.
bool enabled_;
// Whether the current layout has a mod3 key.
bool mod3_enabled_;
// Whether the current layout has an altgr key.
bool altgr_enabled_;
// Sticky key handlers.
scoped_ptr<StickyKeysHandler> shift_sticky_key_;
scoped_ptr<StickyKeysHandler> alt_sticky_key_;
scoped_ptr<StickyKeysHandler> altgr_sticky_key_;
scoped_ptr<StickyKeysHandler> ctrl_sticky_key_;
scoped_ptr<StickyKeysHandler> mod3_sticky_key_;
scoped_ptr<StickyKeysOverlay> overlay_;
DISALLOW_COPY_AND_ASSIGN(StickyKeysController);
};
// StickyKeysHandler handles key event and controls sticky keysfor specific
// modifier keys. If monitored keyboard events are recieved, StickyKeysHandler
// changes internal state. If non modifier keyboard events or mouse events are
// received, StickyKeysHandler will append modifier based on internal state.
// For other events, StickyKeysHandler does nothing.
//
// The DISABLED state is default state and any incoming non modifier keyboard
// events will not be modified. The ENABLED state is one shot modification
// state. Only next keyboard event will be modified. After that, internal state
// will be back to DISABLED state with sending modifier keyup event. In the case
// of LOCKED state, all incomming keyboard events will be modified. The LOCKED
// state will be back to DISABLED state by next monitoring modifier key.
//
// The detailed state flow as follows:
// Current state
// | DISABLED | ENABLED | LOCKED |
// ----------------------------------------------------------------|
// Modifier KeyDown | noop | noop(*) | noop(*) |
// Modifier KeyUp | To ENABLED(*) | To LOCKED(*) | To DISABLED |
// Normal KeyDown | noop | To DISABLED(#) | noop(#) |
// Normal KeyUp | noop | noop | noop(#) |
// Other KeyUp/Down | noop | noop | noop |
// Mouse Press | noop | noop(#) | noop(#) |
// Mouse Release | noop | To DISABLED(#) | noop(#) |
// Mouse Wheel | noop | To DISABLED(#) | noop(#) |
// Other Mouse Event| noop | noop | noop |
//
// Here, (*) means key event will be consumed by StickyKeys, and (#) means event
// is modified.
class ASH_EXPORT StickyKeysHandler {
public:
explicit StickyKeysHandler(ui::EventFlags modifier_flag);
~StickyKeysHandler();
// Handles keyboard event. Returns true if Sticky key consumes keyboard event.
// Sets its own modifier flag in |mod_down_flags| if it is active and needs
// to be added to the event, and sets |released| if releasing it.
bool HandleKeyEvent(const ui::KeyEvent& event,
ui::KeyboardCode key_code,
int* mod_down_flags,
bool* released);
// Handles mouse event. Returns true if sticky key consumes mouse event.
// Sets its own modifier flag in |mod_down_flags| if it is active and needs
// to be added to the event, and sets |released| if releasing it.
bool HandleMouseEvent(const ui::MouseEvent& event,
int* mod_down_flags,
bool* released);
// Handles scroll event. Returns true if sticky key consumes scroll event.
// Sets its own modifier flag in |mod_down_flags| if it is active and needs
// to be added to the event, and sets |released| if releasing it.
bool HandleScrollEvent(const ui::ScrollEvent& event,
int* mod_down_flags,
bool* released);
// Fetches a pending modifier-up event if one exists and the return
// parameter |new_event| is available (i.e. not set). Returns the number
// of pending events still remaining to be returned.
int GetModifierUpEvent(scoped_ptr<ui::Event>* new_event);
// Returns current internal state.
StickyKeyState current_state() const { return current_state_; }
private:
// Represents event type in Sticky Key context.
enum KeyEventType {
TARGET_MODIFIER_DOWN, // The monitoring modifier key is down.
TARGET_MODIFIER_UP, // The monitoring modifier key is up.
NORMAL_KEY_DOWN, // The non modifier key is down.
NORMAL_KEY_UP, // The non modifier key is up.
OTHER_MODIFIER_DOWN, // The modifier key but not monitored key is down.
OTHER_MODIFIER_UP, // The modifier key but not monitored key is up.
};
// Translates event type and key code to sticky keys event type.
KeyEventType TranslateKeyEvent(ui::EventType type, ui::KeyboardCode key_code);
// Handles key event in DISABLED state. Returns true if sticky keys
// consumes the keyboard event.
bool HandleDisabledState(const ui::KeyEvent& event,
ui::KeyboardCode key_code);
// Handles key event in ENABLED state. Returns true if sticky keys
// consumes the keyboard event.
bool HandleEnabledState(const ui::KeyEvent& event,
ui::KeyboardCode key_code,
int* mod_down_flags,
bool* released);
// Handles key event in LOCKED state. Returns true if sticky keys
// consumes the keyboard event.
bool HandleLockedState(const ui::KeyEvent& event,
ui::KeyboardCode key_code,
int* mod_down_flags,
bool* released);
// The modifier flag to be monitored and appended to events.
const ui::EventFlags modifier_flag_;
// The current sticky key status.
StickyKeyState current_state_;
// True if we received the TARGET_MODIFIER_DOWN event while in the DISABLED
// state but before we receive the TARGET_MODIFIER_UP event. Normal
// shortcuts (eg. ctrl + t) during this time will prevent a transition to
// the ENABLED state.
bool preparing_to_enable_;
// Tracks the scroll direction of the current scroll sequence. Sticky keys
// stops modifying the scroll events of the sequence when the direction
// changes. If no sequence is tracked, the value is 0.
int scroll_delta_;
// The modifier up key event to be sent on non modifier key on ENABLED state.
scoped_ptr<ui::KeyEvent> modifier_up_event_;
DISALLOW_COPY_AND_ASSIGN(StickyKeysHandler);
};
} // namespace ash
#endif // ASH_STICKY_KEYS_STICKY_KEYS_CONTROLLER_H_