// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SERVER_WEB_SOCKET_H_
#define NET_SERVER_WEB_SOCKET_H_
#include <string>
#include "base/basictypes.h"
#include "base/strings/string_piece.h"
namespace net {
class HttpConnection;
class HttpServer;
class HttpServerRequestInfo;
class WebSocket {
public:
enum ParseResult {
FRAME_OK,
FRAME_INCOMPLETE,
FRAME_CLOSE,
FRAME_ERROR
};
static WebSocket* CreateWebSocket(HttpServer* server,
HttpConnection* connection,
const HttpServerRequestInfo& request,
size_t* pos);
static ParseResult DecodeFrameHybi17(const base::StringPiece& frame,
bool client_frame,
int* bytes_consumed,
std::string* output);
static std::string EncodeFrameHybi17(const std::string& data,
int masking_key);
virtual void Accept(const HttpServerRequestInfo& request) = 0;
virtual ParseResult Read(std::string* message) = 0;
virtual void Send(const std::string& message) = 0;
virtual ~WebSocket() {}
protected:
WebSocket(HttpServer* server, HttpConnection* connection);
HttpServer* const server_;
HttpConnection* const connection_;
private:
DISALLOW_COPY_AND_ASSIGN(WebSocket);
};
} // namespace net
#endif // NET_SERVER_WEB_SOCKET_H_