// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gestures/gesture_provider_aura.h"
#include "base/auto_reset.h"
#include "base/logging.h"
#include "ui/events/event.h"
#include "ui/events/gesture_detection/gesture_config_helper.h"
#include "ui/events/gesture_detection/gesture_event_data.h"
#include "ui/events/gestures/gesture_configuration.h"
namespace ui {
GestureProviderAura::GestureProviderAura(GestureProviderAuraClient* client)
: client_(client),
filtered_gesture_provider_(ui::DefaultGestureProviderConfig(), this),
handling_event_(false) {
filtered_gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false);
}
GestureProviderAura::~GestureProviderAura() {}
bool GestureProviderAura::OnTouchEvent(const TouchEvent& event) {
int index = pointer_state_.FindPointerIndexOfId(event.touch_id());
bool pointer_id_is_active = index != -1;
if (event.type() == ET_TOUCH_PRESSED && pointer_id_is_active) {
// Ignore touch press events if we already believe the pointer is down.
return false;
} else if (event.type() != ET_TOUCH_PRESSED && !pointer_id_is_active) {
// We could have an active touch stream transfered to us, resulting in touch
// move or touch up events without associated touch down events. Ignore
// them.
return false;
}
// If this is a touchmove event, and it isn't different from the last
// event, ignore it.
if (event.type() == ET_TOUCH_MOVED &&
event.x() == pointer_state_.GetX(index) &&
event.y() == pointer_state_.GetY(index)) {
return false;
}
last_touch_event_latency_info_ = *event.latency();
pointer_state_.OnTouch(event);
bool result = filtered_gesture_provider_.OnTouchEvent(pointer_state_);
pointer_state_.CleanupRemovedTouchPoints(event);
return result;
}
void GestureProviderAura::OnTouchEventAck(bool event_consumed) {
DCHECK(pending_gestures_.empty());
DCHECK(!handling_event_);
base::AutoReset<bool> handling_event(&handling_event_, true);
filtered_gesture_provider_.OnTouchEventAck(event_consumed);
last_touch_event_latency_info_.Clear();
}
void GestureProviderAura::OnGestureEvent(
const GestureEventData& gesture) {
GestureEventDetails details = gesture.details;
details.set_oldest_touch_id(gesture.motion_event_id);
if (gesture.type() == ET_GESTURE_TAP) {
int tap_count = 1;
if (previous_tap_ && IsConsideredDoubleTap(*previous_tap_, gesture))
tap_count = 1 + (previous_tap_->details.tap_count() % 3);
details.set_tap_count(tap_count);
if (!previous_tap_)
previous_tap_.reset(new GestureEventData(gesture));
else
*previous_tap_ = gesture;
previous_tap_->details = details;
} else if (gesture.type() == ET_GESTURE_TAP_CANCEL) {
previous_tap_.reset();
}
scoped_ptr<ui::GestureEvent> event(
new ui::GestureEvent(gesture.x,
gesture.y,
gesture.flags,
gesture.time - base::TimeTicks(),
details));
ui::LatencyInfo* gesture_latency = event->latency();
gesture_latency->CopyLatencyFrom(
last_touch_event_latency_info_,
ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT);
gesture_latency->CopyLatencyFrom(
last_touch_event_latency_info_,
ui::INPUT_EVENT_LATENCY_UI_COMPONENT);
gesture_latency->CopyLatencyFrom(
last_touch_event_latency_info_,
ui::INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT);
if (!handling_event_) {
// Dispatching event caused by timer.
client_->OnGestureEvent(event.get());
} else {
// Memory managed by ScopedVector pending_gestures_.
pending_gestures_.push_back(event.release());
}
}
ScopedVector<GestureEvent>* GestureProviderAura::GetAndResetPendingGestures() {
if (pending_gestures_.empty())
return NULL;
// Caller is responsible for deleting old_pending_gestures.
ScopedVector<GestureEvent>* old_pending_gestures =
new ScopedVector<GestureEvent>();
old_pending_gestures->swap(pending_gestures_);
return old_pending_gestures;
}
bool GestureProviderAura::IsConsideredDoubleTap(
const GestureEventData& previous_tap,
const GestureEventData& current_tap) const {
if (current_tap.time - previous_tap.time >
base::TimeDelta::FromMilliseconds(
ui::GestureConfiguration::max_seconds_between_double_click() *
1000)) {
return false;
}
double double_tap_slop_square =
GestureConfiguration::max_distance_between_taps_for_double_tap();
double_tap_slop_square *= double_tap_slop_square;
const float delta_x = previous_tap.x - current_tap.x;
const float delta_y = previous_tap.y - current_tap.y;
return (delta_x * delta_x + delta_y * delta_y < double_tap_slop_square);
}
} // namespace content