// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PUBLIC_UI_THREAD_GPU_H_
#define UI_OZONE_PUBLIC_UI_THREAD_GPU_H_
#include "base/memory/scoped_ptr.h"
#include "ui/ozone/ozone_export.h"
namespace IPC {
class Sender;
}
namespace ui {
class UiThreadGpuForwardingSender;
// Helper class for applications that do GL on the UI thead.
//
// This sets up message forwarding between the "gpu" and "ui" threads,
// for applications in which they are both the same thread.
class OZONE_EXPORT UiThreadGpu {
public:
UiThreadGpu();
virtual ~UiThreadGpu();
// Start processing gpu messages.
bool Initialize();
private:
scoped_ptr<UiThreadGpuForwardingSender> ui_sender_;
scoped_ptr<UiThreadGpuForwardingSender> gpu_sender_;
DISALLOW_COPY_AND_ASSIGN(UiThreadGpu);
};
} // namespace ui
#endif // UI_OZONE_PUBLIC_UI_THREAD_GPU_H_