/*-------------------------------------------------------------------------
* drawElements Thread Library
* ---------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Win32 implementation of semaphore.
*//*--------------------------------------------------------------------*/
#include "deSemaphore.h"
#if (DE_OS == DE_OS_WIN32 || DE_OS == DE_OS_WINCE)
#define VC_EXTRALEAN
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define WIN32_SEM_MAX_VALUE 0x7fffffff
DE_STATIC_ASSERT(sizeof(deSemaphore) >= sizeof(HANDLE));
deSemaphore deSemaphore_create (int initialValue, const deSemaphoreAttributes* attributes)
{
HANDLE handle;
DE_UNREF(attributes);
handle = CreateSemaphore(DE_NULL, initialValue, WIN32_SEM_MAX_VALUE, DE_NULL);
if (!handle)
return 0;
DE_ASSERT((deSemaphore)handle != 0);
return (deSemaphore)handle;
}
void deSemaphore_destroy (deSemaphore semaphore)
{
HANDLE handle = (HANDLE)semaphore;
CloseHandle(handle);
}
void deSemaphore_increment (deSemaphore semaphore)
{
HANDLE handle = (HANDLE)semaphore;
BOOL ret = ReleaseSemaphore(handle, 1, DE_NULL);
DE_ASSERT(ret);
}
void deSemaphore_decrement (deSemaphore semaphore)
{
HANDLE handle = (HANDLE)semaphore;
DWORD ret = WaitForSingleObject(handle, INFINITE);
DE_ASSERT(ret == WAIT_OBJECT_0);
}
deBool deSemaphore_tryDecrement (deSemaphore semaphore)
{
HANDLE handle = (HANDLE)semaphore;
DWORD ret = WaitForSingleObject(handle, 0);
return (ret == WAIT_OBJECT_0);
}
#endif /* DE_OS */