/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 3.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Float State Query tests.
*//*--------------------------------------------------------------------*/
#include "es3fFloatStateQueryTests.hpp"
#include "glsStateQueryUtil.hpp"
#include "es3fApiCase.hpp"
#include "gluRenderContext.hpp"
#include "tcuRenderTarget.hpp"
#include "tcuFormatUtil.hpp"
#include "deRandom.hpp"
#include "deMath.h"
#include "glwEnums.hpp"
#include <limits>
using namespace glw; // GLint and other GL types
using namespace deqp::gls;
using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
namespace deqp
{
namespace gles3
{
namespace Functional
{
namespace FloatStateQueryVerifiers
{
namespace
{
const int FLOAT_EXPANSION_E = 0x03FF;
GLint64 expandGLFloatToInteger (GLfloat f)
{
const GLuint64 referenceValue = (GLint64)(f * 2147483647.0);
return referenceValue;
}
GLint clampToGLint (GLint64 val)
{
return (GLint)de::clamp<GLint64>(val, std::numeric_limits<GLint>::min(), std::numeric_limits<GLint>::max());
}
} // anonymous
// StateVerifier
class StateVerifier : protected glu::CallLogWrapper
{
public:
StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix);
virtual ~StateVerifier (); // make GCC happy
const char* getTestNamePostfix (void) const;
virtual void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference) = DE_NULL;
// "Expanded" == Float to int conversion converts from [-1.0 to 1.0] -> [MIN_INT MAX_INT]
virtual void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference) = DE_NULL;
virtual void verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1) = DE_NULL;
virtual void verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3) = DE_NULL;
// verify that the given range is completely whitin the GL state range
virtual void verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max) = DE_NULL;
virtual void verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference) = DE_NULL;
private:
const char* const m_testNamePostfix;
};
StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix)
: glu::CallLogWrapper (gl, log)
, m_testNamePostfix (testNamePostfix)
{
enableLogging(true);
}
StateVerifier::~StateVerifier ()
{
}
const char* StateVerifier::getTestNamePostfix (void) const
{
return m_testNamePostfix;
}
// GetBooleanVerifier
class GetBooleanVerifier : public StateVerifier
{
public:
GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log);
void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1);
void verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3);
void verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max);
void verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
};
GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log)
: StateVerifier(gl, log, "_getboolean")
{
}
void GetBooleanVerifier::verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLboolean> state;
glGetBooleanv(name, &state);
if (!state.verifyValidity(testCtx))
return;
const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE;
if (state != expectedGLState)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
}
}
void GetBooleanVerifier::verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
DE_ASSERT(de::inRange(reference, -1.0f, 1.0f));
verifyFloat(testCtx, name, reference);
}
void GetBooleanVerifier::verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1)
{
DE_ASSERT(de::inRange(reference0, -1.0f, 1.0f));
DE_ASSERT(de::inRange(reference1, -1.0f, 1.0f));
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2;
glGetBooleanv(name, boolVector2);
if (!boolVector2.verifyValidity(testCtx))
return;
const GLboolean referenceAsGLBoolean[] =
{
reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
};
if (boolVector2[0] != referenceAsGLBoolean[0] ||
boolVector2[1] != referenceAsGLBoolean[1])
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected "
<< (boolVector2[0] ? "GL_TRUE" : "GL_FALSE") << " "
<< (boolVector2[1] ? "GL_TRUE" : "GL_FALSE") << " "
<< TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
}
}
void GetBooleanVerifier::verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
glGetBooleanv(name, boolVector4);
if (!boolVector4.verifyValidity(testCtx))
return;
const GLboolean referenceAsGLBoolean[] =
{
reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE),
};
if (boolVector4[0] != referenceAsGLBoolean[0] ||
boolVector4[1] != referenceAsGLBoolean[1] ||
boolVector4[2] != referenceAsGLBoolean[2] ||
boolVector4[3] != referenceAsGLBoolean[3])
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected "
<< (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " "
<< (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " "
<< (referenceAsGLBoolean[2] ? "GL_TRUE" : "GL_FALSE") << " "
<< (referenceAsGLBoolean[3] ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
}
}
void GetBooleanVerifier::verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLboolean[2]> range;
glGetBooleanv(name, range);
if (!range.verifyValidity(testCtx))
return;
if (range[0] == GL_FALSE)
{
if (max < 0 || min < 0)
{
testCtx.getLog() << TestLog::Message << "// ERROR: range [" << min << ", " << max << "] is not in range [" << (range[0] == GL_TRUE ? "GL_TRUE" : (range[0] == GL_FALSE ? "GL_FALSE" : "non-boolean")) << ", " << (range[1] == GL_TRUE ? "GL_TRUE" : (range[1] == GL_FALSE ? "GL_FALSE" : "non-boolean")) << "]" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean range");
return;
}
}
if (range[1] == GL_FALSE)
{
if (max > 0 || min > 0)
{
testCtx.getLog() << TestLog::Message << "// ERROR: range [" << min << ", " << max << "] is not in range [" << (range[0] == GL_TRUE ? "GL_TRUE" : (range[0] == GL_FALSE ? "GL_FALSE" : "non-boolean")) << ", " << (range[1] == GL_TRUE ? "GL_TRUE" : (range[1] == GL_FALSE ? "GL_FALSE" : "non-boolean")) << "]" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean range");
return;
}
}
}
void GetBooleanVerifier::verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLboolean> state;
glGetBooleanv(name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
return;
if (state == GL_FALSE) // state is zero
{
if (reference > 0) // and reference is greater than zero?
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
}
}
else
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
}
}
//GetIntegerVerifier
class GetIntegerVerifier : public StateVerifier
{
public:
GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log);
void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1);
void verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3);
void verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max);
void verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
};
GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log)
: StateVerifier(gl, log, "_getinteger")
{
}
void GetIntegerVerifier::verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(reference);
const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference);
StateQueryMemoryWriteGuard<GLint> state;
glGetIntegerv(name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state < expectedGLStateMin || state > expectedGLStateMax)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected rounding to the nearest integer, valid range [" << expectedGLStateMin << "," << expectedGLStateMax << "]; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetIntegerVerifier::verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
DE_ASSERT(de::inRange(reference, -1.0f, 1.0f));
using tcu::TestLog;
using tcu::toHex;
StateQueryMemoryWriteGuard<GLint> state;
glGetIntegerv(name, &state);
if (!state.verifyValidity(testCtx))
return;
const GLint expectedGLStateMax = clampToGLint(expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E);
const GLint expectedGLStateMin = clampToGLint(expandGLFloatToInteger(reference) - FLOAT_EXPANSION_E);
if (state < expectedGLStateMin || state > expectedGLStateMax)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << toHex(expectedGLStateMin) << "," << toHex(expectedGLStateMax) << "]; got " << toHex((GLint)state) << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetIntegerVerifier::verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1)
{
DE_ASSERT(de::inRange(reference0, -1.0f, 1.0f));
DE_ASSERT(de::inRange(reference1, -1.0f, 1.0f));
using tcu::TestLog;
using tcu::toHex;
StateQueryMemoryWriteGuard<GLint[2]> floatVector2;
glGetIntegerv(name, floatVector2);
if (!floatVector2.verifyValidity(testCtx))
return;
const GLint referenceAsGLintMin[] =
{
clampToGLint(expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference1) - FLOAT_EXPANSION_E)
};
const GLint referenceAsGLintMax[] =
{
clampToGLint(expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference1) + FLOAT_EXPANSION_E)
};
if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] ||
floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1])
{
testCtx.getLog() << TestLog::Message
<< "// ERROR: expected in ranges "
<< "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], "
<< "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]"
<< "; got "
<< toHex(floatVector2[0]) << ", "
<< toHex(floatVector2[1]) << " "<< TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetIntegerVerifier::verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3)
{
using tcu::TestLog;
using tcu::toHex;
StateQueryMemoryWriteGuard<GLint[4]> floatVector4;
glGetIntegerv(name, floatVector4);
if (!floatVector4.verifyValidity(testCtx))
return;
const GLint referenceAsGLintMin[] =
{
clampToGLint(expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference1) - FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference2) - FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference3) - FLOAT_EXPANSION_E)
};
const GLint referenceAsGLintMax[] =
{
clampToGLint(expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference1) + FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference2) + FLOAT_EXPANSION_E),
clampToGLint(expandGLFloatToInteger(reference3) + FLOAT_EXPANSION_E)
};
if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] ||
floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] ||
floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] ||
floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3])
{
testCtx.getLog() << TestLog::Message
<< "// ERROR: expected in ranges "
<< "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], "
<< "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "], "
<< "[" << toHex(referenceAsGLintMin[2]) << " " << toHex(referenceAsGLintMax[2]) << "], "
<< "[" << toHex(referenceAsGLintMin[3]) << " " << toHex(referenceAsGLintMax[3]) << "]"
<< "; got "
<< toHex(floatVector4[0]) << ", "
<< toHex(floatVector4[1]) << ", "
<< toHex(floatVector4[2]) << ", "
<< toHex(floatVector4[3]) << " "<< TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetIntegerVerifier::verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLint[2]> range;
glGetIntegerv(name, range);
if (!range.verifyValidity(testCtx))
return;
const GLint testRangeAsGLint[] =
{
StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min),
StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max)
};
// check if test range outside of gl state range
if (testRangeAsGLint[0] < range[0] ||
testRangeAsGLint[1] > range[1])
{
testCtx.getLog() << TestLog::Message
<< "// ERROR: range ["
<< testRangeAsGLint[0] << ", "
<< testRangeAsGLint[1] << "]"
<< " is not in range ["
<< range[0] << ", "
<< range[1] << "]" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer range");
}
}
void GetIntegerVerifier::verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLint> state;
glGetIntegerv(name, &state);
if (!state.verifyValidity(testCtx))
return;
const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference);
if (state < referenceAsInt)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected expected greater or equal to " << referenceAsInt << "; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
//GetInteger64Verifier
class GetInteger64Verifier : public StateVerifier
{
public:
GetInteger64Verifier (const glw::Functions& gl, tcu::TestLog& log);
void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1);
void verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3);
void verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max);
void verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
};
GetInteger64Verifier::GetInteger64Verifier (const glw::Functions& gl, tcu::TestLog& log)
: StateVerifier(gl, log, "_getinteger64")
{
}
void GetInteger64Verifier::verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(reference);
const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(reference);
StateQueryMemoryWriteGuard<GLint64> state;
glGetInteger64v(name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state < expectedGLStateMin || state > expectedGLStateMax)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected rounding to the nearest integer, valid range [" << expectedGLStateMin << "," << expectedGLStateMax << "]; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetInteger64Verifier::verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
DE_ASSERT(de::inRange(reference, -1.0f, 1.0f));
using tcu::TestLog;
using tcu::toHex;
StateQueryMemoryWriteGuard<GLint64> state;
glGetInteger64v(name, &state);
if (!state.verifyValidity(testCtx))
return;
const GLint64 expectedGLStateMax = expandGLFloatToInteger(reference) + FLOAT_EXPANSION_E;
const GLint64 expectedGLStateMin = expandGLFloatToInteger(reference) - FLOAT_EXPANSION_E;
if (state < expectedGLStateMin || state > expectedGLStateMax)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << toHex(expectedGLStateMin) << "," << toHex(expectedGLStateMax) << "]; got " << toHex((GLint64)state) << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetInteger64Verifier::verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1)
{
DE_ASSERT(de::inRange(reference0, -1.0f, 1.0f));
DE_ASSERT(de::inRange(reference1, -1.0f, 1.0f));
using tcu::TestLog;
using tcu::toHex;
StateQueryMemoryWriteGuard<GLint64[2]> floatVector2;
glGetInteger64v(name, floatVector2);
if (!floatVector2.verifyValidity(testCtx))
return;
const GLint64 referenceAsGLintMin[] =
{
expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference1) - FLOAT_EXPANSION_E
};
const GLint64 referenceAsGLintMax[] =
{
expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference1) + FLOAT_EXPANSION_E
};
if (floatVector2[0] < referenceAsGLintMin[0] || floatVector2[0] > referenceAsGLintMax[0] ||
floatVector2[1] < referenceAsGLintMin[1] || floatVector2[1] > referenceAsGLintMax[1])
{
testCtx.getLog() << TestLog::Message
<< "// ERROR: expected in ranges "
<< "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], "
<< "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "]"
<< "; got "
<< toHex(floatVector2[0]) << ", "
<< toHex(floatVector2[1]) << " "<< TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetInteger64Verifier::verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3)
{
using tcu::TestLog;
using tcu::toHex;
StateQueryMemoryWriteGuard<GLint64[4]> floatVector4;
glGetInteger64v(name, floatVector4);
if (!floatVector4.verifyValidity(testCtx))
return;
const GLint64 referenceAsGLintMin[] =
{
expandGLFloatToInteger(reference0) - FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference1) - FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference2) - FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference3) - FLOAT_EXPANSION_E
};
const GLint64 referenceAsGLintMax[] =
{
expandGLFloatToInteger(reference0) + FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference1) + FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference2) + FLOAT_EXPANSION_E,
expandGLFloatToInteger(reference3) + FLOAT_EXPANSION_E
};
if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] ||
floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] ||
floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] ||
floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3])
{
testCtx.getLog() << TestLog::Message
<< "// ERROR: expected in ranges "
<< "[" << toHex(referenceAsGLintMin[0]) << " " << toHex(referenceAsGLintMax[0]) << "], "
<< "[" << toHex(referenceAsGLintMin[1]) << " " << toHex(referenceAsGLintMax[1]) << "], "
<< "[" << toHex(referenceAsGLintMin[2]) << " " << toHex(referenceAsGLintMax[2]) << "], "
<< "[" << toHex(referenceAsGLintMin[3]) << " " << toHex(referenceAsGLintMax[3]) << "]"
<< "; got "
<< toHex(floatVector4[0]) << ", "
<< toHex(floatVector4[1]) << ", "
<< toHex(floatVector4[2]) << ", "
<< toHex(floatVector4[3]) << " "<< TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
void GetInteger64Verifier::verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLint64[2]> range;
glGetInteger64v(name, range);
if (!range.verifyValidity(testCtx))
return;
const GLint64 testRangeAsGLint[] =
{
StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min),
StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max)
};
// check if test range outside of gl state range
if (testRangeAsGLint[0] < range[0] ||
testRangeAsGLint[1] > range[1])
{
testCtx.getLog() << TestLog::Message
<< "// ERROR: range ["
<< testRangeAsGLint[0] << ", "
<< testRangeAsGLint[1] << "]"
<< " is not in range ["
<< range[0] << ", "
<< range[1] << "]" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer range");
}
}
void GetInteger64Verifier::verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLint64> state;
glGetInteger64v(name, &state);
if (!state.verifyValidity(testCtx))
return;
const GLint64 referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(reference);
if (state < referenceAsInt)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected expected greater or equal to " << referenceAsInt << "; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
}
}
//GetFloatVerifier
class GetFloatVerifier : public StateVerifier
{
public:
GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log);
void verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
void verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1);
void verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3);
void verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max);
void verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference);
};
GetFloatVerifier::GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log)
: StateVerifier(gl, log, "_getfloat")
{
}
void GetFloatVerifier::verifyFloat (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLfloat> state;
glGetFloatv(name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state != reference)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
}
}
void GetFloatVerifier::verifyFloatExpanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
DE_ASSERT(de::inRange(reference, -1.0f, 1.0f));
verifyFloat(testCtx, name, reference);
}
void GetFloatVerifier::verifyFloat2Expanded (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1)
{
DE_ASSERT(de::inRange(reference0, -1.0f, 1.0f));
DE_ASSERT(de::inRange(reference1, -1.0f, 1.0f));
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2;
glGetFloatv(name, floatVector2);
if (!floatVector2.verifyValidity(testCtx))
return;
if (floatVector2[0] != reference0 ||
floatVector2[1] != reference1)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference0 << ", " << reference1 << "; got " << floatVector2[0] << " " << floatVector2[1] << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
}
}
void GetFloatVerifier::verifyFloat4Color (tcu::TestContext& testCtx, GLenum name, GLfloat reference0, GLfloat reference1, GLfloat reference2, GLfloat reference3)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4;
glGetFloatv(name, floatVector4);
if (!floatVector4.verifyValidity(testCtx))
return;
if (floatVector4[0] != reference0 ||
floatVector4[1] != reference1 ||
floatVector4[2] != reference2 ||
floatVector4[3] != reference3)
{
testCtx.getLog() << TestLog::Message
<< "// ERROR: expected "<< reference0 << ", " << reference1 << ", " << reference2 << ", " << reference3
<< "; got " << floatVector4[0] << ", " << floatVector4[1] << ", " << floatVector4[2] << ", " << floatVector4[3]
<< TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
}
}
void GetFloatVerifier::verifyFloatRange (tcu::TestContext& testCtx, GLenum name, GLfloat min, GLfloat max)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2;
glGetFloatv(name, floatVector2);
if (!floatVector2.verifyValidity(testCtx))
return;
if (floatVector2[0] > min ||
floatVector2[1] < max)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected in range [" << min << ", " << max << "]; got [" << floatVector2[0] << " " << floatVector2[1] << "]" << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float range");
}
}
void GetFloatVerifier::verifyFloatGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLfloat reference)
{
using tcu::TestLog;
StateQueryMemoryWriteGuard<GLfloat> state;
glGetFloatv(name, &state);
if (!state.verifyValidity(testCtx))
return;
if (state < reference)
{
testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << state << TestLog::EndMessage;
if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
}
}
} // FloatStateQueryVerifiers
namespace
{
using namespace FloatStateQueryVerifiers;
class DepthRangeCase : public ApiCase
{
public:
DepthRangeCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, 0.0f, 1.0f);
expectError(GL_NO_ERROR);
const struct FixedTest
{
float n, f;
} fixedTests[] =
{
{ 0.5f, 1.0f },
{ 0.0f, 0.5f },
{ 0.0f, 0.0f },
{ 1.0f, 1.0f }
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(fixedTests); ++ndx)
{
glDepthRangef(fixedTests[ndx].n, fixedTests[ndx].f);
m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, fixedTests[ndx].n, fixedTests[ndx].f);
expectError(GL_NO_ERROR);
}
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
GLfloat n = rnd.getFloat(0, 1);
GLfloat f = rnd.getFloat(0, 1);
glDepthRangef(n, f);
m_verifier->verifyFloat2Expanded(m_testCtx, GL_DEPTH_RANGE, n, f);
expectError(GL_NO_ERROR);
}
}
private:
StateVerifier* m_verifier;
};
class LineWidthCase : public ApiCase
{
public:
LineWidthCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, 1.0f);
expectError(GL_NO_ERROR);
GLfloat range[2] = {1};
glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
expectError(GL_NO_ERROR);
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
const GLfloat reference = rnd.getFloat(range[0], range[1]);
glLineWidth(reference);
m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, reference);
expectError(GL_NO_ERROR);
}
}
private:
StateVerifier* m_verifier;
};
class PolygonOffsetFactorCase : public ApiCase
{
public:
PolygonOffsetFactorCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, 0.0f);
expectError(GL_NO_ERROR);
const float fixedTests[] =
{
0.0f, 0.5f, -0.5f, 1.5f
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(fixedTests); ++ndx)
{
glPolygonOffset(fixedTests[ndx], 0);
m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, fixedTests[ndx]);
expectError(GL_NO_ERROR);
}
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
const GLfloat reference = rnd.getFloat(-64000, 64000);
glPolygonOffset(reference, 0);
m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, reference);
expectError(GL_NO_ERROR);
}
}
private:
StateVerifier* m_verifier;
};
class PolygonOffsetUnitsCase : public ApiCase
{
public:
PolygonOffsetUnitsCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_UNITS, 0.0f);
expectError(GL_NO_ERROR);
const float fixedTests[] =
{
0.0f, 0.5f, -0.5f, 1.5f
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(fixedTests); ++ndx)
{
glPolygonOffset(0, fixedTests[ndx]);
m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_UNITS, fixedTests[ndx]);
expectError(GL_NO_ERROR);
}
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
const GLfloat reference = rnd.getFloat(-64000, 64000);
glPolygonOffset(0, reference);
m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_UNITS, reference);
expectError(GL_NO_ERROR);
}
}
private:
StateVerifier* m_verifier;
};
class SampleCoverageCase : public ApiCase
{
public:
SampleCoverageCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, 1.0f);
expectError(GL_NO_ERROR);
{
const float fixedTests[] =
{
0.0f, 0.5f, 0.45f, 0.55f
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(fixedTests); ++ndx)
{
glSampleCoverage(fixedTests[ndx], GL_FALSE);
m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, fixedTests[ndx]);
expectError(GL_NO_ERROR);
}
}
{
const float clampTests[] =
{
-1.0f, -1.5f, 1.45f, 3.55f
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(clampTests); ++ndx)
{
glSampleCoverage(clampTests[ndx], GL_FALSE);
m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, de::clamp(clampTests[ndx], 0.0f, 1.0f));
expectError(GL_NO_ERROR);
}
}
{
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
GLfloat reference = rnd.getFloat(0, 1);
GLboolean invert = rnd.getBool() ? GL_TRUE : GL_FALSE;
glSampleCoverage(reference, invert);
m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, reference);
expectError(GL_NO_ERROR);
}
}
}
private:
StateVerifier* m_verifier;
};
class BlendColorCase : public ApiCase
{
public:
BlendColorCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, 0, 0, 0, 0);
expectError(GL_NO_ERROR);
const struct FixedTest
{
float r, g, b, a;
} fixedTests[] =
{
{ 0.5f, 1.0f, 0.5f, 1.0f },
{ 0.0f, 0.5f, 0.0f, 0.5f },
{ 0.0f, 0.0f, 0.0f, 0.0f },
{ 1.0f, 1.0f, 1.0f, 1.0f },
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(fixedTests); ++ndx)
{
glBlendColor(fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a);
m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a);
expectError(GL_NO_ERROR);
}
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
const GLfloat r = rnd.getFloat(0, 1);
const GLfloat g = rnd.getFloat(0, 1);
const GLfloat b = rnd.getFloat(0, 1);
const GLfloat a = rnd.getFloat(0, 1);
glBlendColor(r, g, b, a);
m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, r, g, b, a);
expectError(GL_NO_ERROR);
}
}
private:
StateVerifier* m_verifier;
};
class ColorClearCase : public ApiCase
{
public:
ColorClearCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
// \note Initial color clear value check is temorarily removed. (until the framework does not alter it)
//m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, 0, 0, 0, 0);
//expectError(GL_NO_ERROR);
const struct FixedTest
{
float r, g, b, a;
} fixedTests[] =
{
{ 0.5f, 1.0f, 0.5f, 1.0f },
{ 0.0f, 0.5f, 0.0f, 0.5f },
{ 0.0f, 0.0f, 0.0f, 0.0f },
{ 1.0f, 1.0f, 1.0f, 1.0f },
};
for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(fixedTests); ++ndx)
{
glClearColor(fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a);
m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a);
expectError(GL_NO_ERROR);
}
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
const GLfloat r = rnd.getFloat(0, 1);
const GLfloat g = rnd.getFloat(0, 1);
const GLfloat b = rnd.getFloat(0, 1);
const GLfloat a = rnd.getFloat(0, 1);
glClearColor(r, g, b, a);
m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, r, g, b, a);
expectError(GL_NO_ERROR);
}
}
private:
StateVerifier* m_verifier;
};
class DepthClearCase : public ApiCase
{
public:
DepthClearCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
de::Random rnd(0xabcdef);
m_verifier->verifyFloatExpanded(m_testCtx, GL_DEPTH_CLEAR_VALUE, 1);
expectError(GL_NO_ERROR);
const int numIterations = 120;
for (int i = 0; i < numIterations; ++i)
{
const GLfloat ref = rnd.getFloat(0, 1);
glClearDepthf(ref);
m_verifier->verifyFloatExpanded(m_testCtx, GL_DEPTH_CLEAR_VALUE, ref);
expectError(GL_NO_ERROR);
}
}
private:
StateVerifier* m_verifier;
};
class MaxTextureLODBiasCase : public ApiCase
{
public:
MaxTextureLODBiasCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
m_verifier->verifyFloatGreaterOrEqual(m_testCtx, GL_MAX_TEXTURE_LOD_BIAS, 2.0f);
expectError(GL_NO_ERROR);
}
private:
StateVerifier* m_verifier;
};
class AliasedPointSizeRangeCase : public ApiCase
{
public:
AliasedPointSizeRangeCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
m_verifier->verifyFloatRange(m_testCtx, GL_ALIASED_POINT_SIZE_RANGE, 1, 1);
expectError(GL_NO_ERROR);
}
private:
StateVerifier* m_verifier;
};
class AliasedLineWidthRangeCase : public ApiCase
{
public:
AliasedLineWidthRangeCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
: ApiCase (context, name, description)
, m_verifier (verifier)
{
}
void test (void)
{
m_verifier->verifyFloatRange(m_testCtx, GL_ALIASED_LINE_WIDTH_RANGE, 1, 1);
expectError(GL_NO_ERROR);
}
private:
StateVerifier* m_verifier;
};
#define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK) \
for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++) \
{ \
StateVerifier* verifier = VERIFIERS[_verifierNdx]; \
CODE_BLOCK; \
}
} // anonymous
FloatStateQueryTests::FloatStateQueryTests (Context& context)
: TestCaseGroup (context, "floats", "Float Values")
, m_verifierBoolean (DE_NULL)
, m_verifierInteger (DE_NULL)
, m_verifierInteger64 (DE_NULL)
, m_verifierFloat (DE_NULL)
{
}
FloatStateQueryTests::~FloatStateQueryTests (void)
{
deinit();
}
void FloatStateQueryTests::init (void)
{
DE_ASSERT(m_verifierBoolean == DE_NULL);
DE_ASSERT(m_verifierInteger == DE_NULL);
DE_ASSERT(m_verifierInteger64 == DE_NULL);
DE_ASSERT(m_verifierFloat == DE_NULL);
m_verifierBoolean = new GetBooleanVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
m_verifierInteger = new GetIntegerVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
m_verifierInteger64 = new GetInteger64Verifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
m_verifierFloat = new GetFloatVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
StateVerifier* verifiers[] = {m_verifierBoolean, m_verifierInteger, m_verifierInteger64, m_verifierFloat};
FOR_EACH_VERIFIER(verifiers, addChild(new DepthRangeCase (m_context, verifier, (std::string("depth_range") + verifier->getTestNamePostfix()).c_str(), "DEPTH_RANGE")));
FOR_EACH_VERIFIER(verifiers, addChild(new LineWidthCase (m_context, verifier, (std::string("line_width") + verifier->getTestNamePostfix()).c_str(), "LINE_WIDTH")));
FOR_EACH_VERIFIER(verifiers, addChild(new PolygonOffsetFactorCase (m_context, verifier, (std::string("polygon_offset_factor") + verifier->getTestNamePostfix()).c_str(), "POLYGON_OFFSET_FACTOR")));
FOR_EACH_VERIFIER(verifiers, addChild(new PolygonOffsetUnitsCase (m_context, verifier, (std::string("polygon_offset_units") + verifier->getTestNamePostfix()).c_str(), "POLYGON_OFFSET_UNITS")));
FOR_EACH_VERIFIER(verifiers, addChild(new SampleCoverageCase (m_context, verifier, (std::string("sample_coverage_value") + verifier->getTestNamePostfix()).c_str(), "SAMPLE_COVERAGE_VALUE")));
FOR_EACH_VERIFIER(verifiers, addChild(new BlendColorCase (m_context, verifier, (std::string("blend_color") + verifier->getTestNamePostfix()).c_str(), "BLEND_COLOR")));
FOR_EACH_VERIFIER(verifiers, addChild(new ColorClearCase (m_context, verifier, (std::string("color_clear_value") + verifier->getTestNamePostfix()).c_str(), "COLOR_CLEAR_VALUE")));
FOR_EACH_VERIFIER(verifiers, addChild(new DepthClearCase (m_context, verifier, (std::string("depth_clear_value") + verifier->getTestNamePostfix()).c_str(), "DEPTH_CLEAR_VALUE")));
FOR_EACH_VERIFIER(verifiers, addChild(new MaxTextureLODBiasCase (m_context, verifier, (std::string("max_texture_lod_bias") + verifier->getTestNamePostfix()).c_str(), "MAX_TEXTURE_LOD_BIAS")));
FOR_EACH_VERIFIER(verifiers, addChild(new AliasedPointSizeRangeCase (m_context, verifier, (std::string("aliased_point_size_range") + verifier->getTestNamePostfix()).c_str(), "ALIASED_POINT_SIZE_RANGE")));
FOR_EACH_VERIFIER(verifiers, addChild(new AliasedLineWidthRangeCase (m_context, verifier, (std::string("aliased_line_width_range") + verifier->getTestNamePostfix()).c_str(), "ALIASED_LINE_WIDTH_RANGE")));
}
void FloatStateQueryTests::deinit (void)
{
if (m_verifierBoolean)
{
delete m_verifierBoolean;
m_verifierBoolean = DE_NULL;
}
if (m_verifierInteger)
{
delete m_verifierInteger;
m_verifierInteger = DE_NULL;
}
if (m_verifierInteger64)
{
delete m_verifierInteger64;
m_verifierInteger64 = DE_NULL;
}
if (m_verifierFloat)
{
delete m_verifierFloat;
m_verifierFloat = DE_NULL;
}
this->TestCaseGroup::deinit();
}
} // Functional
} // gles3
} // deqp