#ifndef _RRMULTISAMPLEPIXELBUFFERACCESS_HPP
#define _RRMULTISAMPLEPIXELBUFFERACCESS_HPP
/*-------------------------------------------------------------------------
 * drawElements Quality Program Reference Renderer
 * -----------------------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Multisampled pixel buffer access
 *//*--------------------------------------------------------------------*/

#include "rrDefs.hpp"
#include "tcuTexture.hpp"

namespace rr
{

/*--------------------------------------------------------------------*//*!
 * \brief Read-write pixel data access to multisampled buffers.
 *
 * Multisampled data access follows the multisampled indexing convention.
 *
 * Prevents accidental usage of non-multisampled buffer as multisampled
 * with PixelBufferAccess.
 *//*--------------------------------------------------------------------*/
class MultisamplePixelBufferAccess
{
												MultisamplePixelBufferAccess	(const tcu::PixelBufferAccess& rawAccess);

public:
												MultisamplePixelBufferAccess	(void);

	inline const tcu::PixelBufferAccess&		raw								(void) const { return m_access; }
	inline int									getNumSamples					(void) const { return raw().getWidth(); }

	const tcu::PixelBufferAccess				toSinglesampleAccess			(void) const;

	static MultisamplePixelBufferAccess			fromSinglesampleAccess			(const tcu::PixelBufferAccess& singlesampledAccess);
	static MultisamplePixelBufferAccess			fromMultisampleAccess			(const tcu::PixelBufferAccess& multisampledAccess);

private:
	tcu::PixelBufferAccess						m_access;
} DE_WARN_UNUSED_TYPE;

/*--------------------------------------------------------------------*//*!
 * \brief Read-only pixel data access to multisampled buffers.
 *
 * Multisampled data access follows the multisampled indexing convention.
 *
 * Prevents accidental usage of non-multisampled buffer as multisampled
 * with PixelBufferAccess.
 *//*--------------------------------------------------------------------*/
class MultisampleConstPixelBufferAccess
{
												MultisampleConstPixelBufferAccess		(const tcu::ConstPixelBufferAccess& rawAccess);

public:
												MultisampleConstPixelBufferAccess		(const rr::MultisamplePixelBufferAccess& msAccess);
												MultisampleConstPixelBufferAccess		(void);

	inline const tcu::ConstPixelBufferAccess&	raw										(void) const { return m_access; }
	inline int									getNumSamples							(void) const { return raw().getWidth(); }

	const tcu::ConstPixelBufferAccess			toSinglesampleAccess					(void) const;

	static MultisampleConstPixelBufferAccess	fromSinglesampleAccess					(const tcu::ConstPixelBufferAccess& singlesampledAccess);
	static MultisampleConstPixelBufferAccess	fromMultisampleAccess					(const tcu::ConstPixelBufferAccess& multisampledAccess);

private:
	tcu::ConstPixelBufferAccess					m_access;
} DE_WARN_UNUSED_TYPE;

// Multisampled versions of tcu-utils

MultisamplePixelBufferAccess		getSubregion					(const MultisamplePixelBufferAccess& access, int x, int y, int width, int height);
MultisampleConstPixelBufferAccess	getSubregion					(const MultisampleConstPixelBufferAccess& access, int x, int y, int width, int height);

void								resolveMultisampleColorBuffer	(const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src);
tcu::Vec4							resolveMultisamplePixel			(const MultisampleConstPixelBufferAccess& access, int x, int y);

void								clear							(const MultisamplePixelBufferAccess& access, const tcu::Vec4& color);
void								clear							(const MultisamplePixelBufferAccess& access, const tcu::IVec4& color);
void								clearDepth						(const MultisamplePixelBufferAccess& access, float depth);
void								clearStencil					(const MultisamplePixelBufferAccess& access, int stencil);

} // rr

#endif // _RRMULTISAMPLEPIXELBUFFERACCESS_HPP