/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "jmeMotionState.h" #include "jmeBulletUtil.h" /** * Author: Normen Hansen */ jmeMotionState::jmeMotionState() { trans = new btTransform(); trans -> setIdentity(); worldTransform = *trans; dirty = true; } void jmeMotionState::getWorldTransform(btTransform& worldTrans) const { worldTrans = worldTransform; } void jmeMotionState::setWorldTransform(const btTransform& worldTrans) { worldTransform = worldTrans; dirty = true; } void jmeMotionState::setKinematicTransform(const btTransform& worldTrans) { worldTransform = worldTrans; dirty = true; } void jmeMotionState::setKinematicLocation(JNIEnv* env, jobject location) { jmeBulletUtil::convert(env, location, &worldTransform.getOrigin()); dirty = true; } void jmeMotionState::setKinematicRotation(JNIEnv* env, jobject rotation) { jmeBulletUtil::convert(env, rotation, &worldTransform.getBasis()); dirty = true; } void jmeMotionState::setKinematicRotationQuat(JNIEnv* env, jobject rotation) { jmeBulletUtil::convertQuat(env, rotation, &worldTransform.getBasis()); dirty = true; } bool jmeMotionState::applyTransform(JNIEnv* env, jobject location, jobject rotation) { if (dirty) { // fprintf(stdout, "Apply world translation\n"); // fflush(stdout); jmeBulletUtil::convert(env, &worldTransform.getOrigin(), location); jmeBulletUtil::convertQuat(env, &worldTransform.getBasis(), rotation); dirty = false; return true; } return false; } jmeMotionState::~jmeMotionState() { free(trans); }