//===-- main.cpp ------------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // C includes #include <pthread.h> #include <stdio.h> #include <stdint.h> #include <stdlib.h> #include <unistd.h> pthread_t g_thread_1 = NULL; pthread_t g_thread_2 = NULL; pthread_t g_thread_3 = NULL; typedef enum { eGet, eAssign, eClearBits } MaskAction; uint32_t mask_access (MaskAction action, uint32_t mask = 0); uint32_t mask_access (MaskAction action, uint32_t mask) { static pthread_mutex_t g_mask_mutex = PTHREAD_MUTEX_INITIALIZER; static uint32_t g_mask = 0; ::pthread_mutex_lock (&g_mask_mutex); switch (action) { case eGet: break; case eAssign: g_mask |= mask; break; case eClearBits: g_mask &= ~mask; break; } uint32_t new_mask = g_mask; ::pthread_mutex_unlock (&g_mask_mutex); return new_mask; } void * thread_func (void *arg) { uint32_t thread_index = *((uint32_t *)arg); uint32_t thread_mask = (1u << (thread_index)); printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index); while (mask_access(eGet) & thread_mask) { // random micro second sleep from zero to 3 seconds int usec = ::rand() % 3000000; printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec); ::usleep (usec); printf ("%s (thread = %u) after usleep ...\n", __FUNCTION__, thread_index); // Set break point at this line. } printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index); return NULL; } int main (int argc, char const *argv[]) { int err; void *thread_result = NULL; uint32_t thread_index_1 = 1; uint32_t thread_index_2 = 2; uint32_t thread_index_3 = 3; uint32_t thread_mask_1 = (1u << thread_index_1); uint32_t thread_mask_2 = (1u << thread_index_2); uint32_t thread_mask_3 = (1u << thread_index_3); // Make a mask that will keep all threads alive mask_access (eAssign, thread_mask_1 | thread_mask_2 | thread_mask_3); // And that line. // Create 3 threads err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1); err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2); err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3); char line[64]; while (mask_access(eGet) != 0) { printf ("Enter thread index to kill or ENTER for all:\n"); fflush (stdout); // Kill threads by index, or ENTER for all threads if (fgets (line, sizeof(line), stdin)) { if (line[0] == '\n' || line[0] == '\r' || line[0] == '\0') { printf ("Exiting all threads...\n"); break; } int32_t index = strtoul (line, NULL, 0); switch (index) { case 1: mask_access (eClearBits, thread_mask_1); break; case 2: mask_access (eClearBits, thread_mask_2); break; case 3: mask_access (eClearBits, thread_mask_3); break; } continue; } break; } // Clear all thread bits to they all exit mask_access (eClearBits, UINT32_MAX); // Join all of our threads err = ::pthread_join (g_thread_1, &thread_result); err = ::pthread_join (g_thread_2, &thread_result); err = ::pthread_join (g_thread_3, &thread_result); return 0; }