/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAPT_RESOURCE_VALUES_H #define AAPT_RESOURCE_VALUES_H #include "Resource.h" #include "StringPool.h" #include <array> #include <androidfw/ResourceTypes.h> #include <ostream> #include <vector> namespace aapt { struct ValueVisitor; struct ConstValueVisitor; struct ValueVisitorArgs; /** * A resource value. This is an all-encompassing representation * of Item and Map and their subclasses. The way to do * type specific operations is to check the Value's type() and * cast it to the appropriate subclass. This isn't super clean, * but it is the simplest strategy. */ struct Value { /** * Whether or not this is an Item. */ virtual bool isItem() const; /** * Whether this value is weak and can be overriden without * warning or error. Default for base class is false. */ virtual bool isWeak() const; /** * Calls the appropriate overload of ValueVisitor. */ virtual void accept(ValueVisitor& visitor, ValueVisitorArgs&& args) = 0; /** * Const version of accept(). */ virtual void accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const = 0; /** * Clone the value. */ virtual Value* clone(StringPool* newPool) const = 0; /** * Human readable printout of this value. */ virtual void print(std::ostream& out) const = 0; }; /** * Inherit from this to get visitor accepting implementations for free. */ template <typename Derived> struct BaseValue : public Value { virtual void accept(ValueVisitor& visitor, ValueVisitorArgs&& args) override; virtual void accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const override; }; /** * A resource item with a single value. This maps to android::ResTable_entry. */ struct Item : public Value { /** * An Item is, of course, an Item. */ virtual bool isItem() const override; /** * Clone the Item. */ virtual Item* clone(StringPool* newPool) const override = 0; /** * Fills in an android::Res_value structure with this Item's binary representation. * Returns false if an error ocurred. */ virtual bool flatten(android::Res_value& outValue) const = 0; }; /** * Inherit from this to get visitor accepting implementations for free. */ template <typename Derived> struct BaseItem : public Item { virtual void accept(ValueVisitor& visitor, ValueVisitorArgs&& args) override; virtual void accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const override; }; /** * A reference to another resource. This maps to android::Res_value::TYPE_REFERENCE. * * A reference can be symbolic (with the name set to a valid resource name) or be * numeric (the id is set to a valid resource ID). */ struct Reference : public BaseItem<Reference> { enum class Type { kResource, kAttribute, }; ResourceName name; ResourceId id; Reference::Type referenceType; bool privateReference = false; Reference(); Reference(const ResourceNameRef& n, Type type = Type::kResource); Reference(const ResourceId& i, Type type = Type::kResource); bool flatten(android::Res_value& outValue) const override; Reference* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; /** * An ID resource. Has no real value, just a place holder. */ struct Id : public BaseItem<Id> { bool isWeak() const override; bool flatten(android::Res_value& out) const override; Id* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; /** * A raw, unprocessed string. This may contain quotations, * escape sequences, and whitespace. This shall *NOT* * end up in the final resource table. */ struct RawString : public BaseItem<RawString> { StringPool::Ref value; RawString(const StringPool::Ref& ref); bool flatten(android::Res_value& outValue) const override; RawString* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; struct String : public BaseItem<String> { StringPool::Ref value; String(const StringPool::Ref& ref); bool flatten(android::Res_value& outValue) const override; String* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; struct StyledString : public BaseItem<StyledString> { StringPool::StyleRef value; StyledString(const StringPool::StyleRef& ref); bool flatten(android::Res_value& outValue) const override; StyledString* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; struct FileReference : public BaseItem<FileReference> { StringPool::Ref path; FileReference() = default; FileReference(const StringPool::Ref& path); bool flatten(android::Res_value& outValue) const override; FileReference* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; /** * Represents any other android::Res_value. */ struct BinaryPrimitive : public BaseItem<BinaryPrimitive> { android::Res_value value; BinaryPrimitive() = default; BinaryPrimitive(const android::Res_value& val); bool flatten(android::Res_value& outValue) const override; BinaryPrimitive* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; struct Attribute : public BaseValue<Attribute> { struct Symbol { Reference symbol; uint32_t value; }; bool weak; uint32_t typeMask; uint32_t minInt; uint32_t maxInt; std::vector<Symbol> symbols; Attribute(bool w, uint32_t t = 0u); bool isWeak() const override; virtual Attribute* clone(StringPool* newPool) const override; void printMask(std::ostream& out) const; virtual void print(std::ostream& out) const override; }; struct Style : public BaseValue<Style> { struct Entry { Reference key; std::unique_ptr<Item> value; }; Reference parent; /** * If set to true, the parent was auto inferred from the * style's name. */ bool parentInferred = false; std::vector<Entry> entries; Style* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; struct Array : public BaseValue<Array> { std::vector<std::unique_ptr<Item>> items; Array* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; struct Plural : public BaseValue<Plural> { enum { Zero = 0, One, Two, Few, Many, Other, Count }; std::array<std::unique_ptr<Item>, Count> values; Plural* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; struct Styleable : public BaseValue<Styleable> { std::vector<Reference> entries; Styleable* clone(StringPool* newPool) const override; void print(std::ostream& out) const override; }; /** * Stream operator for printing Value objects. */ inline ::std::ostream& operator<<(::std::ostream& out, const Value& value) { value.print(out); return out; } inline ::std::ostream& operator<<(::std::ostream& out, const Attribute::Symbol& s) { return out << s.symbol.name.entry << "=" << s.value; } /** * The argument object that gets passed through the value * back to the ValueVisitor. Subclasses of ValueVisitor should * subclass ValueVisitorArgs to contain the data they need * to operate. */ struct ValueVisitorArgs {}; /** * Visits a value and runs the appropriate method based on its type. */ struct ValueVisitor { virtual void visit(Reference& reference, ValueVisitorArgs& args) { visitItem(reference, args); } virtual void visit(RawString& string, ValueVisitorArgs& args) { visitItem(string, args); } virtual void visit(String& string, ValueVisitorArgs& args) { visitItem(string, args); } virtual void visit(StyledString& string, ValueVisitorArgs& args) { visitItem(string, args); } virtual void visit(FileReference& file, ValueVisitorArgs& args) { visitItem(file, args); } virtual void visit(Id& id, ValueVisitorArgs& args) { visitItem(id, args); } virtual void visit(BinaryPrimitive& primitive, ValueVisitorArgs& args) { visitItem(primitive, args); } virtual void visit(Attribute& attr, ValueVisitorArgs& args) {} virtual void visit(Style& style, ValueVisitorArgs& args) {} virtual void visit(Array& array, ValueVisitorArgs& args) {} virtual void visit(Plural& array, ValueVisitorArgs& args) {} virtual void visit(Styleable& styleable, ValueVisitorArgs& args) {} virtual void visitItem(Item& item, ValueVisitorArgs& args) {} }; /** * Const version of ValueVisitor. */ struct ConstValueVisitor { virtual void visit(const Reference& reference, ValueVisitorArgs& args) { visitItem(reference, args); } virtual void visit(const RawString& string, ValueVisitorArgs& args) { visitItem(string, args); } virtual void visit(const String& string, ValueVisitorArgs& args) { visitItem(string, args); } virtual void visit(const StyledString& string, ValueVisitorArgs& args) { visitItem(string, args); } virtual void visit(const FileReference& file, ValueVisitorArgs& args) { visitItem(file, args); } virtual void visit(const Id& id, ValueVisitorArgs& args) { visitItem(id, args); } virtual void visit(const BinaryPrimitive& primitive, ValueVisitorArgs& args) { visitItem(primitive, args); } virtual void visit(const Attribute& attr, ValueVisitorArgs& args) {} virtual void visit(const Style& style, ValueVisitorArgs& args) {} virtual void visit(const Array& array, ValueVisitorArgs& args) {} virtual void visit(const Plural& array, ValueVisitorArgs& args) {} virtual void visit(const Styleable& styleable, ValueVisitorArgs& args) {} virtual void visitItem(const Item& item, ValueVisitorArgs& args) {} }; /** * Convenience Visitor that forwards a specific type to a function. * Args are not used as the function can bind variables. Do not use * directly, use the wrapper visitFunc() method. */ template <typename T, typename TFunc> struct ValueVisitorFunc : ValueVisitor { TFunc func; ValueVisitorFunc(TFunc f) : func(f) { } void visit(T& value, ValueVisitorArgs&) override { func(value); } }; /** * Const version of ValueVisitorFunc. */ template <typename T, typename TFunc> struct ConstValueVisitorFunc : ConstValueVisitor { TFunc func; ConstValueVisitorFunc(TFunc f) : func(f) { } void visit(const T& value, ValueVisitorArgs&) override { func(value); } }; template <typename T, typename TFunc> void visitFunc(Value& value, TFunc f) { ValueVisitorFunc<T, TFunc> visitor(f); value.accept(visitor, ValueVisitorArgs{}); } template <typename T, typename TFunc> void visitFunc(const Value& value, TFunc f) { ConstValueVisitorFunc<T, TFunc> visitor(f); value.accept(visitor, ValueVisitorArgs{}); } template <typename Derived> void BaseValue<Derived>::accept(ValueVisitor& visitor, ValueVisitorArgs&& args) { visitor.visit(static_cast<Derived&>(*this), args); } template <typename Derived> void BaseValue<Derived>::accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const { visitor.visit(static_cast<const Derived&>(*this), args); } template <typename Derived> void BaseItem<Derived>::accept(ValueVisitor& visitor, ValueVisitorArgs&& args) { visitor.visit(static_cast<Derived&>(*this), args); } template <typename Derived> void BaseItem<Derived>::accept(ConstValueVisitor& visitor, ValueVisitorArgs&& args) const { visitor.visit(static_cast<const Derived&>(*this), args); } } // namespace aapt #endif // AAPT_RESOURCE_VALUES_H