/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_DISPSYNC_H #define ANDROID_DISPSYNC_H #include <stddef.h> #include <utils/Mutex.h> #include <utils/Timers.h> #include <utils/RefBase.h> namespace android { // Ignore present (retire) fences if the device doesn't have support for the // sync framework, or if all phase offsets are zero. The latter is useful // because it allows us to avoid resync bursts on devices that don't need // phase-offset VSYNC events. #if defined(RUNNING_WITHOUT_SYNC_FRAMEWORK) || \ (VSYNC_EVENT_PHASE_OFFSET_NS == 0 && SF_VSYNC_EVENT_PHASE_OFFSET_NS == 0) static const bool kIgnorePresentFences = true; #else static const bool kIgnorePresentFences = false; #endif class String8; class Fence; class DispSyncThread; // DispSync maintains a model of the periodic hardware-based vsync events of a // display and uses that model to execute period callbacks at specific phase // offsets from the hardware vsync events. The model is constructed by // feeding consecutive hardware event timestamps to the DispSync object via // the addResyncSample method. // // The model is validated using timestamps from Fence objects that are passed // to the DispSync object via the addPresentFence method. These fence // timestamps should correspond to a hardware vsync event, but they need not // be consecutive hardware vsync times. If this method determines that the // current model accurately represents the hardware event times it will return // false to indicate that a resynchronization (via addResyncSample) is not // needed. class DispSync { public: class Callback: public virtual RefBase { public: virtual ~Callback() {}; virtual void onDispSyncEvent(nsecs_t when) = 0; }; DispSync(); ~DispSync(); // reset clears the resync samples and error value. void reset(); // addPresentFence adds a fence for use in validating the current vsync // event model. The fence need not be signaled at the time // addPresentFence is called. When the fence does signal, its timestamp // should correspond to a hardware vsync event. Unlike the // addResyncSample method, the timestamps of consecutive fences need not // correspond to consecutive hardware vsync events. // // This method should be called with the retire fence from each HWComposer // set call that affects the display. bool addPresentFence(const sp<Fence>& fence); // The beginResync, addResyncSample, and endResync methods are used to re- // synchronize the DispSync's model to the hardware vsync events. The re- // synchronization process involves first calling beginResync, then // calling addResyncSample with a sequence of consecutive hardware vsync // event timestamps, and finally calling endResync when addResyncSample // indicates that no more samples are needed by returning false. // // This resynchronization process should be performed whenever the display // is turned on (i.e. once immediately after it's turned on) and whenever // addPresentFence returns true indicating that the model has drifted away // from the hardware vsync events. void beginResync(); bool addResyncSample(nsecs_t timestamp); void endResync(); // The setPeriod method sets the vsync event model's period to a specific // value. This should be used to prime the model when a display is first // turned on. It should NOT be used after that. void setPeriod(nsecs_t period); // The getPeriod method returns the current vsync period. nsecs_t getPeriod(); // setRefreshSkipCount specifies an additional number of refresh // cycles to skip. For example, on a 60Hz display, a skip count of 1 // will result in events happening at 30Hz. Default is zero. The idea // is to sacrifice smoothness for battery life. void setRefreshSkipCount(int count); // addEventListener registers a callback to be called repeatedly at the // given phase offset from the hardware vsync events. The callback is // called from a separate thread and it should return reasonably quickly // (i.e. within a few hundred microseconds). status_t addEventListener(nsecs_t phase, const sp<Callback>& callback); // removeEventListener removes an already-registered event callback. Once // this method returns that callback will no longer be called by the // DispSync object. status_t removeEventListener(const sp<Callback>& callback); // computeNextRefresh computes when the next refresh is expected to begin. // The periodOffset value can be used to move forward or backward; an // offset of zero is the next refresh, -1 is the previous refresh, 1 is // the refresh after next. etc. nsecs_t computeNextRefresh(int periodOffset) const; // dump appends human-readable debug info to the result string. void dump(String8& result) const; private: void updateModelLocked(); void updateErrorLocked(); void resetErrorLocked(); enum { MAX_RESYNC_SAMPLES = 32 }; enum { MIN_RESYNC_SAMPLES_FOR_UPDATE = 3 }; enum { NUM_PRESENT_SAMPLES = 8 }; enum { MAX_RESYNC_SAMPLES_WITHOUT_PRESENT = 4 }; // mPeriod is the computed period of the modeled vsync events in // nanoseconds. nsecs_t mPeriod; // mPhase is the phase offset of the modeled vsync events. It is the // number of nanoseconds from time 0 to the first vsync event. nsecs_t mPhase; // mError is the computed model error. It is based on the difference // between the estimated vsync event times and those observed in the // mPresentTimes array. nsecs_t mError; // These member variables are the state used during the resynchronization // process to store information about the hardware vsync event times used // to compute the model. nsecs_t mResyncSamples[MAX_RESYNC_SAMPLES]; size_t mFirstResyncSample; size_t mNumResyncSamples; int mNumResyncSamplesSincePresent; // These member variables store information about the present fences used // to validate the currently computed model. sp<Fence> mPresentFences[NUM_PRESENT_SAMPLES]; nsecs_t mPresentTimes[NUM_PRESENT_SAMPLES]; size_t mPresentSampleOffset; int mRefreshSkipCount; // mThread is the thread from which all the callbacks are called. sp<DispSyncThread> mThread; // mMutex is used to protect access to all member variables. mutable Mutex mMutex; }; } #endif // ANDROID_DISPSYNC_H