/* * Copyright (c) 2009-2011 Intel Corporation. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef VIDEO_DECODER_INTERFACE_H_ #define VIDEO_DECODER_INTERFACE_H_ #include "VideoDecoderDefs.h" class IVideoDecoder { public: virtual ~IVideoDecoder() {} virtual Decode_Status start(VideoConfigBuffer *buffer) = 0; virtual Decode_Status reset(VideoConfigBuffer *buffer) = 0; virtual void stop(void) = 0; virtual void flush() = 0; virtual Decode_Status decode(VideoDecodeBuffer *buffer) = 0; virtual void freeSurfaceBuffers(void) = 0; virtual const VideoRenderBuffer* getOutput(bool draining = false, VideoErrorBuffer *output_buf = NULL) = 0; virtual const VideoFormatInfo* getFormatInfo(void) = 0; virtual Decode_Status signalRenderDone(void * graphichandler, bool isNew = false) = 0; virtual bool checkBufferAvail() = 0; virtual Decode_Status getRawDataFromSurface(VideoRenderBuffer *renderBuffer = NULL, uint8_t *pRawData = NULL, uint32_t *pSize = NULL, bool internal = true) = 0; virtual void enableErrorReport(bool enabled) = 0; virtual int getOutputQueueLength(void) = 0; }; #endif /* VIDEO_DECODER_INTERFACE_H_ */