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/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ART_RUNTIME_BASE_SCOPED_ARENA_ALLOCATOR_H_
#define ART_RUNTIME_BASE_SCOPED_ARENA_ALLOCATOR_H_

#include "arena_allocator.h"
#include "debug_stack.h"
#include "globals.h"
#include "logging.h"
#include "macros.h"

namespace art {

class ArenaStack;
class ScopedArenaAllocator;

template <typename T>
class ScopedArenaAllocatorAdapter;

// Holds a list of Arenas for use by ScopedArenaAllocator stack.
class ArenaStack : private DebugStackRefCounter {
 public:
  explicit ArenaStack(ArenaPool* arena_pool);
  ~ArenaStack();

  void Reset();

  size_t PeakBytesAllocated() {
    return PeakStats()->BytesAllocated();
  }

  MemStats GetPeakStats() const;

 private:
  struct Peak;
  struct Current;
  template <typename Tag> struct TaggedStats : ArenaAllocatorStats { };
  struct StatsAndPool : TaggedStats<Peak>, TaggedStats<Current> {
    explicit StatsAndPool(ArenaPool* arena_pool) : pool(arena_pool) { }
    ArenaPool* const pool;
  };

  ArenaAllocatorStats* PeakStats() {
    return static_cast<TaggedStats<Peak>*>(&stats_and_pool_);
  }

  ArenaAllocatorStats* CurrentStats() {
    return static_cast<TaggedStats<Current>*>(&stats_and_pool_);
  }

  // Private - access via ScopedArenaAllocator or ScopedArenaAllocatorAdapter.
  void* Alloc(size_t bytes, ArenaAllocKind kind) ALWAYS_INLINE {
    if (UNLIKELY(running_on_valgrind_)) {
      return AllocValgrind(bytes, kind);
    }
    size_t rounded_bytes = RoundUp(bytes, 8);
    uint8_t* ptr = top_ptr_;
    if (UNLIKELY(static_cast<size_t>(top_end_ - ptr) < rounded_bytes)) {
      ptr = AllocateFromNextArena(rounded_bytes);
    }
    CurrentStats()->RecordAlloc(bytes, kind);
    top_ptr_ = ptr + rounded_bytes;
    return ptr;
  }

  uint8_t* AllocateFromNextArena(size_t rounded_bytes);
  void UpdatePeakStatsAndRestore(const ArenaAllocatorStats& restore_stats);
  void UpdateBytesAllocated();
  void* AllocValgrind(size_t bytes, ArenaAllocKind kind);

  StatsAndPool stats_and_pool_;
  Arena* bottom_arena_;
  Arena* top_arena_;
  uint8_t* top_ptr_;
  uint8_t* top_end_;

  const bool running_on_valgrind_;

  friend class ScopedArenaAllocator;
  template <typename T>
  friend class ScopedArenaAllocatorAdapter;

  DISALLOW_COPY_AND_ASSIGN(ArenaStack);
};

class ScopedArenaAllocator
    : private DebugStackReference, private DebugStackRefCounter, private ArenaAllocatorStats {
 public:
  // Create a ScopedArenaAllocator directly on the ArenaStack when the scope of
  // the allocator is not exactly a C++ block scope. For example, an optimization
  // pass can create the scoped allocator in Start() and destroy it in End().
  static ScopedArenaAllocator* Create(ArenaStack* arena_stack) {
    void* addr = arena_stack->Alloc(sizeof(ScopedArenaAllocator), kArenaAllocMisc);
    ScopedArenaAllocator* allocator = new(addr) ScopedArenaAllocator(arena_stack);
    allocator->mark_ptr_ = reinterpret_cast<uint8_t*>(addr);
    return allocator;
  }

  explicit ScopedArenaAllocator(ArenaStack* arena_stack);
  ~ScopedArenaAllocator();

  void Reset();

  void* Alloc(size_t bytes, ArenaAllocKind kind = kArenaAllocMisc) ALWAYS_INLINE {
    DebugStackReference::CheckTop();
    return arena_stack_->Alloc(bytes, kind);
  }

  template <typename T>
  T* AllocArray(size_t length, ArenaAllocKind kind = kArenaAllocMisc) {
    return static_cast<T*>(Alloc(length * sizeof(T), kind));
  }

  // Get adapter for use in STL containers. See scoped_arena_containers.h .
  ScopedArenaAllocatorAdapter<void> Adapter(ArenaAllocKind kind = kArenaAllocSTL);

  // Allow a delete-expression to destroy but not deallocate allocators created by Create().
  static void operator delete(void* ptr) { UNUSED(ptr); }

 private:
  ArenaStack* const arena_stack_;
  Arena* mark_arena_;
  uint8_t* mark_ptr_;
  uint8_t* mark_end_;

  void DoReset();

  template <typename T>
  friend class ScopedArenaAllocatorAdapter;

  DISALLOW_COPY_AND_ASSIGN(ScopedArenaAllocator);
};

}  // namespace art

#endif  // ART_RUNTIME_BASE_SCOPED_ARENA_ALLOCATOR_H_