package jme3test.post;
import com.jme3.app.SimpleApplication;
import com.jme3.light.AmbientLight;
import com.jme3.light.DirectionalLight;
import com.jme3.material.Material;
import com.jme3.math.*;
import com.jme3.post.FilterPostProcessor;
import com.jme3.post.filters.CartoonEdgeFilter;
import com.jme3.renderer.queue.RenderQueue.Bucket;
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
public class TestTransparentCartoonEdge extends SimpleApplication {
public static void main(String[] args){
TestTransparentCartoonEdge app = new TestTransparentCartoonEdge();
app.start();
}
public void simpleInitApp() {
renderManager.setAlphaToCoverage(true);
cam.setLocation(new Vector3f(0.14914267f, 0.58147097f, 4.7686534f));
cam.setRotation(new Quaternion(-0.0044764364f, 0.9767943f, 0.21314798f, 0.020512417f));
// cam.setLocation(new Vector3f(2.0606942f, 3.20342f, 6.7860126f));
// cam.setRotation(new Quaternion(-0.017481906f, 0.98241085f, -0.12393151f, -0.13857932f));
viewPort.setBackgroundColor(ColorRGBA.DarkGray);
Quad q = new Quad(20, 20);
q.scaleTextureCoordinates(Vector2f.UNIT_XY.mult(5));
Geometry geom = new Geometry("floor", q);
Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
geom.setMaterial(mat);
geom.rotate(-FastMath.HALF_PI, 0, 0);
geom.center();
geom.setShadowMode(ShadowMode.Receive);
rootNode.attachChild(geom);
// create the geometry and attach it
Spatial teaGeom = assetManager.loadModel("Models/Tree/Tree.mesh.j3o");
teaGeom.setQueueBucket(Bucket.Transparent);
teaGeom.setShadowMode(ShadowMode.Cast);
makeToonish(teaGeom);
AmbientLight al = new AmbientLight();
al.setColor(ColorRGBA.White.mult(2));
rootNode.addLight(al);
DirectionalLight dl1 = new DirectionalLight();
dl1.setDirection(new Vector3f(1, -1, 1).normalizeLocal());
dl1.setColor(new ColorRGBA(0.965f, 0.949f, 0.772f, 1f).mult(0.7f));
rootNode.addLight(dl1);
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
dl.setColor(new ColorRGBA(0.965f, 0.949f, 0.772f, 1f).mult(0.7f));
rootNode.addLight(dl);
rootNode.attachChild(teaGeom);
FilterPostProcessor fpp=new FilterPostProcessor(assetManager);
CartoonEdgeFilter toon=new CartoonEdgeFilter();
toon.setEdgeWidth(0.5f);
toon.setEdgeIntensity(1.0f);
toon.setNormalThreshold(0.8f);
fpp.addFilter(toon);
viewPort.addProcessor(fpp);
}
public void makeToonish(Spatial spatial){
if (spatial instanceof Node){
Node n = (Node) spatial;
for (Spatial child : n.getChildren())
makeToonish(child);
}else if (spatial instanceof Geometry){
Geometry g = (Geometry) spatial;
Material m = g.getMaterial();
if (m.getMaterialDef().getName().equals("Phong Lighting")){
Texture t = assetManager.loadTexture("Textures/ColorRamp/toon.png");
// t.setMinFilter(Texture.MinFilter.NearestNoMipMaps);
// t.setMagFilter(Texture.MagFilter.Nearest);
m.setTexture("ColorRamp", t);
m.setBoolean("UseMaterialColors", true);
m.setColor("Specular", ColorRGBA.Black);
m.setColor("Diffuse", ColorRGBA.White);
m.setBoolean("VertexLighting", true);
}
}
}
}