/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTextureCompression_opts.h"
#include "SkTextureCompression_opts_neon.h"
#include "SkUtilsArm.h"
SkTextureCompressor::CompressionProc
SkTextureCompressorGetPlatformProc(SkColorType colorType, SkTextureCompressor::Format fmt) {
#if SK_ARM_NEON_IS_NONE
return NULL;
#else
#if SK_ARM_NEON_IS_DYNAMIC
if (!sk_cpu_arm_has_neon()) {
return NULL;
}
#endif
switch (colorType) {
case kAlpha_8_SkColorType:
{
switch (fmt) {
case SkTextureCompressor::kR11_EAC_Format:
return CompressA8toR11EAC_NEON;
default:
return NULL;
}
}
break;
default:
return NULL;
}
#endif
}
bool SkTextureCompressorGetPlatformDims(SkTextureCompressor::Format fmt, int* dimX, int* dimY) {
#if SK_ARM_NEON_IS_NONE
return false;
#else
#if SK_ARM_NEON_IS_DYNAMIC
if (!sk_cpu_arm_has_neon()) {
return false;
}
#endif
switch (fmt) {
case SkTextureCompressor::kR11_EAC_Format:
*dimX = 16;
*dimY = 4;
return true;
default:
return false;
}
return false;
#endif
}