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Marshmallow
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6.0.1_r16
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hardware
intel
common
libwsbm
src
wsbm_mallocpool.c
/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, TX., USA * All Rights Reserved. * Copyright 2009 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: Thomas Hellstrm
*/ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include
#include
#include "wsbm_pool.h" #include "wsbm_manager.h" struct _WsbmMallocBuffer { struct _WsbmBufStorage buf; size_t size; void *mem; }; static inline struct _WsbmMallocBuffer * mallocBuf(struct _WsbmBufStorage *buf) { return containerOf(buf, struct _WsbmMallocBuffer, buf); } static struct _WsbmBufStorage * pool_create(struct _WsbmBufferPool *pool, unsigned long size, uint32_t placement, unsigned alignment __attribute__ ((unused))) { struct _WsbmMallocBuffer *mBuf = malloc(size + sizeof(*mBuf) + 16); if (!mBuf) return NULL; wsbmBufStorageInit(&mBuf->buf, pool); mBuf->size = size; mBuf->mem = (void *)((unsigned long)mBuf + sizeof(*mBuf)); if ((placement & WSBM_PL_MASK_MEM) != WSBM_PL_FLAG_SYSTEM) abort(); return &mBuf->buf; } static void pool_destroy(struct _WsbmBufStorage **buf) { free(mallocBuf(*buf)); *buf = NULL; } static int pool_waitIdle(struct _WsbmBufStorage *buf __attribute__ ((unused)), int lazy __attribute__ ((unused))) { return 0; } static int pool_map(struct _WsbmBufStorage *buf, unsigned mode __attribute__ ((unused)), void **virtual __attribute__ ((unused))) { *virtual = mallocBuf(buf)->mem; return 0; } static void pool_unmap(struct _WsbmBufStorage *buf __attribute__ ((unused))) { ; } static int pool_syncforcpu(struct _WsbmBufStorage *buf __attribute__ ((unused)), unsigned mode __attribute__ ((unused))) { return 0; } static void pool_releasefromcpu(struct _WsbmBufStorage *buf __attribute__ ((unused)), unsigned mode __attribute__ ((unused))) { ; } static unsigned long pool_offset(struct _WsbmBufStorage *buf __attribute__ ((unused))) { /* * BUG */ abort(); return 0UL; } static unsigned long pool_poolOffset(struct _WsbmBufStorage *buf __attribute__ ((unused))) { /* * BUG */ abort(); } static uint32_t pool_placement(struct _WsbmBufStorage *buf __attribute__ ((unused))) { return WSBM_PL_FLAG_SYSTEM | WSBM_PL_FLAG_CACHED; } static unsigned long pool_size(struct _WsbmBufStorage *buf) { return mallocBuf(buf)->size; } static void pool_fence(struct _WsbmBufStorage *buf __attribute__ ((unused)), struct _WsbmFenceObject *fence __attribute__ ((unused))) { abort(); } static struct _WsbmKernelBuf * pool_kernel(struct _WsbmBufStorage *buf __attribute__ ((unused))) { abort(); return NULL; } static void pool_takedown(struct _WsbmBufferPool *pool) { free(pool); } struct _WsbmBufferPool * wsbmMallocPoolInit(void) { struct _WsbmBufferPool *pool; pool = (struct _WsbmBufferPool *)calloc(1, sizeof(*pool)); if (!pool) return NULL; pool->fd = -1; pool->map = &pool_map; pool->unmap = &pool_unmap; pool->syncforcpu = &pool_syncforcpu; pool->releasefromcpu = &pool_releasefromcpu; pool->destroy = &pool_destroy; pool->offset = &pool_offset; pool->poolOffset = &pool_poolOffset; pool->placement = &pool_placement; pool->size = &pool_size; pool->create = &pool_create; pool->fence = &pool_fence; pool->kernel = &pool_kernel; pool->validate = NULL; pool->waitIdle = &pool_waitIdle; pool->takeDown = &pool_takedown; return pool; }
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