• Getting Started
    • Setup
    • Concepts
  • Building
    • Android.mk
    • Application.mk
    • ndk-build
    • Standalone Toolchain
  • Architectures and CPUs
    • ABI Management
    • NEON
    • x86
    • x86-64
    • MIPS
    • The cpufeatures Library
  • Debugging
    • ndk-gdb
    • ndk-stack
  • Libraries
    • Prebuilt Libraries
    • C++ Support
    • Stable APIs
  • Audio
    • Basics
    • OpenSL ES for Android
    • Audio Input Latency
    • Audio Output Latency
    • Floating-Point Audio
    • Sample Rates
    • OpenSL ES Programming Notes
  • Vulkan
    • Getting Started
    • Design Guidelines
    • Shader Compilers
    • Validation Layers