/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <errno.h> #include <fcntl.h> #include <linux/input.h> #include <pthread.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include <sys/time.h> #include <sys/types.h> #include <time.h> #include <unistd.h> #include <cutils/properties.h> #include <cutils/android_reboot.h> #include "common.h" #include "roots.h" #include "device.h" #include "minui/minui.h" #include "screen_ui.h" #include "ui.h" #define UI_WAIT_KEY_TIMEOUT_SEC 120 RecoveryUI::RecoveryUI() : key_queue_len(0), key_last_down(-1), key_long_press(false), key_down_count(0), enable_reboot(true), consecutive_power_keys(0), last_key(-1), has_power_key(false), has_up_key(false), has_down_key(false) { pthread_mutex_init(&key_queue_mutex, nullptr); pthread_cond_init(&key_queue_cond, nullptr); memset(key_pressed, 0, sizeof(key_pressed)); } void RecoveryUI::OnKeyDetected(int key_code) { if (key_code == KEY_POWER) { has_power_key = true; } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { has_down_key = true; } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { has_up_key = true; } } int RecoveryUI::InputCallback(int fd, uint32_t epevents, void* data) { return reinterpret_cast<RecoveryUI*>(data)->OnInputEvent(fd, epevents); } // Reads input events, handles special hot keys, and adds to the key queue. static void* InputThreadLoop(void*) { while (true) { if (!ev_wait(-1)) { ev_dispatch(); } } return nullptr; } void RecoveryUI::Init() { ev_init(InputCallback, this); ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); pthread_create(&input_thread_, nullptr, InputThreadLoop, nullptr); } int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { struct input_event ev; if (ev_get_input(fd, epevents, &ev) == -1) { return -1; } if (ev.type == EV_SYN) { return 0; } else if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold // (positive or negative), fake an up/down // key event. rel_sum += ev.value; if (rel_sum > 3) { ProcessKey(KEY_DOWN, 1); // press down key ProcessKey(KEY_DOWN, 0); // and release it rel_sum = 0; } else if (rel_sum < -3) { ProcessKey(KEY_UP, 1); // press up key ProcessKey(KEY_UP, 0); // and release it rel_sum = 0; } } } else { rel_sum = 0; } if (ev.type == EV_KEY && ev.code <= KEY_MAX) { ProcessKey(ev.code, ev.value); } return 0; } // Process a key-up or -down event. A key is "registered" when it is // pressed and then released, with no other keypresses or releases in // between. Registered keys are passed to CheckKey() to see if it // should trigger a visibility toggle, an immediate reboot, or be // queued to be processed next time the foreground thread wants a key // (eg, for the menu). // // We also keep track of which keys are currently down so that // CheckKey can call IsKeyPressed to see what other keys are held when // a key is registered. // // updown == 1 for key down events; 0 for key up events void RecoveryUI::ProcessKey(int key_code, int updown) { bool register_key = false; bool long_press = false; bool reboot_enabled; pthread_mutex_lock(&key_queue_mutex); key_pressed[key_code] = updown; if (updown) { ++key_down_count; key_last_down = key_code; key_long_press = false; key_timer_t* info = new key_timer_t; info->ui = this; info->key_code = key_code; info->count = key_down_count; pthread_t thread; pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info); pthread_detach(thread); } else { if (key_last_down == key_code) { long_press = key_long_press; register_key = true; } key_last_down = -1; } reboot_enabled = enable_reboot; pthread_mutex_unlock(&key_queue_mutex); if (register_key) { switch (CheckKey(key_code, long_press)) { case RecoveryUI::IGNORE: break; case RecoveryUI::TOGGLE: ShowText(!IsTextVisible()); break; case RecoveryUI::REBOOT: if (reboot_enabled) { property_set(ANDROID_RB_PROPERTY, "reboot,"); while (true) { pause(); } } break; case RecoveryUI::ENQUEUE: EnqueueKey(key_code); break; } } } void* RecoveryUI::time_key_helper(void* cookie) { key_timer_t* info = (key_timer_t*) cookie; info->ui->time_key(info->key_code, info->count); delete info; return nullptr; } void RecoveryUI::time_key(int key_code, int count) { usleep(750000); // 750 ms == "long" bool long_press = false; pthread_mutex_lock(&key_queue_mutex); if (key_last_down == key_code && key_down_count == count) { long_press = key_long_press = true; } pthread_mutex_unlock(&key_queue_mutex); if (long_press) KeyLongPress(key_code); } void RecoveryUI::EnqueueKey(int key_code) { pthread_mutex_lock(&key_queue_mutex); const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); if (key_queue_len < queue_max) { key_queue[key_queue_len++] = key_code; pthread_cond_signal(&key_queue_cond); } pthread_mutex_unlock(&key_queue_mutex); } int RecoveryUI::WaitKey() { pthread_mutex_lock(&key_queue_mutex); // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is // plugged in. do { struct timeval now; struct timespec timeout; gettimeofday(&now, nullptr); timeout.tv_sec = now.tv_sec; timeout.tv_nsec = now.tv_usec * 1000; timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC; int rc = 0; while (key_queue_len == 0 && rc != ETIMEDOUT) { rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout); } } while (IsUsbConnected() && key_queue_len == 0); int key = -1; if (key_queue_len > 0) { key = key_queue[0]; memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); } pthread_mutex_unlock(&key_queue_mutex); return key; } bool RecoveryUI::IsUsbConnected() { int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); if (fd < 0) { printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); return 0; } char buf; // USB is connected if android_usb state is CONNECTED or CONFIGURED. int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); if (close(fd) < 0) { printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno)); } return connected; } bool RecoveryUI::IsKeyPressed(int key) { pthread_mutex_lock(&key_queue_mutex); int pressed = key_pressed[key]; pthread_mutex_unlock(&key_queue_mutex); return pressed; } bool RecoveryUI::IsLongPress() { pthread_mutex_lock(&key_queue_mutex); bool result = key_long_press; pthread_mutex_unlock(&key_queue_mutex); return result; } bool RecoveryUI::HasThreeButtons() { return has_power_key && has_up_key && has_down_key; } void RecoveryUI::FlushKeys() { pthread_mutex_lock(&key_queue_mutex); key_queue_len = 0; pthread_mutex_unlock(&key_queue_mutex); } RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { pthread_mutex_lock(&key_queue_mutex); key_long_press = false; pthread_mutex_unlock(&key_queue_mutex); // If we have power and volume up keys, that chord is the signal to toggle the text display. if (HasThreeButtons()) { if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) { return TOGGLE; } } else { // Otherwise long press of any button toggles to the text display, // and there's no way to toggle back (but that's pretty useless anyway). if (is_long_press && !IsTextVisible()) { return TOGGLE; } // Also, for button-limited devices, a long press is translated to KEY_ENTER. if (is_long_press && IsTextVisible()) { EnqueueKey(KEY_ENTER); return IGNORE; } } // Press power seven times in a row to reboot. if (key == KEY_POWER) { pthread_mutex_lock(&key_queue_mutex); bool reboot_enabled = enable_reboot; pthread_mutex_unlock(&key_queue_mutex); if (reboot_enabled) { ++consecutive_power_keys; if (consecutive_power_keys >= 7) { return REBOOT; } } } else { consecutive_power_keys = 0; } last_key = key; return IsTextVisible() ? ENQUEUE : IGNORE; } void RecoveryUI::KeyLongPress(int) { } void RecoveryUI::SetEnableReboot(bool enabled) { pthread_mutex_lock(&key_queue_mutex); enable_reboot = enabled; pthread_mutex_unlock(&key_queue_mutex); }