// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
//       copyright notice, this list of conditions and the following
//       disclaimer in the documentation and/or other materials provided
//       with the distribution.
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//
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// Flags: --allow-natives-syntax

var pixels = new Uint8ClampedArray(11);

function f() {
  for (var i = 0; i < 8; i++) {
    pixels[i] = (i * 1.1);
  }
  pixels[8] = 255.5;
  pixels[9] = NaN;
  pixels[10] = -0.5;
  return pixels[1] + pixels[6];
}

f();
f();
assertEquals(6, pixels[5]);
%OptimizeFunctionOnNextCall(f);
f();
assertEquals(6, pixels[5]);
assertEquals(255, pixels[8]);
assertEquals(0, pixels[9]);
assertEquals(0, pixels[10]);