/* * Copyright 2012, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ANDROID_LINEARALLOCATOR_H #define ANDROID_LINEARALLOCATOR_H #include <stddef.h> #include <type_traits> #include <vector> namespace android { namespace uirenderer { /** * A memory manager that internally allocates multi-kbyte buffers for placing objects in. It avoids * the overhead of malloc when many objects are allocated. It is most useful when creating many * small objects with a similar lifetime, and doesn't add significant overhead for large * allocations. */ class LinearAllocator { public: LinearAllocator(); ~LinearAllocator(); /** * Reserves and returns a region of memory of at least size 'size', aligning as needed. * Typically this is used in an object's overridden new() method or as a replacement for malloc. * * The lifetime of the returned buffers is tied to that of the LinearAllocator. If calling * delete() on an object stored in a buffer is needed, it should be overridden to use * rewindIfLastAlloc() * * Note that unlike create, for alloc the type is purely for compile-time error * checking and does not affect size. */ template<class T> void* alloc(size_t size) { static_assert(std::is_trivially_destructible<T>::value, "Error, type is non-trivial! did you mean to use create()?"); return allocImpl(size); } /** * Allocates an instance of the template type with the given construction parameters * and adds it to the automatic destruction list. */ template<class T, typename... Params> T* create(Params&&... params) { T* ret = new (allocImpl(sizeof(T))) T(std::forward<Params>(params)...); if (!std::is_trivially_destructible<T>::value) { auto dtor = [](void* ret) { ((T*)ret)->~T(); }; addToDestructionList(dtor, ret); } return ret; } template<class T, typename... Params> T* create_trivial(Params&&... params) { static_assert(std::is_trivially_destructible<T>::value, "Error, called create_trivial on a non-trivial type"); return new (allocImpl(sizeof(T))) T(std::forward<Params>(params)...); } template<class T> T* create_trivial_array(int count) { static_assert(std::is_trivially_destructible<T>::value, "Error, called create_trivial_array on a non-trivial type"); return reinterpret_cast<T*>(allocImpl(sizeof(T) * count)); } /** * Attempt to deallocate the given buffer, with the LinearAllocator attempting to rewind its * state if possible. */ void rewindIfLastAlloc(void* ptr, size_t allocSize); /** * Same as rewindIfLastAlloc(void*, size_t) */ template<class T> void rewindIfLastAlloc(T* ptr) { rewindIfLastAlloc((void*)ptr, sizeof(T)); } /** * Dump memory usage statistics to the log (allocated and wasted space) */ void dumpMemoryStats(const char* prefix = ""); /** * The number of bytes used for buffers allocated in the LinearAllocator (does not count space * wasted) */ size_t usedSize() const { return mTotalAllocated - mWastedSpace; } private: LinearAllocator(const LinearAllocator& other); class Page; typedef void (*Destructor)(void* addr); struct DestructorNode { Destructor dtor; void* addr; DestructorNode* next = nullptr; }; void* allocImpl(size_t size); void addToDestructionList(Destructor, void* addr); void runDestructorFor(void* addr); Page* newPage(size_t pageSize); bool fitsInCurrentPage(size_t size); void ensureNext(size_t size); void* start(Page *p); void* end(Page* p); size_t mPageSize; size_t mMaxAllocSize; void* mNext; Page* mCurrentPage; Page* mPages; DestructorNode* mDtorList = nullptr; // Memory usage tracking size_t mTotalAllocated; size_t mWastedSpace; size_t mPageCount; size_t mDedicatedPageCount; }; template <class T> class LinearStdAllocator { public: typedef T value_type; // needed to implement std::allocator typedef T* pointer; // needed to implement std::allocator LinearStdAllocator(LinearAllocator& allocator) : linearAllocator(allocator) {} LinearStdAllocator(const LinearStdAllocator& other) : linearAllocator(other.linearAllocator) {} ~LinearStdAllocator() {} // rebind marks that allocators can be rebound to different types template <class U> struct rebind { typedef LinearStdAllocator<U> other; }; // enable allocators to be constructed from other templated types template <class U> LinearStdAllocator(const LinearStdAllocator<U>& other) : linearAllocator(other.linearAllocator) {} T* allocate(size_t num, const void* = 0) { return (T*)(linearAllocator.alloc<void*>(num * sizeof(T))); } void deallocate(pointer p, size_t num) { // attempt to rewind, but no guarantees linearAllocator.rewindIfLastAlloc(p, num * sizeof(T)); } // public so template copy constructor can access LinearAllocator& linearAllocator; }; // return that all specializations of LinearStdAllocator are interchangeable template <class T1, class T2> bool operator== (const LinearStdAllocator<T1>&, const LinearStdAllocator<T2>&) { return true; } template <class T1, class T2> bool operator!= (const LinearStdAllocator<T1>&, const LinearStdAllocator<T2>&) { return false; } template <class T> class LsaVector : public std::vector<T, LinearStdAllocator<T>> { public: LsaVector(const LinearStdAllocator<T>& allocator) : std::vector<T, LinearStdAllocator<T>>(allocator) {} }; }; // namespace uirenderer }; // namespace android #endif // ANDROID_LINEARALLOCATOR_H