<?xml version="1.0" encoding="utf-8"?>
<!--
/*
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
**     http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-->

<!-- These resources are around just to allow their values to be customized
     for different hardware and product builds. -->
<resources>
    <!-- Whether recents should use hardware layers for its taskviews. This flag can be enabled
    for devices where the java drawing of round rects may be slow -->
    <bool name="config_recents_use_hardware_layers">false</bool>

    <!-- The number of app thumbnails we keep in memory -->
    <integer name="config_recents_max_thumbnail_count">10</integer>

    <!-- The number of app icons we keep in memory -->
    <integer name="config_recents_max_icon_count">20</integer>

    <!-- Whether to use cheap, less good looking shadows for recents -->
    <bool name="config_recents_fake_shadows">false</bool>

    <!-- Whether to clip notification contents with a rounded rectangle. Might be expensive on
         certain GPU's and thus can be turned off with only minimal visual impact. -->
    <bool name="config_notifications_round_rect_clipping">true</bool>

    <!-- Control whether status bar should distinguish HSPA data icon form UMTS
    data icon on devices -->
    <bool name="config_hspa_data_distinguishable">false</bool>

    <!-- Component to be used as the status bar service.  Must implement the IStatusBar
     interface.  This name is in the ComponentName flattened format (package/class)  -->
    <string name="config_statusBarComponent" translatable="false">com.android.systemui.statusbar.phone.PhoneStatusBar</string>

    <!-- Whether or not we show the number in the bar. -->
    <bool name="config_statusBarShowNumber">false</bool>

    <!-- How many icons may be shown at once in the system bar. Includes any
         slots that may be reused for things like IME control. -->
    <integer name="config_maxNotificationIcons">5</integer>

    <!-- Show phone (voice) signal strength instead of data in mobile RSSI. -->
    <bool name="config_showPhoneRSSIForData">false</bool>

    <!-- When true, show 1/2G networks as 3G. -->
    <bool name="config_showMin3G">false</bool>

    <!-- Show rotation lock toggle in System UI-->
    <bool name="config_showRotationLock">true</bool>

    <!-- Vibration duration for GlowPadView used in SearchPanelView -->
    <integer translatable="false" name="config_vibration_duration">0</integer>

    <!-- Vibration duration for GlowPadView used in SearchPanelView -->
    <integer translatable="false" name="config_search_panel_view_vibration_duration">20</integer>

    <!-- Show camera affordance on Keyguard -->
    <bool name="config_keyguardShowCameraAffordance">true</bool>

    <!-- Whether we should use SRC drawing mode when drawing the scrim behind. If this flag is set,
         we change the canvas opacity so libhwui doesn't call glClear on our surface, and then we
         draw the scrim with SRC to overwrite the whole buffer, which saves us a layer of overdraw.
         However, SRC performs poorly on some devices, where it is more efficient to
         glClear + SRC_OVER, in which case this flag should be disabled. -->
    <bool name="config_status_bar_scrim_behind_use_src">true</bool>

    <!-- The length of the vibration when the notification pops open. -->
    <integer name="one_finger_pop_duration_ms">10</integer>

    <!-- decay duration (from size_max -> size), in ms -->
    <integer name="navigation_bar_deadzone_hold">333</integer>
    <integer name="navigation_bar_deadzone_decay">333</integer>

    <bool name="config_dead_zone_flash">false</bool>

    <!-- Whether QuickSettings is in a phone landscape -->
    <bool name="quick_settings_wide">false</bool>

    <!-- The number of columns in the QuickSettings -->
    <integer name="quick_settings_num_columns">3</integer>

    <!-- The number of rows in the QuickSettings -->
    <integer name="quick_settings_num_rows">1</integer>

    <!-- The number of columns that the top level tiles span in the QuickSettings -->
    <integer name="quick_settings_user_time_settings_tile_span">1</integer>

    <!-- The default tiles to display in QuickSettings -->
    <string name="quick_settings_tiles_default" translatable="false">
        wifi,cell,battery,dnd,flashlight,rotation,bt,airplane,location
    </string>

    <!-- The tiles to display in QuickSettings -->
    <string name="quick_settings_tiles" translatable="false">default</string>

    <!-- Whether or not the RSSI tile is capitalized or not. -->
    <bool name="quick_settings_rssi_tile_capitalization">true</bool>

    <!-- Timeouts for brightness dialog to disappear -->
    <integer name="quick_settings_brightness_dialog_short_timeout">2000</integer>
    <integer name="quick_settings_brightness_dialog_long_timeout">4000</integer>

    <!-- Should "4G" be shown instead of "LTE" when the network is NETWORK_TYPE_LTE? -->
    <bool name="config_show4GForLTE">true</bool>

    <!-- milliseconds before the heads up notification auto-dismisses. -->
    <integer name="heads_up_notification_decay">5000</integer>

    <!-- milliseconds after a heads up notification is pushed back
     before the app can interrupt again. -->
    <integer name="heads_up_default_snooze_length_ms">60000</integer>

    <!-- Minimum display time for a heads up notification, in milliseconds. -->
    <integer name="heads_up_notification_minimum_time">2000</integer>

    <!-- milliseconds before the heads up notification accepts touches. -->
    <integer name="touch_acceptance_delay">700</integer>

    <!-- The duration in seconds to wait before the dismiss buttons are shown. -->
    <integer name="recents_task_bar_dismiss_delay_seconds">1000</integer>

    <!-- The duration for animating the task decorations in after transitioning from an app. -->
    <integer name="recents_task_enter_from_app_duration">200</integer>

    <!-- The duration for animating the task decorations in after transitioning from an app. -->
    <integer name="recents_task_enter_from_affiliated_app_duration">125</integer>

    <!-- The duration for animating the task decorations out before transitioning to an app. -->
    <integer name="recents_task_exit_to_app_duration">125</integer>

    <!-- The min animation duration for animating the nav bar scrim in. -->
    <integer name="recents_nav_bar_scrim_enter_duration">400</integer>

    <!-- The animation duration for scrolling the stack to a particular item. -->
    <integer name="recents_animate_task_stack_scroll_duration">200</integer>

    <!-- The animation duration for scrolling the stack to a particular item. -->
    <integer name="recents_auto_advance_duration">750</integer>

    <!-- The animation duration for subsequent scrolling the stack to a particular item. -->
    <integer name="recents_subsequent_auto_advance_duration">1000</integer>

    <!-- The delay to enforce between each alt-tab key press. -->
    <integer name="recents_alt_tab_key_delay">200</integer>

    <!-- Svelte specific logic, see RecentsConfiguration.SVELTE_* constants. -->
    <integer name="recents_svelte_level">0</integer>

    <!-- In multi-window, determines whether the stack where recents lives should grow from
         the smallest position when being launched. -->
    <bool name="recents_grow_in_multiwindow">true</bool>

    <!-- Animation duration when using long press on recents to dock -->
    <integer name="long_press_dock_anim_duration">250</integer>

    <!-- Recents: The relative range of visible tasks from the current scroll position
         while the stack is focused. -->
    <item name="recents_layout_focused_range_min" format="float" type="integer">-3</item>
    <item name="recents_layout_focused_range_max" format="float" type="integer">2</item>

    <!-- Recents: The relative range of visible tasks from the current scroll position
         while the stack is not focused. -->
    <item name="recents_layout_unfocused_range_min" format="float" type="integer">-2</item>
    <item name="recents_layout_unfocused_range_max" format="float" type="integer">2.5</item>

    <!-- Whether to enable KeyguardService or not -->
    <bool name="config_enableKeyguardService">true</bool>

    <!-- The maximum count of notifications on Keyguard. The rest will be collapsed in an overflow
     card. -->
    <integer name="keyguard_max_notification_count">3</integer>

    <!-- Defines the implementation of the velocity tracker to be used for the panel expansion. Can
         be 'platform' or 'noisy' (i.e. for noisy touch screens). -->
    <string name="velocity_tracker_impl" translatable="false">platform</string>

    <!-- Set to true to enable the user switcher on the keyguard. -->
    <bool name="config_keyguardUserSwitcher">false</bool>

    <!-- Doze: does this device support STATE_DOZE and STATE_DOZE_SUSPEND?  -->
    <bool name="doze_display_state_supported">false</bool>

    <!-- Doze: should the significant motion sensor be used as a pulse signal? -->
    <bool name="doze_pulse_on_significant_motion">false</bool>

    <!-- Doze: should the pickup sensor be used as a pulse signal? -->
    <bool name="doze_pulse_on_pick_up">false</bool>

    <!-- Doze: check proximity sensor before pulsing? -->
    <bool name="doze_proximity_check_before_pulse">true</bool>

    <!-- Doze: should notifications be used as a pulse signal? -->
    <bool name="doze_pulse_on_notifications">true</bool>

    <!-- Doze: when to pulse after a buzzworthy notification arrives -->
    <string name="doze_pulse_schedule" translatable="false">10s,30s,60s</string>

    <!-- Doze: maximum number of times the notification pulse schedule can be reset -->
    <integer name="doze_pulse_schedule_resets">2</integer>

    <!-- Doze: duration to avoid false pickup gestures triggered by notification vibrations -->
    <integer name="doze_pickup_vibration_threshold">2000</integer>

    <!-- Doze: can we assume the pickup sensor includes a proximity check? -->
    <bool name="doze_pickup_performs_proximity_check">false</bool>

    <!-- Doze: pulse parameter - how long does it take to fade in? -->
    <integer name="doze_pulse_duration_in">900</integer>

    <!-- Doze: pulse parameter - how long does it take to fade in after a pickup? -->
    <integer name="doze_pulse_duration_in_pickup">300</integer>

    <!-- Doze: pulse parameter - once faded in, how long does it stay visible? -->
    <integer name="doze_pulse_duration_visible">3000</integer>

    <!-- Doze: pulse parameter - how long does it take to fade out? -->
    <integer name="doze_pulse_duration_out">600</integer>

    <!-- Doze: alpha to apply to small icons when dozing -->
    <integer name="doze_small_icon_alpha">222</integer><!-- 87% of 0xff -->

    <!-- Hotspot tile: number of days to show after feature is used. -->
    <integer name="days_to_show_hotspot_tile">30</integer>

    <!-- Color inversion tile: number of days to show after feature is used. -->
    <integer name="days_to_show_color_inversion_tile">7</integer>

    <!-- Number of times to show the strong alarm warning text in the volume dialog -->
    <integer name="zen_mode_alarm_warning_threshold">5</integer>

    <!-- Maximum number of total conditions to display in the zen mode selection panel -->
    <integer name="zen_mode_max_conditions">5</integer>

    <!-- Enable the default volume dialog -->
    <bool name="enable_volume_ui">true</bool>

    <!-- Duration of the full carrier network change icon animation. -->
    <integer name="carrier_network_change_anim_time">3000</integer>

    <!-- Duration of the expansion animation in the volume dialog -->
    <item name="volume_expand_animation_duration" type="integer">300</item>

    <!-- Whether to show the full screen user switcher. -->
    <bool name="config_enableFullscreenUserSwitcher">false</bool>

    <!-- SystemUIFactory component -->
    <string name="config_systemUIFactoryComponent" translatable="false">com.android.systemui.SystemUIFactory</string>

    <!-- Nav bar button default ordering/layout -->
    <string name="config_navBarLayout" translatable="false">space,back;home;recent,menu_ime</string>

    <bool name="quick_settings_show_full_alarm">false</bool>

</resources>