/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // This is a test program that uses Minikin to layout and draw some text. // At the moment, it just draws a string into /data/local/tmp/foo.pgm. #include <stdio.h> #include <vector> #include <fstream> #include <unicode/unistr.h> #include <unicode/utf16.h> #include <minikin/MinikinFontFreeType.h> #include <minikin/Layout.h> #include <SkCanvas.h> #include <SkGraphics.h> #include <SkImageEncoder.h> #include <SkTypeface.h> #include <SkPaint.h> #include "MinikinSkia.h" using std::vector; namespace android { FT_Library library; // TODO: this should not be a global FontCollection *makeFontCollection() { vector<FontFamily *>typefaces; const char *fns[] = { "/system/fonts/Roboto-Regular.ttf", "/system/fonts/Roboto-Italic.ttf", "/system/fonts/Roboto-BoldItalic.ttf", "/system/fonts/Roboto-Light.ttf", "/system/fonts/Roboto-Thin.ttf", "/system/fonts/Roboto-Bold.ttf", "/system/fonts/Roboto-ThinItalic.ttf", "/system/fonts/Roboto-LightItalic.ttf" }; FontFamily *family = new FontFamily(); for (size_t i = 0; i < sizeof(fns)/sizeof(fns[0]); i++) { const char *fn = fns[i]; SkTypeface *skFace = SkTypeface::CreateFromFile(fn); MinikinFont *font = new MinikinFontSkia(skFace); family->addFont(font); } typefaces.push_back(family); #if 1 family = new FontFamily(); const char *fn = "/system/fonts/DroidSansDevanagari-Regular.ttf"; SkTypeface *skFace = SkTypeface::CreateFromFile(fn); MinikinFont *font = new MinikinFontSkia(skFace); family->addFont(font); typefaces.push_back(family); #endif return new FontCollection(typefaces); } // Maybe move to MinikinSkia (esp. instead of opening GetSkTypeface publicly)? void drawToSkia(SkCanvas *canvas, SkPaint *paint, Layout *layout, float x, float y) { size_t nGlyphs = layout->nGlyphs(); uint16_t *glyphs = new uint16_t[nGlyphs]; SkPoint *pos = new SkPoint[nGlyphs]; SkTypeface *lastFace = NULL; SkTypeface *skFace = NULL; size_t start = 0; paint->setTextEncoding(SkPaint::kGlyphID_TextEncoding); for (size_t i = 0; i < nGlyphs; i++) { MinikinFontSkia *mfs = static_cast<MinikinFontSkia *>(layout->getFont(i)); skFace = mfs->GetSkTypeface(); glyphs[i] = layout->getGlyphId(i); pos[i].fX = x + layout->getX(i); pos[i].fY = y + layout->getY(i); if (i > 0 && skFace != lastFace) { paint->setTypeface(lastFace); canvas->drawPosText(glyphs + start, (i - start) << 1, pos + start, *paint); start = i; } lastFace = skFace; } paint->setTypeface(skFace); canvas->drawPosText(glyphs + start, (nGlyphs - start) << 1, pos + start, *paint); delete[] glyphs; delete[] pos; } int runMinikinTest() { FT_Error error = FT_Init_FreeType(&library); if (error) { return -1; } Layout::init(); FontCollection *collection = makeFontCollection(); Layout layout; layout.setFontCollection(collection); const char *text = "fine world \xe0\xa4\xa8\xe0\xa4\xae\xe0\xa4\xb8\xe0\xa5\x8d\xe0\xa4\xa4\xe0\xa5\x87"; int bidiFlags = 0; FontStyle fontStyle(7); MinikinPaint minikinPaint; minikinPaint.size = 32; icu::UnicodeString icuText = icu::UnicodeString::fromUTF8(text); layout.doLayout(icuText.getBuffer(), 0, icuText.length(), icuText.length(), bidiFlags, fontStyle, minikinPaint); layout.dump(); SkAutoGraphics ag; int width = 800; int height = 600; SkBitmap bitmap; bitmap.allocN32Pixels(width, height); SkCanvas canvas(bitmap); SkPaint paint; paint.setARGB(255, 0, 0, 128); paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(2); paint.setTextSize(100); paint.setAntiAlias(true); canvas.drawLine(10, 300, 10 + layout.getAdvance(), 300, paint); paint.setStyle(SkPaint::kFill_Style); drawToSkia(&canvas, &paint, &layout, 10, 300); SkImageEncoder::EncodeFile("/data/local/tmp/foo.png", bitmap, SkImageEncoder::kPNG_Type, 100); return 0; } } int main(int argc, const char** argv) { return android::runMinikinTest(); }