/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define ATRACE_TAG ATRACE_TAG_RS #include "rsContext.h" #include "rsAllocation.h" #include "rs_hal.h" #include <cutils/compiler.h> #include <utils/Log.h> #include "rsGrallocConsumer.h" #include <gui/BufferItem.h> #include <ui/GraphicBuffer.h> namespace android { namespace renderscript { GrallocConsumer::GrallocConsumer(Allocation *a, const sp<IGraphicBufferConsumer>& bq, int flags, uint32_t numAlloc) : ConsumerBase(bq, true) { mAlloc = new Allocation *[numAlloc]; mAcquiredBuffer = new AcquiredBuffer[numAlloc]; isIdxUsed = new bool[numAlloc]; mAlloc[0] = a; isIdxUsed[0] = true; mNumAlloc = numAlloc; if (flags == 0) { flags = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_RENDERSCRIPT; } else { flags |= GRALLOC_USAGE_RENDERSCRIPT; } mConsumer->setConsumerUsageBits(flags); mConsumer->setMaxAcquiredBufferCount(numAlloc + 1); uint32_t y = a->mHal.drvState.lod[0].dimY; if (y < 1) y = 1; mConsumer->setDefaultBufferSize(a->mHal.drvState.lod[0].dimX, y); if (a->mHal.state.yuv) { bq->setDefaultBufferFormat(a->mHal.state.yuv); } for (uint32_t i = 1; i < numAlloc; i++) { isIdxUsed[i] = false; } //mBufferQueue->setConsumerName(name); } GrallocConsumer::~GrallocConsumer() { delete[] mAlloc; delete[] mAcquiredBuffer; delete[] isIdxUsed; } status_t GrallocConsumer::lockNextBuffer(uint32_t idx) { Mutex::Autolock _l(mMutex); status_t err; if (idx >= mNumAlloc) { ALOGE("Invalid buffer index: %d", idx); return BAD_VALUE; } if (mAcquiredBuffer[idx].mSlot != BufferQueue::INVALID_BUFFER_SLOT) { err = releaseAcquiredBufferLocked(idx); if (err) { return err; } } BufferItem b; err = acquireBufferLocked(&b, 0); if (err != OK) { if (err == BufferQueue::NO_BUFFER_AVAILABLE) { return BAD_VALUE; } else { ALOGE("Error acquiring buffer: %s (%d)", strerror(err), err); return err; } } int slot = b.mSlot; if (b.mFence.get()) { err = b.mFence->waitForever("GrallocConsumer::lockNextBuffer"); if (err != OK) { ALOGE("Failed to wait for fence of acquired buffer: %s (%d)", strerror(-err), err); return err; } } void *bufferPointer = nullptr; android_ycbcr ycbcr = android_ycbcr(); if (mSlots[slot].mGraphicBuffer->getPixelFormat() == HAL_PIXEL_FORMAT_YCbCr_420_888) { err = mSlots[slot].mGraphicBuffer->lockYCbCr( GraphicBuffer::USAGE_SW_READ_OFTEN, b.mCrop, &ycbcr); if (err != OK) { ALOGE("Unable to lock YCbCr buffer for CPU reading: %s (%d)", strerror(-err), err); return err; } bufferPointer = ycbcr.y; } else { err = mSlots[slot].mGraphicBuffer->lock( GraphicBuffer::USAGE_SW_READ_OFTEN, b.mCrop, &bufferPointer); if (err != OK) { ALOGE("Unable to lock buffer for CPU reading: %s (%d)", strerror(-err), err); return err; } } size_t lockedIdx = 0; rsAssert(mAcquiredBuffer[idx].mSlot == BufferQueue::INVALID_BUFFER_SLOT); mAcquiredBuffer[idx].mSlot = slot; mAcquiredBuffer[idx].mBufferPointer = bufferPointer; mAcquiredBuffer[idx].mGraphicBuffer = mSlots[slot].mGraphicBuffer; mAlloc[idx]->mHal.drvState.lod[0].mallocPtr = reinterpret_cast<uint8_t*>(bufferPointer); mAlloc[idx]->mHal.drvState.lod[0].stride = mSlots[slot].mGraphicBuffer->getStride() * mAlloc[idx]->mHal.state.type->getElementSizeBytes(); mAlloc[idx]->mHal.state.nativeBuffer = mAcquiredBuffer[idx].mGraphicBuffer->getNativeBuffer(); mAlloc[idx]->mHal.state.timestamp = b.mTimestamp; rsAssert(mAlloc[idx]->mHal.drvState.lod[0].dimX == mSlots[slot].mGraphicBuffer->getWidth()); rsAssert(mAlloc[idx]->mHal.drvState.lod[0].dimY == mSlots[slot].mGraphicBuffer->getHeight()); //mAlloc->format = mSlots[buf].mGraphicBuffer->getPixelFormat(); //mAlloc->crop = b.mCrop; //mAlloc->transform = b.mTransform; //mAlloc->scalingMode = b.mScalingMode; //mAlloc->frameNumber = b.mFrameNumber; // For YUV Allocations, we need to populate the drvState with details of how // the data is layed out. // RenderScript requests a buffer in the YCbCr_420_888 format. // The Camera HAL can return a buffer of YCbCr_420_888 or YV12, regardless // of the requested format. // mHal.state.yuv contains the requested format, // mGraphicBuffer->getPixelFormat() is the returned format. if (mAlloc[idx]->mHal.state.yuv == HAL_PIXEL_FORMAT_YCbCr_420_888) { const int yWidth = mAlloc[idx]->mHal.drvState.lod[0].dimX; const int yHeight = mAlloc[idx]->mHal.drvState.lod[0].dimY; if (mSlots[slot].mGraphicBuffer->getPixelFormat() == HAL_PIXEL_FORMAT_YCbCr_420_888) { const int cWidth = yWidth / 2; const int cHeight = yHeight / 2; mAlloc[idx]->mHal.drvState.lod[1].dimX = cWidth; mAlloc[idx]->mHal.drvState.lod[1].dimY = cHeight; mAlloc[idx]->mHal.drvState.lod[2].dimX = cWidth; mAlloc[idx]->mHal.drvState.lod[2].dimY = cHeight; mAlloc[idx]->mHal.drvState.lod[0].mallocPtr = ycbcr.y; mAlloc[idx]->mHal.drvState.lod[1].mallocPtr = ycbcr.cb; mAlloc[idx]->mHal.drvState.lod[2].mallocPtr = ycbcr.cr; mAlloc[idx]->mHal.drvState.lod[0].stride = ycbcr.ystride; mAlloc[idx]->mHal.drvState.lod[1].stride = ycbcr.cstride; mAlloc[idx]->mHal.drvState.lod[2].stride = ycbcr.cstride; mAlloc[idx]->mHal.drvState.yuv.shift = 1; mAlloc[idx]->mHal.drvState.yuv.step = ycbcr.chroma_step; mAlloc[idx]->mHal.drvState.lodCount = 3; } else if (mSlots[slot].mGraphicBuffer->getPixelFormat() == HAL_PIXEL_FORMAT_YV12) { // For YV12, the data layout is Y, followed by Cr, followed by Cb; // for YCbCr_420_888, it's Y, followed by Cb, followed by Cr. // RenderScript assumes lod[0] is Y, lod[1] is Cb, and lod[2] is Cr. const int cWidth = yWidth / 2; const int cHeight = yHeight / 2; mAlloc[idx]->mHal.drvState.lod[1].dimX = cWidth; mAlloc[idx]->mHal.drvState.lod[1].dimY = cHeight; mAlloc[idx]->mHal.drvState.lod[2].dimX = cWidth; mAlloc[idx]->mHal.drvState.lod[2].dimY = cHeight; size_t yStride = rsRound(yWidth * mAlloc[idx]->mHal.state.type->getElementSizeBytes(), 16); size_t cStride = rsRound(yStride >> 1, 16); uint8_t *yPtr = (uint8_t *)mAlloc[idx]->mHal.drvState.lod[0].mallocPtr; uint8_t *crPtr = yPtr + yStride * yHeight; uint8_t *cbPtr = crPtr + cStride * cHeight; mAlloc[idx]->mHal.drvState.lod[1].mallocPtr = cbPtr; mAlloc[idx]->mHal.drvState.lod[2].mallocPtr = crPtr; mAlloc[idx]->mHal.drvState.lod[0].stride = yStride; mAlloc[idx]->mHal.drvState.lod[1].stride = cStride; mAlloc[idx]->mHal.drvState.lod[2].stride = cStride; mAlloc[idx]->mHal.drvState.yuv.shift = 1; mAlloc[idx]->mHal.drvState.yuv.step = 1; mAlloc[idx]->mHal.drvState.lodCount = 3; } else { ALOGD("Unrecognized format: %d", mSlots[slot].mGraphicBuffer->getPixelFormat()); } } return OK; } status_t GrallocConsumer::unlockBuffer(uint32_t idx) { Mutex::Autolock _l(mMutex); return releaseAcquiredBufferLocked(idx); } status_t GrallocConsumer::releaseAcquiredBufferLocked(uint32_t idx) { status_t err; if (idx >= mNumAlloc) { ALOGE("Invalid buffer index: %d", idx); return BAD_VALUE; } if (mAcquiredBuffer[idx].mGraphicBuffer == nullptr) { return OK; } err = mAcquiredBuffer[idx].mGraphicBuffer->unlock(); if (err != OK) { ALOGE("%s: Unable to unlock graphic buffer", __FUNCTION__); return err; } int buf = mAcquiredBuffer[idx].mSlot; // release the buffer if it hasn't already been freed by the BufferQueue. // This can happen, for example, when the producer of this buffer // disconnected after this buffer was acquired. if (CC_LIKELY(mAcquiredBuffer[idx].mGraphicBuffer == mSlots[buf].mGraphicBuffer)) { releaseBufferLocked( buf, mAcquiredBuffer[idx].mGraphicBuffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); } mAcquiredBuffer[idx].mSlot = BufferQueue::INVALID_BUFFER_SLOT; mAcquiredBuffer[idx].mBufferPointer = nullptr; mAcquiredBuffer[idx].mGraphicBuffer.clear(); return OK; } uint32_t GrallocConsumer::getNextAvailableIdx(Allocation *a) { for (uint32_t i = 0; i < mNumAlloc; i++) { if (isIdxUsed[i] == false) { mAlloc[i] = a; isIdxUsed[i] = true; return i; } } return mNumAlloc; } bool GrallocConsumer::releaseIdx(uint32_t idx) { if (idx >= mNumAlloc) { ALOGE("Invalid buffer index: %d", idx); return false; } if (isIdxUsed[idx] == false) { ALOGV("Buffer index already released: %d", idx); return true; } status_t err; err = unlockBuffer(idx); if (err != OK) { ALOGE("Unable to unlock graphic buffer"); return false; } mAlloc[idx] = nullptr; isIdxUsed[idx] = false; return true; } } // namespace renderscript } // namespace android