/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <stdlib.h> #include <stdio.h> //#include <string.h> #include <unistd.h> //#include <sys/time.h> #include <SLES/OpenSLES.h> #include <SLES/OpenSLES_Android.h> //#define TEST_DISPLAY_FIRST_BUFFER_ITEM //#define TEST_CLEAR //#define TEST_PTS #define MAX_NUMBER_INTERFACES 2 #define PREFETCHEVENT_ERROR_CANDIDATE \ (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE) #define NB_BUFFERS 16 #define MPEG2_TS_BLOCK_SIZE 188 #define BUFFER_SIZE (20*MPEG2_TS_BLOCK_SIZE) #define DISCONTINUITY_MAGIC 1977 /* Where we store the data to play */ char dataCache[BUFFER_SIZE * NB_BUFFERS]; /* From where we read the data to play */ FILE *file; /* Has the app reached the end of the file */ bool reachedEof = false; /* Special discontinuity buffer context */ int myDiscBufferContext = DISCONTINUITY_MAGIC; /* structure to store my discontinuity with PTS command */ typedef struct { SLuint32 discKey; // identifies the item SLuint32 discSize; SLAuint64 discPts; } DiscPts; //----------------------------------------------------------------- /* Exits the application if an error is encountered */ #define CheckErr(x) ExitOnErrorFunc(x,__LINE__) void ExitOnErrorFunc( SLresult result , int line) { if (SL_RESULT_SUCCESS != result) { fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line); exit(EXIT_FAILURE); } } bool prefetchError = false; //----------------------------------------------------------------- /* AndroidBufferQueueItf callback for an audio player */ SLresult AndroidBufferQueueCallback( SLAndroidBufferQueueItf caller, void *pCallbackContext __unused, /* input */ void *pBufferContext, /* input */ void *pBufferData __unused, /* input */ SLuint32 dataSize __unused, /* input */ SLuint32 dataUsed __unused, /* input */ const SLAndroidBufferItem *pItems __unused, /* input */ SLuint32 itemsLength __unused /* input */) { // assert(BUFFER_SIZE <= dataSize); //-------------------------------------------------------------------------------- // this section is for testing only, this is NOT an example of how to use the API // to play a .ts file, but rather shows more ways to exercise the API //-------------------------------------------------------------------------------- SLAndroidBufferQueueState state; (*caller)->GetState(caller, &state); //fprintf(stdout, "ABQ state count=%lu, index=%lu\n", state.count, state.index); // just to test, clear the queue to see what happens if (state.index == 500) { #ifdef TEST_CLEAR (*caller)->Clear(caller); // we've cleared the queue, and have introduced a discontinuity, so signal it SLAndroidBufferItem msgDiscontinuity; msgDiscontinuity.itemKey = SL_ANDROID_ITEMKEY_DISCONTINUITY; msgDiscontinuity.itemSize = 0; // message has no parameters, so the total size of the message is the size of the key // plus the size if itemSize, both SLuint32 (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/, NULL /*pData*/, 0 /*dataLength*/, &msgDiscontinuity /*pMsg*/, sizeof(SLuint32)*2 /*msgLength*/); // we've cleared the queue, it's now empty: let's rebuffer a bit so playback doesn't starve size_t nbRead = fread((void*)dataCache, 1, BUFFER_SIZE*(NB_BUFFERS/2), file); if (nbRead == BUFFER_SIZE*(NB_BUFFERS/2)) { for (int i=0 ; i < NB_BUFFERS/2 ; i++) { SLresult res = (*caller)->Enqueue(caller, NULL /*pBufferContext*/, dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0); CheckErr(res); } } #endif #ifdef TEST_PTS DiscPts msgDiscontinuity = { SL_ANDROID_ITEMKEY_DISCONTINUITY, sizeof(SLAuint64), 15*90*1000 /*15s in 90kHz clock */ }; // enqueue discontinuity message with our PTS (*caller)->Enqueue(caller, (void*)&myDiscBufferContext /*pBufferContext*/, NULL /*pData*/, 0 /*dataLength*/, (SLAndroidBufferItem*)&msgDiscontinuity, sizeof(DiscPts) ); fprintf(stdout, "rendering will resume at 15s mark"); #endif return SL_RESULT_SUCCESS; } //-------------------------------------------------------------------------------- // end of test only section //-------------------------------------------------------------------------------- else { #ifdef TEST_DISPLAY_FIRST_BUFFER_ITEM // display item data (only parsing first item) if (itemsLength !=0) { fprintf(stdout, "item key=0x%lx size=%lu data=0x%lx\n", pItems->itemKey, pItems->itemSize, *((SLuint32*)&pItems->itemData)); } #endif // pBufferData can be null if the last consumed buffer contained only a command // just like we do for signalling DISCONTINUITY (above) or EOS (below) if ((pBufferContext != NULL) && (*((int*)pBufferContext) == DISCONTINUITY_MAGIC)) { fprintf(stdout, "Successfully detected my discontinuity buffer having been consumed\n"); } if (pBufferData != NULL) { size_t nbRead = fread((void*)pBufferData, 1, BUFFER_SIZE, file); if (nbRead > 0) { (*caller)->Enqueue(caller, NULL /*pBufferContext*/, pBufferData /*pData*/, nbRead /*dataLength*/, NULL /*pMsg*/, 0 /*msgLength*/); } else if (!reachedEof) { // signal EOS SLAndroidBufferItem msgEos; msgEos.itemKey = SL_ANDROID_ITEMKEY_EOS; msgEos.itemSize = 0; // EOS message has no parameters, so the total size of the message is the size of // the key plus the size if itemSize, both SLuint32 (*caller)->Enqueue(caller, NULL /*pBufferContext*/, NULL /*pData*/, 0 /*dataLength*/, &msgEos /*pMsg*/, sizeof(SLuint32)*2 /*msgLength*/); reachedEof = true; } } return SL_RESULT_SUCCESS; } } //----------------------------------------------------------------- /* Play some music from a URI */ void TestPlayStream( SLObjectItf sl, const char* path) { SLEngineItf EngineItf; SLint32 numOutputs = 0; SLuint32 deviceID = 0; SLresult res; SLDataSource audioSource; SLDataLocator_AndroidBufferQueue streamLocator; SLDataFormat_MIME mime; SLDataSink audioSink; SLDataLocator_OutputMix locator_outputmix; SLObjectItf player; SLPlayItf playItf; SLVolumeItf volItf; SLAndroidBufferQueueItf abqItf; SLObjectItf OutputMix; SLboolean required[MAX_NUMBER_INTERFACES]; SLInterfaceID iidArray[MAX_NUMBER_INTERFACES]; int playTimeInSec = 60; file = fopen(path, "rb"); /* Get the SL Engine Interface which is implicit */ res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf); CheckErr(res); /* Initialize arrays required[] and iidArray[] */ for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) { required[i] = SL_BOOLEAN_FALSE; iidArray[i] = SL_IID_NULL; } // Set arrays required[] and iidArray[] for VOLUME and PREFETCHSTATUS interface required[0] = SL_BOOLEAN_TRUE; iidArray[0] = SL_IID_VOLUME; required[1] = SL_BOOLEAN_TRUE; iidArray[1] = SL_IID_ANDROIDBUFFERQUEUESOURCE; // Create Output Mix object to be used by player res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0, iidArray, required); CheckErr(res); // Realizing the Output Mix object in synchronous mode. res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE); CheckErr(res); /* Setup the data source structure for the URI */ streamLocator.locatorType = SL_DATALOCATOR_ANDROIDBUFFERQUEUE; streamLocator.numBuffers = NB_BUFFERS; mime.formatType = SL_DATAFORMAT_MIME; mime.mimeType = (SLchar *) "video/mp2ts";//(SLchar*)NULL; mime.containerType = SL_CONTAINERTYPE_MPEG_TS; audioSource.pFormat = (void *)&mime; audioSource.pLocator = (void *)&streamLocator; /* Setup the data sink structure */ locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; locator_outputmix.outputMix = OutputMix; audioSink.pLocator = (void *)&locator_outputmix; audioSink.pFormat = NULL; /* Create the audio player */ res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, MAX_NUMBER_INTERFACES, iidArray, required); CheckErr(res); /* Realizing the player in synchronous mode. */ res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res); fprintf(stdout, "URI example: after Realize\n"); /* Get interfaces */ res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); CheckErr(res); res = (*player)->GetInterface(player, SL_IID_VOLUME, (void*)&volItf); CheckErr(res); res = (*player)->GetInterface(player, SL_IID_ANDROIDBUFFERQUEUESOURCE, (void*)&abqItf); CheckErr(res); res = (*abqItf)->RegisterCallback(abqItf, AndroidBufferQueueCallback, // context is not used in the example, but can be used to track who registered // the buffer queue callback NULL /*pContext*/); CheckErr(res); res = (*abqItf)->SetCallbackEventsMask(abqItf, SL_ANDROIDBUFFERQUEUEEVENT_PROCESSED); CheckErr(res); /* Display duration */ SLmillisecond durationInMsec = SL_TIME_UNKNOWN; res = (*playItf)->GetDuration(playItf, &durationInMsec); CheckErr(res); if (durationInMsec == SL_TIME_UNKNOWN) { fprintf(stdout, "Content duration is unknown (before starting to prefetch)\n"); } else { fprintf(stdout, "Content duration is %u ms (before starting to prefetch)\n", durationInMsec); } /* Set the player volume */ res = (*volItf)->SetVolumeLevel( volItf, 0);//-300); CheckErr(res); /* Play the URI */ /* first cause the player to prefetch the data */ fprintf(stdout, "Before set to PAUSED\n"); res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); fprintf(stdout, "After set to PAUSED\n"); CheckErr(res); /* Fill our cache */ if (fread(dataCache, 1, BUFFER_SIZE * NB_BUFFERS, file) <= 0) { fprintf(stderr, "Error filling cache, exiting\n"); goto destroyRes; } /* Enqueue the content of our cache before starting to play, * we don't want to starve the player */ for (int i=0 ; i < NB_BUFFERS ; i++) { res = (*abqItf)->Enqueue(abqItf, NULL /*pBufferContext*/, dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0); CheckErr(res); } #if 0 // used to test ABQ starving where only one buffer is enqueued before playback /* Fill our cache */ if (fread(dataCache, 1, BUFFER_SIZE * 1, file) <= 0) { fprintf(stderr, "Error filling cache, exiting\n"); goto destroyRes; } /* Enqueue the content of our cache before starting to play, * we don't want to starve the player */ for (int i=0 ; i < 1 ; i++) { res = (*abqItf)->Enqueue(abqItf, dataCache + i*BUFFER_SIZE, BUFFER_SIZE, NULL, 0); CheckErr(res); } #endif /* wait until there's data to play */ //SLpermille fillLevel = 0; /* SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW; SLuint32 timeOutIndex = 2; while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) && !prefetchError) { usleep(1 * 1000 * 1000); // 1s //(*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus); timeOutIndex--; } if (timeOutIndex == 0 || prefetchError) { fprintf(stderr, "We\'re done waiting, failed to prefetch data in time, exiting\n"); goto destroyRes; } */ /* Display duration again, */ /* res = (*playItf)->GetDuration(playItf, &durationInMsec); CheckErr(res); if (durationInMsec == SL_TIME_UNKNOWN) { fprintf(stdout, "Content duration is unknown (after prefetch completed)\n"); } else { fprintf(stdout, "Content duration is %lu ms (after prefetch completed)\n", durationInMsec); } */ fprintf(stdout, "URI example: starting to play\n"); res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res); /* Wait as long as the duration of the content before stopping */ fprintf(stdout, "Letting playback go on for %d sec\n", playTimeInSec); usleep(playTimeInSec /*s*/ * 1000 * 1000); /* Make sure player is stopped */ fprintf(stdout, "URI example: stopping playback\n"); res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res); fprintf(stdout, "sleeping to verify playback stopped\n"); usleep(2 /*s*/ * 1000 * 1000); destroyRes: /* Destroy the player */ (*player)->Destroy(player); /* Destroy Output Mix object */ (*OutputMix)->Destroy(OutputMix); fclose(file); } //----------------------------------------------------------------- int main(int argc, char* const argv[]) { SLresult res; SLObjectItf sl; fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf, SLAndroidBufferQueue \n", argv[0]); fprintf(stdout, "and AudioPlayer with SL_DATALOCATOR_ANDROIDBUFFERQUEUE source / OutputMix " "sink\n"); fprintf(stdout, "Plays a sound and stops after its reported duration\n\n"); if (argc != 2) { fprintf(stdout, "Usage: %s path.ts\n", argv[0]); exit(EXIT_FAILURE); } SLEngineOption EngineOption[] = { {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}}; res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); CheckErr(res); /* Realizing the SL Engine in synchronous mode. */ res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE); CheckErr(res); TestPlayStream(sl, argv[1]); /* Shutdown OpenSL ES */ (*sl)->Destroy(sl); return EXIT_SUCCESS; }