/* * Copyright (C) 2010 The Android Open Source Project * Copyright (C) 2012-2014, The Linux Foundation. All rights reserved. * * Not a Contribution, Apache license notifications and license are retained * for attribution purposes only. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <fcntl.h> #include <errno.h> #include <cutils/log.h> #include <utils/Trace.h> #include <overlayWriteback.h> #include "hwc_utils.h" #include "hwc_fbupdate.h" #include "hwc_mdpcomp.h" #include "hwc_dump_layers.h" #include "hwc_copybit.h" #include "hwc_virtual.h" #define HWCVIRTUAL_LOG 0 using namespace qhwc; using namespace overlay; HWCVirtualBase* HWCVirtualBase::getObject(bool isVDSEnabled) { if(isVDSEnabled) { ALOGD_IF(HWCVIRTUAL_LOG, "%s: VDS is enabled for Virtual display", __FUNCTION__); return new HWCVirtualVDS(); } else { ALOGD_IF(HWCVIRTUAL_LOG, "%s: V4L2 is enabled for Virtual display", __FUNCTION__); return new HWCVirtualV4L2(); } } void HWCVirtualVDS::init(hwc_context_t *ctx) { const int dpy = HWC_DISPLAY_VIRTUAL; ctx->mFBUpdate[dpy] = IFBUpdate::getObject(ctx, dpy); ctx->mMDPComp[dpy] = MDPComp::getObject(ctx, dpy); if(ctx->mFBUpdate[dpy]) ctx->mFBUpdate[dpy]->reset(); if(ctx->mMDPComp[dpy]) ctx->mMDPComp[dpy]->reset(); } void HWCVirtualVDS::destroy(hwc_context_t *ctx, size_t /*numDisplays*/, hwc_display_contents_1_t** displays) { int dpy = HWC_DISPLAY_VIRTUAL; //Cleanup virtual display objs, since there is no explicit disconnect if(ctx->dpyAttr[dpy].connected && (displays[dpy] == NULL)) { ctx->dpyAttr[dpy].connected = false; ctx->dpyAttr[dpy].isPause = false; if(ctx->mFBUpdate[dpy]) { delete ctx->mFBUpdate[dpy]; ctx->mFBUpdate[dpy] = NULL; } if(ctx->mMDPComp[dpy]) { delete ctx->mMDPComp[dpy]; ctx->mMDPComp[dpy] = NULL; } // We reset the WB session to non-secure when the virtual display // has been disconnected. if(!Writeback::getInstance()->setSecure(false)) { ALOGE("Failure while attempting to reset WB session."); } ctx->mWfdSyncLock.lock(); ctx->mWfdSyncLock.signal(); ctx->mWfdSyncLock.unlock(); } } int HWCVirtualVDS::prepare(hwc_composer_device_1 *dev, hwc_display_contents_1_t *list) { ATRACE_CALL(); //XXX: Fix when framework support is added hwc_context_t* ctx = (hwc_context_t*)(dev); const int dpy = HWC_DISPLAY_VIRTUAL; if (list && list->outbuf && list->numHwLayers > 0) { reset_layer_prop(ctx, dpy, (int)list->numHwLayers - 1); uint32_t last = (uint32_t)list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; int fbWidth = 0, fbHeight = 0; getLayerResolution(fbLayer, fbWidth, fbHeight); ctx->dpyAttr[dpy].xres = fbWidth; ctx->dpyAttr[dpy].yres = fbHeight; if(ctx->dpyAttr[dpy].connected == false) { ctx->dpyAttr[dpy].connected = true; ctx->dpyAttr[dpy].isPause = false; // We set the vsync period to the primary refresh rate, leaving // it up to the consumer to decide how fast to consume frames. ctx->dpyAttr[dpy].vsync_period = ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period; init(ctx); // Do a padding round so that primary can free up a pipe for virtual // The virtual composition falls back to GPU for this frame ctx->isPaddingRound = true; } if(!ctx->dpyAttr[dpy].isPause) { ctx->dpyAttr[dpy].isConfiguring = false; ctx->dpyAttr[dpy].fd = Writeback::getInstance()->getFbFd(); private_handle_t *ohnd = (private_handle_t *)list->outbuf; Writeback::getInstance()->configureDpyInfo(ohnd->width, ohnd->height); setListStats(ctx, list, dpy); if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { const int fbZ = 0; if(not ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ)) { ctx->mOverlay->clear(dpy); ctx->mLayerRotMap[dpy]->clear(); } } } else { /* Virtual Display is in Pause state. * Mark all application layers as OVERLAY so that * GPU will not compose. */ for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) { hwc_layer_1_t *layer = &list->hwLayers[i]; layer->compositionType = HWC_OVERLAY; } } } return 0; } int HWCVirtualVDS::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { ATRACE_CALL(); int ret = 0; const int dpy = HWC_DISPLAY_VIRTUAL; if (list && list->outbuf && list->numHwLayers > 0) { uint32_t last = (uint32_t)list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; if(ctx->dpyAttr[dpy].connected && (!ctx->dpyAttr[dpy].isPause)) { private_handle_t *ohnd = (private_handle_t *)list->outbuf; int format = ohnd->format; if (format == HAL_PIXEL_FORMAT_RGBA_8888) format = HAL_PIXEL_FORMAT_RGBX_8888; Writeback::getInstance()->setOutputFormat( utils::getMdpFormat(format)); // Configure WB as secure if the output buffer handle is secure. if(isSecureBuffer(ohnd)){ if(! Writeback::getInstance()->setSecure(true)) { ALOGE("Failed to set WB as secure for virtual display"); return false; } } int fd = -1; //FenceFD from the Copybit hwc_sync(ctx, list, dpy, fd); if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { ALOGE("%s: MDPComp draw failed", __FUNCTION__); ret = -1; } // We need an FB layer handle check to cater for this usecase: // Video is playing in landscape on primary, then launch // ScreenRecord app. // In this scenario, the first VDS draw call will have HWC // composition and VDS does nit involve GPU to get eglSwapBuffer // to get valid fb handle. if (fbLayer->handle && !ctx->mFBUpdate[dpy]->draw(ctx, (private_handle_t *)fbLayer->handle)) { ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); ret = -1; } Writeback::getInstance()->queueBuffer(ohnd->fd, (uint32_t)ohnd->offset); if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { ALOGE("%s: display commit fail!", __FUNCTION__); ret = -1; } } else if(list->outbufAcquireFenceFd >= 0) { //If we dont handle the frame, set retireFenceFd to outbufFenceFd, //which will make sure, the framework waits on it and closes it. //The other way is to wait on outbufFenceFd ourselves, close it and //set retireFenceFd to -1. Since we want hwc to be async, choosing //the former. //Also dup because, the closeAcquireFds() will close the outbufFence list->retireFenceFd = dup(list->outbufAcquireFenceFd); } } closeAcquireFds(list); return ret; } void HWCVirtualVDS::pause(hwc_context_t* ctx, int dpy) { { Locker::Autolock _l(ctx->mDrawLock); ctx->dpyAttr[dpy].isActive = true; ctx->dpyAttr[dpy].isPause = true; ctx->proc->invalidate(ctx->proc); } usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period * 2 / 1000); return; } void HWCVirtualVDS::resume(hwc_context_t* ctx, int dpy) { { Locker::Autolock _l(ctx->mDrawLock); ctx->dpyAttr[dpy].isConfiguring = true; ctx->dpyAttr[dpy].isActive = true; ctx->proc->invalidate(ctx->proc); } usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period * 2 / 1000); //At this point external has all the pipes it would need. { Locker::Autolock _l(ctx->mDrawLock); ctx->dpyAttr[dpy].isPause = false; ctx->proc->invalidate(ctx->proc); } return; } /* Implementation for HWCVirtualV4L2 class */ int HWCVirtualV4L2::prepare(hwc_composer_device_1 *dev, hwc_display_contents_1_t *list) { ATRACE_CALL(); hwc_context_t* ctx = (hwc_context_t*)(dev); const int dpy = HWC_DISPLAY_VIRTUAL; if (LIKELY(list && list->numHwLayers > 1) && ctx->dpyAttr[dpy].isActive && ctx->dpyAttr[dpy].connected && canUseMDPforVirtualDisplay(ctx,list)) { reset_layer_prop(ctx, dpy, (int)list->numHwLayers - 1); if(!ctx->dpyAttr[dpy].isPause) { ctx->dpyAttr[dpy].isConfiguring = false; setListStats(ctx, list, dpy); if(ctx->mMDPComp[dpy]->prepare(ctx, list) < 0) { const int fbZ = 0; if(not ctx->mFBUpdate[dpy]->prepareAndValidate(ctx, list, fbZ)) { ctx->mOverlay->clear(dpy); ctx->mLayerRotMap[dpy]->clear(); } } } else { /* Virtual Display is in Pause state. * Mark all application layers as OVERLAY so that * GPU will not compose. */ for(size_t i = 0 ;i < (size_t)(list->numHwLayers - 1); i++) { hwc_layer_1_t *layer = &list->hwLayers[i]; layer->compositionType = HWC_OVERLAY; } } } return 0; } int HWCVirtualV4L2::set(hwc_context_t *ctx, hwc_display_contents_1_t *list) { ATRACE_CALL(); int ret = 0; const int dpy = HWC_DISPLAY_VIRTUAL; if (LIKELY(list) && ctx->dpyAttr[dpy].isActive && ctx->dpyAttr[dpy].connected && (!ctx->dpyAttr[dpy].isPause) && canUseMDPforVirtualDisplay(ctx,list)) { uint32_t last = (uint32_t)list->numHwLayers - 1; hwc_layer_1_t *fbLayer = &list->hwLayers[last]; int fd = -1; //FenceFD from the Copybit(valid in async mode) bool copybitDone = false; if(ctx->mCopyBit[dpy]) copybitDone = ctx->mCopyBit[dpy]->draw(ctx, list, dpy, &fd); if(list->numHwLayers > 1) hwc_sync(ctx, list, dpy, fd); // Dump the layers for virtual if(ctx->mHwcDebug[dpy]) ctx->mHwcDebug[dpy]->dumpLayers(list); if (!ctx->mMDPComp[dpy]->draw(ctx, list)) { ALOGE("%s: MDPComp draw failed", __FUNCTION__); ret = -1; } int extOnlyLayerIndex = ctx->listStats[dpy].extOnlyLayerIndex; private_handle_t *hnd = (private_handle_t *)fbLayer->handle; if(extOnlyLayerIndex!= -1) { hwc_layer_1_t *extLayer = &list->hwLayers[extOnlyLayerIndex]; hnd = (private_handle_t *)extLayer->handle; } else if(copybitDone) { hnd = ctx->mCopyBit[dpy]->getCurrentRenderBuffer(); } if(hnd && !isYuvBuffer(hnd)) { if (!ctx->mFBUpdate[dpy]->draw(ctx, hnd)) { ALOGE("%s: FBUpdate::draw fail!", __FUNCTION__); ret = -1; } } if(!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { ALOGE("%s: display commit fail for %d dpy!", __FUNCTION__, dpy); ret = -1; } } closeAcquireFds(list); if (list && list->outbuf && (list->retireFenceFd < 0) ) { // SF assumes HWC waits for the acquire fence and returns a new fence // that signals when we're done. Since we don't wait, and also don't // touch the buffer, we can just handle the acquire fence back to SF // as the retire fence. list->retireFenceFd = list->outbufAcquireFenceFd; } return ret; } void HWCVirtualV4L2::pause(hwc_context_t* ctx, int dpy) { { Locker::Autolock _l(ctx->mDrawLock); ctx->dpyAttr[dpy].isActive = true; ctx->dpyAttr[dpy].isPause = true; ctx->proc->invalidate(ctx->proc); } usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period * 2 / 1000); // At this point all the pipes used by External have been // marked as UNSET. { Locker::Autolock _l(ctx->mDrawLock); // Perform commit to unstage the pipes. if (!Overlay::displayCommit(ctx->dpyAttr[dpy].fd)) { ALOGE("%s: display commit fail! for %d dpy", __FUNCTION__, dpy); } } return; } void HWCVirtualV4L2::resume(hwc_context_t* ctx, int dpy){ //Treat Resume as Online event //Since external didnt have any pipes, force primary to give up //its pipes; we don't allow inter-mixer pipe transfers. { Locker::Autolock _l(ctx->mDrawLock); // A dynamic resolution change (DRC) can be made for a WiFi // display. In order to support the resolution change, we // need to reconfigure the corresponding display attributes. // Since DRC is only on WiFi display, we only need to call // configure() on the VirtualDisplay device. //TODO: clean up if(dpy == HWC_DISPLAY_VIRTUAL) ctx->mVirtualDisplay->configure(); ctx->dpyAttr[dpy].isConfiguring = true; ctx->dpyAttr[dpy].isActive = true; ctx->proc->invalidate(ctx->proc); } usleep(ctx->dpyAttr[HWC_DISPLAY_PRIMARY].vsync_period * 2 / 1000); //At this point external has all the pipes it would need. { Locker::Autolock _l(ctx->mDrawLock); ctx->dpyAttr[dpy].isPause = false; ctx->proc->invalidate(ctx->proc); } return; }