#ifndef _H_MSM_VPU_H_ #define _H_MSM_VPU_H_ #include <linux/videodev2.h> /* * V 4 L 2 E X T E N S I O N S B Y V P U */ /* * v4l2_buffer: * * VPU uses standard V4L2 buffer flags, and defines some custom * flags (used in v4l2_buffer.flags field): * V4L2_QCOM_BUF_FLAG_EOS: buffer flag indicating end of stream * V4L2_BUF_FLAG_CDS_ENABLE: buffer flag to enable chroma down-sampling */ #define V4L2_BUF_FLAG_CDS_ENABLE 0x10000000 /* * VPU uses multi-plane v4l2_buffer in the following manner: * each plane can be a separate ION buffer, or all planes are from the * same ION buffer (under this case all planes have the same fd, but different * offset). * * For struct v4l2_plane * fd: ION fd representing the ION buffer this plane is from * reserved[0]: offset of this plane from the start of the ION buffer in * bytes. Needed when all planes are from the same ION buffer. */ #define V4L2_PLANE_MEM_OFFSET 0 /* * struct v4l2_format: * always use v4l2_pix_format_mplane, even when there is only one plane * * v4l2_pix_format_mplane: * * VPU uses v4l2_pix_format_mplane for pixel format configuration * The following members of this structure is either extended or changed: * pixelformat: extended, a few more private formats added * colorspace: possible values are enum vpu_colorspace * field: when it is V4L2_FIELD_ALTERNATE, flags from vpu format extension * specifies which field first. * reserved[]: VPU format extension. struct v4l2_format_vpu_extension */ enum vpu_colorspace { VPU_CS_MIN = 0, /* RGB with full range*/ VPU_CS_RGB_FULL = 1, /* RGB with limited range*/ VPU_CS_RGB_LIMITED = 2, /* REC 601 with full range */ VPU_CS_REC601_FULL = 3, /* REC 601 with limited range */ VPU_CS_REC601_LIMITED = 4, /* REC 709 with full range */ VPU_CS_REC709_FULL = 5, /* REC 709 with limited range */ VPU_CS_REC709_LIMITED = 6, /* SMPTE 240 with full range */ VPU_CS_SMPTE240_FULL = 7, /* SMPTE 240 with limited range */ VPU_CS_SMPTE240_LIMITED = 8, VPU_CS_MAX = 9, }; #define VPU_FMT_EXT_FLAG_BT 1 /* bottom field first */ #define VPU_FMT_EXT_FLAG_TB 2 /* top field first */ #define VPU_FMT_EXT_FLAG_3D 4 /* 3D format */ struct v4l2_format_vpu_extension { __u8 flag; __u8 gap_in_lines; }; /* * Supported pixel formats: * * VPU supported pixel format fourcc codes (use in s_fmt pixelformat field). * Can be enumerated using VIDIOC_ENUM_FMT * * Standard V4L2 formats, defined in videodev2.h : * * V4L2_PIX_FMT_RGB24 24 bit RGB-8-8-8 * V4L2_PIX_FMT_RGB32 32 bit XRGB-8-8-8-8 * V4L2_PIX_FMT_BGR24 24 bit BGR-8-8-8 * V4L2_PIX_FMT_BGR32 32 bit BGRX-8-8-8-8 * * V4L2_PIX_FMT_NV12 12 bit YUV 4:2:0 semi-planar NV12 * V4L2_PIX_FMT_NV21 12 bit YUV 4:2:0 semi-planar NV21 * V4L2_PIX_FMT_YUYV 16 bit YUYV 4:2:2 interleaved * V4L2_PIX_FMT_YVYU 16 bit YVYU 4:2:2 interleaved * V4L2_PIX_FMT_UYVY 16 bit UYVY 4:2:2 interleaved * V4L2_PIX_FMT_VYUY 16 bit VYUY 4:2:2 interleaved * * * Private VPU formats, defined here : * * V4L2_PIX_FMT_XRGB2 32 bit XRGB-2-10-10-10 * V4L2_PIX_FMT_XBGR2 32 bit XBGR-2-10-10-10 * * V4L2_PIX_FMT_YUYV10 24 bit YUYV 4:2:2 10 bit per component loose * V4L2_PIX_FMT_YUV8 24 bit YUV 4:4:4 8 bit per component * V4L2_PIX_FMT_YUV10 32 bit YUV 4:4:4 10 bit per component loose * V4L2_PIX_FMT_YUYV10BWC 10 bit YUYV 4:2:2 compressed, for output only */ #define V4L2_PIX_FMT_XRGB2 v4l2_fourcc('X', 'R', 'G', '2') #define V4L2_PIX_FMT_XBGR2 v4l2_fourcc('X', 'B', 'G', '2') #define V4L2_PIX_FMT_YUYV10 v4l2_fourcc('Y', 'U', 'Y', 'L') #define V4L2_PIX_FMT_YUV8 v4l2_fourcc('Y', 'U', 'V', '8') #define V4L2_PIX_FMT_YUV10 v4l2_fourcc('Y', 'U', 'V', 'L') #define V4L2_PIX_FMT_YUYV10BWC v4l2_fourcc('Y', 'B', 'W', 'C') /* * VIDIOC_S_INPUT/VIDIOC_S_OUTPUT * * The single integer passed by these commands specifies port type in the * lower 16 bits, and pipe bit mask in the higher 16 bits. */ /* input / output types */ #define VPU_INPUT_TYPE_HOST 0 #define VPU_INPUT_TYPE_VCAP 1 #define VPU_OUTPUT_TYPE_HOST 0 #define VPU_OUTPUT_TYPE_DISPLAY 1 /* input / output pipe bit fields */ #define VPU_PIPE_VCAP0 (1 << 16) #define VPU_PIPE_VCAP1 (1 << 17) #define VPU_PIPE_DISPLAY0 (1 << 18) #define VPU_PIPE_DISPLAY1 (1 << 19) #define VPU_PIPE_DISPLAY2 (1 << 20) #define VPU_PIPE_DISPLAY3 (1 << 21) /* * V P U E V E N T S : I D s A N D D A T A P A Y L O A D S */ /* * Event ID: set in type field of struct v4l2_event * payload: returned in u.data array of struct v4l2_event * * * VPU_EVENT_FLUSH_DONE: Done flushing buffers after VPU_FLUSH_BUFS ioctl * payload data: enum v4l2_buf_type (buffer type of flushed port) * * VPU_EVENT_ACTIVE_REGION_CHANGED: New Active Region Detected * payload data: struct v4l2_rect (new active region rectangle) * * VPU_EVENT_SESSION_TIMESTAMP: New Session timestamp * payload data: vpu_frame_timestamp_info * * VPU_EVENT_SESSION_CREATED: New session has been created * payload data: int (number of the attached session) * * VPU_EVENT_SESSION_FREED: Session is detached and free * payload data: int (number of the detached session) * * VPU_EVENT_SESSION_CLIENT_EXITED: Indicates that clients of current * session have exited. * payload data: int (number of all remaining clients for this session) * * VPU_EVENT_HW_ERROR: a hardware error occurred in VPU * payload data: NULL * * VPU_EVENT_INVALID_CONFIG: invalid VPU session configuration * payload data: NULL * * VPU_EVENT_FAILED_SESSION_STREAMING: Failed to stream session * payload data: NULL */ #define VPU_PRIVATE_EVENT_BASE (V4L2_EVENT_PRIVATE_START + 6 * 1000) enum VPU_PRIVATE_EVENT { VPU_EVENT_START = VPU_PRIVATE_EVENT_BASE, VPU_EVENT_FLUSH_DONE = VPU_EVENT_START + 1, VPU_EVENT_ACTIVE_REGION_CHANGED = VPU_EVENT_START + 2, VPU_EVENT_SESSION_TIMESTAMP = VPU_EVENT_START + 3, VPU_EVENT_SESSION_CREATED = VPU_EVENT_START + 4, VPU_EVENT_SESSION_FREED = VPU_EVENT_START + 5, VPU_EVENT_SESSION_CLIENT_EXITED = VPU_EVENT_START + 6, VPU_EVENT_HW_ERROR = VPU_EVENT_START + 11, VPU_EVENT_INVALID_CONFIG = VPU_EVENT_START + 12, VPU_EVENT_FAILED_SESSION_STREAMING = VPU_EVENT_START + 13, VPU_EVENT_END }; /* * V P U CO N T R O L S : S T R U C T S A N D I D s * * Controls are video processing parameters */ /* * Standard VPU Controls */ struct vpu_ctrl_standard { __u32 enable; /* boolean: 0=disable, else=enable */ __s32 value; }; struct vpu_ctrl_auto_manual { __u32 enable; /* boolean: 0=disable, else=enable */ __u32 auto_mode; /* boolean: 0=manual, else=automatic */ __s32 value; }; struct vpu_ctrl_range_mapping { __u32 enable; /* boolean: 0=disable, else=enable */ __u32 y_range; /* the range mapping set for Y [0, 7] */ __u32 uv_range; /* the range mapping set for UV [0, 7] */ }; #define VPU_ACTIVE_REGION_N_EXCLUSIONS 1 struct vpu_ctrl_active_region_param { __u32 enable; /* boolean: 0=disable, else=enable */ /* number of exclusion regions */ __u32 num_exclusions; /* roi where active region detection is applied */ struct v4l2_rect detection_region; /* roi(s) excluded from active region detection*/ struct v4l2_rect excluded_regions[VPU_ACTIVE_REGION_N_EXCLUSIONS]; }; struct vpu_ctrl_deinterlacing_mode { __u32 field_polarity; __u32 mvp_mode; }; struct vpu_ctrl_hqv { __u32 enable; /* strength control of all sharpening features [0, 100] */ __u32 sharpen_strength; /* strength control of Auto NR feature [0, 100] */ __u32 auto_nr_strength; }; struct vpu_info_frame_timestamp { /* presentation timestamp of the frame */ __u32 pts_low; __u32 pts_high; /* qtimer snapshot */ __u32 qtime_low; __u32 qtime_high; }; struct vpu_control { __u32 control_id; union control_data { __s32 value; struct vpu_ctrl_standard standard; struct vpu_ctrl_auto_manual auto_manual; struct vpu_ctrl_range_mapping range_mapping; struct vpu_ctrl_active_region_param active_region_param; struct v4l2_rect active_region_result; struct vpu_ctrl_deinterlacing_mode deinterlacing_mode; struct vpu_ctrl_hqv hqv; struct vpu_info_frame_timestamp timestamp; __u8 reserved[124]; } data; }; /* * IDs for standard controls (use in control_id field of struct vpu_control) * * VPU_CTRL_NOISE_REDUCTION: noise reduction level, data: auto_manual, * value: [0, 100] (step in increments of 25). * * VPU_CTRL_IMAGE_ENHANCEMENT: image enhancement level, data: auto_manual, * value: [-100, 100] (step in increments of 1). * * VPU_CTRL_ANAMORPHIC_SCALING: anamorphic scaling config, data: standard, * value: [0, 100] (step in increments of 1). * * VPU_CTRL_DIRECTIONAL_INTERPOLATION: directional interpolation config * data: standard, value: [0, 100] (step in increments of 1). * * VPU_CTRL_BACKGROUND_COLOR: , data: value, * value: red[0:7] green[8:15] blue[16:23] alpha[24:31] * * VPU_CTRL_RANGE_MAPPING: Y/UV range mapping, data: range_mapping, * y_range: [0, 7], uv_range: [0, 7] (step in increments of 1). * * VPU_CTRL_DEINTERLACING_MODE: deinterlacing mode, data: deinterlacing_mode, * field_polarity: [0, 2], mvp_mode: [0, 2] (step in increments of 1). * * VPU_CTRL_ACTIVE_REGION_PARAM: active region detection parameters (set only) * data: active_region_param, * * VPU_CTRL_ACTIVE_REGION_RESULT: detected active region roi (get only) * data: active_region_result * * VPU_CTRL_PRIORITY: Session priority, data: value, * value: high 100, normal 50 * * VPU_CTRL_CONTENT_PROTECTION: input content protection status, data: value, * value: secure 1, non-secure 0 * * VPU_CTRL_DISPLAY_REFRESH_RATE: display refresh rate (set only) * data: value (set to __u32 16.16 format) * * VPU_CTRL_HQV: hqv block config, data: hqv, * sharpen_strength: [0, 100] (step in increments of 25), * auto_nr_strength: [0, 100] (step in increments of 1). * * VPU_CTRL_HQV_SHARPEN: , data: value, * sharpen_strength: [0, 100] (step in increments of 1). * * VPU_CTRL_HQV_AUTONR: , data: value, * auto_nr_strength: [0, 100] (step in increments of 1). * * VPU_CTRL_ACE: , data: value * * VPU_CTRL_ACE_BRIGHTNESS: , data: value, * value: [-100, 100] (step in increments of 1). * * VPU_CTRL_ACE_CONTRAST: , data: value, * value: [-100, 100] (step in increments of 1). * * VPU_CTRL_2D3D: , data: value, * value: 1 enabled, 0 disabled * * VPU_CTRL_2D3D_DEPTH: , data: value, * value: [0, 100] (step in increments of 1). * * VPU_CTRL_TIMESTAMP_INFO_MODE: timestamp reporting mode, * data: value specifying how frequent a timestamp reporting info, value * is in frames * * VPU_INFO_TIMESTAMP: timestamp information (get only) * data: struct vpu_frame_timestamp_info * * VPU_CTRL_FRC: enable/disable FRC, data: value, * value: 1 enable, 0 disable * * VPU_CTRL_FRC_MOTION_SMOOTHNESS: , data: value, * value: [0, 100] (step in increments of 1). * * VPU_CTRL_FRC_MOTION_CLEAR: , data: value, * value: [0, 100] (step in increments of 1). * * VPU_CTRL_LATENCY: session latency, data: value in us * * VPU_CTRL_LATENCY_MODE: data: value (ultra low, low, etc.) * * VPU_INFO_STATISTICS: frames dropped, etc (get only), * data: reserved */ #define VPU_CTRL_ID_MIN 0 #define VPU_CTRL_NOISE_REDUCTION 1 #define VPU_CTRL_IMAGE_ENHANCEMENT 2 #define VPU_CTRL_ANAMORPHIC_SCALING 3 #define VPU_CTRL_DIRECTIONAL_INTERPOLATION 4 #define VPU_CTRL_BACKGROUND_COLOR 5 #define VPU_CTRL_RANGE_MAPPING 6 #define VPU_CTRL_DEINTERLACING_MODE 7 #define VPU_CTRL_ACTIVE_REGION_PARAM 8 #define VPU_CTRL_ACTIVE_REGION_RESULT 9 #define VPU_CTRL_PRIORITY 10 #define VPU_CTRL_CONTENT_PROTECTION 11 #define VPU_CTRL_DISPLAY_REFRESH_RATE 12 #define VPU_CTRL_HQV 20 #define VPU_CTRL_HQV_SHARPEN 21 #define VPU_CTRL_HQV_AUTONR 22 #define VPU_CTRL_ACE 23 #define VPU_CTRL_ACE_BRIGHTNESS 24 #define VPU_CTRL_ACE_CONTRAST 25 #define VPU_CTRL_2D3D 26 #define VPU_CTRL_2D3D_DEPTH 27 #define VPU_CTRL_FRC 28 #define VPU_CTRL_FRC_MOTION_SMOOTHNESS 29 #define VPU_CTRL_FRC_MOTION_CLEAR 30 #define VPU_INFO_TIMESTAMP 35 #define VPU_CTRL_TIMESTAMP_INFO_MODE 36 #define VPU_INFO_STATISTICS 37 #define VPU_CTRL_LATENCY 38 #define VPU_CTRL_LATENCY_MODE 39 #define VPU_CTRL_ID_MAX 40 /* * Extended VPU Controls (large data payloads) */ #define VPU_MAX_EXT_DATA_SIZE 720 struct vpu_control_extended { /* * extended control type * 0: system * 1: session */ __u32 type; /* * size and ptr of the data to send * maximum VPU_MAX_EXT_DATA_SIZE bytes */ __u32 data_len; void __user *data_ptr; /* * size and ptr of the buffer to recv data * maximum VPU_MAX_EXT_DATA_SIZE bytes */ __u32 buf_size; void __user *buf_ptr; }; /* * Port specific controls */ struct vpu_control_port { __u32 control_id; __u32 port; /* 0: INPUT, 1: OUTPUT */ union control_port_data { __u32 framerate; } data; }; /* * IDs for port controls (use in control_id field of struct vpu_control_port) * * VPU_CTRL_FPS: set frame rate, data: __u32, 16.16 format */ #define VPU_CTRL_FPS 1000 /* * V P U D E V I C E P R I V A T E I O C T L C O D E S */ /* VPU Session ioctls (deprecated) */ #define VPU_ATTACH_TO_SESSION _IOW('V', (BASE_VIDIOC_PRIVATE + 1), int) /* VPU Session ioctls */ #define VPU_QUERY_SESSIONS _IOR('V', (BASE_VIDIOC_PRIVATE + 0), int) #define VPU_CREATE_SESSION _IOR('V', (BASE_VIDIOC_PRIVATE + 2), int) #define VPU_JOIN_SESSION _IOW('V', (BASE_VIDIOC_PRIVATE + 3), int) /* Enable second VPU output port and use with current client */ #define VPU_CREATE_OUTPUT2 _IO('V', (BASE_VIDIOC_PRIVATE + 5)) /* Explicit commit of session configuration */ #define VPU_COMMIT_CONFIGURATION _IO('V', (BASE_VIDIOC_PRIVATE + 10)) /* Flush all buffers of given type (port) */ #define VPU_FLUSH_BUFS _IOW('V', (BASE_VIDIOC_PRIVATE + 15), \ enum v4l2_buf_type) /* VPU controls get/set ioctls (for most controls with small data) */ #define VPU_G_CONTROL _IOWR('V', (BASE_VIDIOC_PRIVATE + 20), \ struct vpu_control) #define VPU_S_CONTROL _IOW('V', (BASE_VIDIOC_PRIVATE + 21), \ struct vpu_control) /* extended control set/get ioctls (large data payloads) */ #define VPU_G_CONTROL_EXTENDED _IOWR('V', (BASE_VIDIOC_PRIVATE + 22), \ struct vpu_control_extended) #define VPU_S_CONTROL_EXTENDED _IOW('V', (BASE_VIDIOC_PRIVATE + 23), \ struct vpu_control_extended) /* VPU port (input/output) specific controls get/set ioctls */ #define VPU_G_CONTROL_PORT _IOWR('V', (BASE_VIDIOC_PRIVATE + 24), \ struct vpu_control_port) #define VPU_S_CONTROL_PORT _IOW('V', (BASE_VIDIOC_PRIVATE + 25), \ struct vpu_control_port) #endif /* _H_MSM_VPU_H_ */