/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "linear_alloc.h"
#include "thread-inl.h"
namespace art {
LinearAlloc::LinearAlloc(ArenaPool* pool) : lock_("linear alloc"), allocator_(pool) {
}
void* LinearAlloc::Realloc(Thread* self, void* ptr, size_t old_size, size_t new_size) {
MutexLock mu(self, lock_);
return allocator_.Realloc(ptr, old_size, new_size);
}
void* LinearAlloc::Alloc(Thread* self, size_t size) {
MutexLock mu(self, lock_);
return allocator_.Alloc(size);
}
size_t LinearAlloc::GetUsedMemory() const {
MutexLock mu(Thread::Current(), lock_);
return allocator_.BytesUsed();
}
ArenaPool* LinearAlloc::GetArenaPool() {
MutexLock mu(Thread::Current(), lock_);
return allocator_.GetArenaPool();
}
bool LinearAlloc::Contains(void* ptr) const {
MutexLock mu(Thread::Current(), lock_);
return allocator_.Contains(ptr);
}
bool LinearAlloc::ContainsUnsafe(void* ptr) const {
return allocator_.Contains(ptr);
}
} // namespace art