/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <BakedOpState.h>
#include <DeferredLayerUpdater.h>
#include <FrameBuilder.h>
#include <LayerUpdateQueue.h>
#include <RecordedOp.h>
#include <RecordingCanvas.h>
#include <tests/common/TestUtils.h>
#include <unordered_map>
namespace android {
namespace uirenderer {
const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
/**
* Virtual class implemented by each test to redirect static operation / state transitions to
* virtual methods.
*
* Virtual dispatch allows for default behaviors to be specified (very common case in below tests),
* and allows Renderer vs Dispatching behavior to be merged.
*
* onXXXOp methods fail by default - tests should override ops they expect
* startRepaintLayer fails by default - tests should override if expected
* startFrame/endFrame do nothing by default - tests should override to intercept
*/
class TestRendererBase {
public:
virtual ~TestRendererBase() {}
virtual OffscreenBuffer* startTemporaryLayer(uint32_t, uint32_t) {
ADD_FAILURE() << "Temporary layers not expected in this test";
return nullptr;
}
virtual void recycleTemporaryLayer(OffscreenBuffer*) {
ADD_FAILURE() << "Temporary layers not expected in this test";
}
virtual void startRepaintLayer(OffscreenBuffer*, const Rect& repaintRect) {
ADD_FAILURE() << "Layer repaint not expected in this test";
}
virtual void endLayer() {
ADD_FAILURE() << "Layer updates not expected in this test";
}
virtual void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) {}
virtual void endFrame(const Rect& repaintRect) {}
// define virtual defaults for single draw methods
#define X(Type) \
virtual void on##Type(const Type&, const BakedOpState&) { \
ADD_FAILURE() << #Type " not expected in this test"; \
}
MAP_RENDERABLE_OPS(X)
#undef X
// define virtual defaults for merged draw methods
#define X(Type) \
virtual void onMerged##Type##s(const MergedBakedOpList& opList) { \
ADD_FAILURE() << "Merged " #Type "s not expected in this test"; \
}
MAP_MERGEABLE_OPS(X)
#undef X
int getIndex() { return mIndex; }
protected:
int mIndex = 0;
};
/**
* Dispatches all static methods to similar formed methods on renderer, which fail by default but
* are overridden by subclasses per test.
*/
class TestDispatcher {
public:
// define single op methods, which redirect to TestRendererBase
#define X(Type) \
static void on##Type(TestRendererBase& renderer, const Type& op, const BakedOpState& state) { \
renderer.on##Type(op, state); \
}
MAP_RENDERABLE_OPS(X);
#undef X
// define merged op methods, which redirect to TestRendererBase
#define X(Type) \
static void onMerged##Type##s(TestRendererBase& renderer, const MergedBakedOpList& opList) { \
renderer.onMerged##Type##s(opList); \
}
MAP_MERGEABLE_OPS(X);
#undef X
};
class FailRenderer : public TestRendererBase {};
RENDERTHREAD_TEST(FrameBuilder, simple) {
class SimpleTestRenderer : public TestRendererBase {
public:
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(100u, width);
EXPECT_EQ(200u, height);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
}
void onBitmapOp(const BitmapOp& op, const BakedOpState& state) override {
EXPECT_EQ(2, mIndex++);
}
void endFrame(const Rect& repaintRect) override {
EXPECT_EQ(3, mIndex++);
}
};
auto node = TestUtils::createNode(0, 0, 100, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
SkBitmap bitmap = TestUtils::createSkBitmap(25, 25);
canvas.drawRect(0, 0, 100, 200, SkPaint());
canvas.drawBitmap(bitmap, 10, 10, nullptr);
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SimpleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex()); // 2 ops + start + end
}
RENDERTHREAD_TEST(FrameBuilder, simpleStroke) {
class SimpleStrokeTestRenderer : public TestRendererBase {
public:
void onPointsOp(const PointsOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
// even though initial bounds are empty...
EXPECT_TRUE(op.unmappedBounds.isEmpty())
<< "initial bounds should be empty, since they're unstroked";
EXPECT_EQ(Rect(45, 45, 55, 55), state.computedState.clippedBounds)
<< "final bounds should account for stroke";
}
};
auto node = TestUtils::createNode(0, 0, 100, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
SkPaint strokedPaint;
strokedPaint.setStrokeWidth(10);
canvas.drawPoint(50, 50, strokedPaint);
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SimpleStrokeTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, simpleRejection) {
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.save(SaveFlags::MatrixClip);
canvas.clipRect(200, 200, 400, 400, SkRegion::kIntersect_Op); // intersection should be empty
canvas.drawRect(0, 0, 400, 400, SkPaint());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
FailRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
RENDERTHREAD_TEST(FrameBuilder, simpleBatching) {
const int LOOPS = 5;
class SimpleBatchingTestRenderer : public TestRendererBase {
public:
void onBitmapOp(const BitmapOp& op, const BakedOpState& state) override {
EXPECT_TRUE(mIndex++ >= LOOPS) << "Bitmaps should be above all rects";
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_TRUE(mIndex++ < LOOPS) << "Rects should be below all bitmaps";
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
SkBitmap bitmap = TestUtils::createSkBitmap(10, 10,
kAlpha_8_SkColorType); // Disable merging by using alpha 8 bitmap
// Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
// Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
canvas.save(SaveFlags::MatrixClip);
for (int i = 0; i < LOOPS; i++) {
canvas.translate(0, 10);
canvas.drawRect(0, 0, 10, 10, SkPaint());
canvas.drawBitmap(bitmap, 5, 0, nullptr);
}
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SimpleBatchingTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2 * LOOPS, renderer.getIndex())
<< "Expect number of ops = 2 * loop count";
}
RENDERTHREAD_TEST(FrameBuilder, deferRenderNode_translateClip) {
class DeferRenderNodeTranslateClipTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(Rect(5, 10, 55, 60), state.computedState.clippedBounds);
EXPECT_EQ(OpClipSideFlags::Right | OpClipSideFlags::Bottom,
state.computedState.clipSideFlags);
}
};
auto node = TestUtils::createNode(0, 0, 100, 100,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.drawRect(0, 0, 100, 100, SkPaint());
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(5, 10, Rect(50, 50), // translate + clip node
*TestUtils::getSyncedNode(node));
DeferRenderNodeTranslateClipTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, deferRenderNodeScene) {
class DeferRenderNodeSceneTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
const Rect& clippedBounds = state.computedState.clippedBounds;
Matrix4 expected;
switch (mIndex++) {
case 0:
// background - left side
EXPECT_EQ(Rect(600, 100, 700, 500), clippedBounds);
expected.loadTranslate(100, 100, 0);
break;
case 1:
// background - top side
EXPECT_EQ(Rect(100, 400, 600, 500), clippedBounds);
expected.loadTranslate(100, 100, 0);
break;
case 2:
// content
EXPECT_EQ(Rect(100, 100, 700, 500), clippedBounds);
expected.loadTranslate(-50, -50, 0);
break;
case 3:
// overlay
EXPECT_EQ(Rect(0, 0, 800, 200), clippedBounds);
break;
default:
ADD_FAILURE() << "Too many rects observed";
}
EXPECT_EQ(expected, state.computedState.transform);
}
};
std::vector<sp<RenderNode>> nodes;
SkPaint transparentPaint;
transparentPaint.setAlpha(128);
// backdrop
nodes.push_back(TestUtils::createNode(100, 100, 700, 500, // 600x400
[&transparentPaint](RenderProperties& props, RecordingCanvas& canvas) {
canvas.drawRect(0, 0, 600, 400, transparentPaint);
}));
// content
Rect contentDrawBounds(150, 150, 650, 450); // 500x300
nodes.push_back(TestUtils::createNode(0, 0, 800, 600,
[&transparentPaint](RenderProperties& props, RecordingCanvas& canvas) {
canvas.drawRect(0, 0, 800, 600, transparentPaint);
}));
// overlay
nodes.push_back(TestUtils::createNode(0, 0, 800, 600,
[&transparentPaint](RenderProperties& props, RecordingCanvas& canvas) {
canvas.drawRect(0, 0, 800, 200, transparentPaint);
}));
for (auto& node : nodes) {
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
}
FrameBuilder frameBuilder(SkRect::MakeWH(800, 600), 800, 600,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNodeScene(nodes, contentDrawBounds);
DeferRenderNodeSceneTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, empty_noFbo0) {
class EmptyNoFbo0TestRenderer : public TestRendererBase {
public:
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
ADD_FAILURE() << "Primary frame draw not expected in this test";
}
void endFrame(const Rect& repaintRect) override {
ADD_FAILURE() << "Primary frame draw not expected in this test";
}
};
// Use layer update constructor, so no work is enqueued for Fbo0
LayerUpdateQueue emptyLayerUpdateQueue;
FrameBuilder frameBuilder(emptyLayerUpdateQueue, sLightGeometry, Caches::getInstance());
EmptyNoFbo0TestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
RENDERTHREAD_TEST(FrameBuilder, empty_withFbo0) {
class EmptyWithFbo0TestRenderer : public TestRendererBase {
public:
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
EXPECT_EQ(0, mIndex++);
}
void endFrame(const Rect& repaintRect) override {
EXPECT_EQ(1, mIndex++);
}
};
auto node = TestUtils::createNode(10, 10, 110, 110,
[](RenderProperties& props, RecordingCanvas& canvas) {
// no drawn content
});
// Draw, but pass node without draw content, so no work is done for primary frame
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
EmptyWithFbo0TestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex()) << "No drawing content produced,"
" but fbo0 update lifecycle should still be observed";
}
RENDERTHREAD_TEST(FrameBuilder, avoidOverdraw_rects) {
class AvoidOverdrawRectsTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(mIndex++, 0) << "Should be one rect";
EXPECT_EQ(Rect(10, 10, 190, 190), op.unmappedBounds)
<< "Last rect should occlude others.";
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.drawRect(10, 10, 190, 190, SkPaint());
});
// Damage (and therefore clip) is same as last draw, subset of renderable area.
// This means last op occludes other contents, and they'll be rejected to avoid overdraw.
FrameBuilder frameBuilder(SkRect::MakeLTRB(10, 10, 190, 190), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
EXPECT_EQ(3u, node->getDisplayList()->getOps().size())
<< "Recording must not have rejected ops, in order for this test to be valid";
AvoidOverdrawRectsTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex()) << "Expect exactly one op";
}
RENDERTHREAD_TEST(FrameBuilder, avoidOverdraw_bitmaps) {
static SkBitmap opaqueBitmap = TestUtils::createSkBitmap(50, 50,
SkColorType::kRGB_565_SkColorType);
static SkBitmap transpBitmap = TestUtils::createSkBitmap(50, 50,
SkColorType::kAlpha_8_SkColorType);
class AvoidOverdrawBitmapsTestRenderer : public TestRendererBase {
public:
void onBitmapOp(const BitmapOp& op, const BakedOpState& state) override {
switch(mIndex++) {
case 0:
EXPECT_EQ(opaqueBitmap.pixelRef(), op.bitmap->pixelRef());
break;
case 1:
EXPECT_EQ(transpBitmap.pixelRef(), op.bitmap->pixelRef());
break;
default:
ADD_FAILURE() << "Only two ops expected.";
}
}
};
auto node = TestUtils::createNode(0, 0, 50, 50,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.drawRect(0, 0, 50, 50, SkPaint());
canvas.drawRect(0, 0, 50, 50, SkPaint());
canvas.drawBitmap(transpBitmap, 0, 0, nullptr);
// only the below draws should remain, since they're
canvas.drawBitmap(opaqueBitmap, 0, 0, nullptr);
canvas.drawBitmap(transpBitmap, 0, 0, nullptr);
});
FrameBuilder frameBuilder(SkRect::MakeWH(50, 50), 50, 50,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
EXPECT_EQ(5u, node->getDisplayList()->getOps().size())
<< "Recording must not have rejected ops, in order for this test to be valid";
AvoidOverdrawBitmapsTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex()) << "Expect exactly two ops";
}
RENDERTHREAD_TEST(FrameBuilder, clippedMerging) {
class ClippedMergingTestRenderer : public TestRendererBase {
public:
void onMergedBitmapOps(const MergedBakedOpList& opList) override {
EXPECT_EQ(0, mIndex);
mIndex += opList.count;
EXPECT_EQ(4u, opList.count);
EXPECT_EQ(Rect(10, 10, 90, 90), opList.clip);
EXPECT_EQ(OpClipSideFlags::Left | OpClipSideFlags::Top | OpClipSideFlags::Right,
opList.clipSideFlags);
}
};
auto node = TestUtils::createNode(0, 0, 100, 100,
[](RenderProperties& props, TestCanvas& canvas) {
SkBitmap bitmap = TestUtils::createSkBitmap(20, 20);
// left side clipped (to inset left half)
canvas.clipRect(10, 0, 50, 100, SkRegion::kReplace_Op);
canvas.drawBitmap(bitmap, 0, 40, nullptr);
// top side clipped (to inset top half)
canvas.clipRect(0, 10, 100, 50, SkRegion::kReplace_Op);
canvas.drawBitmap(bitmap, 40, 0, nullptr);
// right side clipped (to inset right half)
canvas.clipRect(50, 0, 90, 100, SkRegion::kReplace_Op);
canvas.drawBitmap(bitmap, 80, 40, nullptr);
// bottom not clipped, just abutting (inset bottom half)
canvas.clipRect(0, 50, 100, 90, SkRegion::kReplace_Op);
canvas.drawBitmap(bitmap, 40, 70, nullptr);
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
ClippedMergingTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, textMerging) {
class TextMergingTestRenderer : public TestRendererBase {
public:
void onMergedTextOps(const MergedBakedOpList& opList) override {
EXPECT_EQ(0, mIndex);
mIndex += opList.count;
EXPECT_EQ(2u, opList.count);
EXPECT_EQ(OpClipSideFlags::Top, opList.clipSideFlags);
EXPECT_EQ(OpClipSideFlags::Top, opList.states[0]->computedState.clipSideFlags);
EXPECT_EQ(OpClipSideFlags::None, opList.states[1]->computedState.clipSideFlags);
}
};
auto node = TestUtils::createNode(0, 0, 400, 400,
[](RenderProperties& props, TestCanvas& canvas) {
SkPaint paint;
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
paint.setAntiAlias(true);
paint.setTextSize(50);
TestUtils::drawUtf8ToCanvas(&canvas, "Test string1", paint, 100, 0); // will be top clipped
TestUtils::drawUtf8ToCanvas(&canvas, "Test string1", paint, 100, 100); // not clipped
});
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
TextMergingTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex()) << "Expect 2 ops";
}
RENDERTHREAD_TEST(FrameBuilder, textStrikethrough) {
const int LOOPS = 5;
class TextStrikethroughTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_TRUE(mIndex++ >= LOOPS) << "Strikethrough rects should be above all text";
}
void onMergedTextOps(const MergedBakedOpList& opList) override {
EXPECT_EQ(0, mIndex);
mIndex += opList.count;
EXPECT_EQ(5u, opList.count);
}
};
auto node = TestUtils::createNode(0, 0, 200, 2000,
[](RenderProperties& props, RecordingCanvas& canvas) {
SkPaint textPaint;
textPaint.setAntiAlias(true);
textPaint.setTextSize(20);
textPaint.setStrikeThruText(true);
textPaint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
for (int i = 0; i < LOOPS; i++) {
TestUtils::drawUtf8ToCanvas(&canvas, "test text", textPaint, 10, 100 * (i + 1));
}
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 2000), 200, 2000,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
TextStrikethroughTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2 * LOOPS, renderer.getIndex())
<< "Expect number of ops = 2 * loop count";
}
static auto styles = {
SkPaint::kFill_Style, SkPaint::kStroke_Style, SkPaint::kStrokeAndFill_Style };
RENDERTHREAD_TEST(FrameBuilder, textStyle) {
class TextStyleTestRenderer : public TestRendererBase {
public:
void onMergedTextOps(const MergedBakedOpList& opList) override {
ASSERT_EQ(0, mIndex);
ASSERT_EQ(3u, opList.count);
mIndex += opList.count;
int index = 0;
for (auto style : styles) {
auto state = opList.states[index++];
ASSERT_EQ(style, state->op->paint->getStyle())
<< "Remainder of validation relies upon stable merged order";
ASSERT_EQ(0, state->computedState.clipSideFlags)
<< "Clipped bounds validation requires unclipped ops";
}
Rect fill = opList.states[0]->computedState.clippedBounds;
Rect stroke = opList.states[1]->computedState.clippedBounds;
EXPECT_EQ(stroke, opList.states[2]->computedState.clippedBounds)
<< "Stroke+Fill should be same as stroke";
EXPECT_TRUE(stroke.contains(fill));
EXPECT_FALSE(fill.contains(stroke));
// outset by half the stroke width
Rect outsetFill(fill);
outsetFill.outset(5);
EXPECT_EQ(stroke, outsetFill);
}
};
auto node = TestUtils::createNode(0, 0, 400, 400,
[](RenderProperties& props, TestCanvas& canvas) {
SkPaint paint;
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
paint.setAntiAlias(true);
paint.setTextSize(50);
paint.setStrokeWidth(10);
// draw 3 copies of the same text overlapping, each with a different style.
// They'll get merged, but with
for (auto style : styles) {
paint.setStyle(style);
TestUtils::drawUtf8ToCanvas(&canvas, "Test string1", paint, 100, 100);
}
});
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
TextStyleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(3, renderer.getIndex()) << "Expect 3 ops";
}
RENDERTHREAD_TEST(FrameBuilder, textureLayer_clipLocalMatrix) {
class TextureLayerClipLocalMatrixTestRenderer : public TestRendererBase {
public:
void onTextureLayerOp(const TextureLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(Rect(50, 50, 150, 150), state.computedState.clipRect());
EXPECT_EQ(Rect(50, 50, 105, 105), state.computedState.clippedBounds);
Matrix4 expected;
expected.loadTranslate(5, 5, 0);
EXPECT_MATRIX_APPROX_EQ(expected, state.computedState.transform);
}
};
auto layerUpdater = TestUtils::createTextureLayerUpdater(renderThread, 100, 100,
SkMatrix::MakeTrans(5, 5));
auto node = TestUtils::createNode(0, 0, 200, 200,
[&layerUpdater](RenderProperties& props, RecordingCanvas& canvas) {
canvas.save(SaveFlags::MatrixClip);
canvas.clipRect(50, 50, 150, 150, SkRegion::kIntersect_Op);
canvas.drawLayer(layerUpdater.get());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
TextureLayerClipLocalMatrixTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, textureLayer_combineMatrices) {
class TextureLayerCombineMatricesTestRenderer : public TestRendererBase {
public:
void onTextureLayerOp(const TextureLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
Matrix4 expected;
expected.loadTranslate(35, 45, 0);
EXPECT_MATRIX_APPROX_EQ(expected, state.computedState.transform);
}
};
auto layerUpdater = TestUtils::createTextureLayerUpdater(renderThread, 100, 100,
SkMatrix::MakeTrans(5, 5));
auto node = TestUtils::createNode(0, 0, 200, 200,
[&layerUpdater](RenderProperties& props, RecordingCanvas& canvas) {
canvas.save(SaveFlags::MatrixClip);
canvas.translate(30, 40);
canvas.drawLayer(layerUpdater.get());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
TextureLayerCombineMatricesTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, textureLayer_reject) {
auto layerUpdater = TestUtils::createTextureLayerUpdater(renderThread, 100, 100,
SkMatrix::MakeTrans(5, 5));
layerUpdater->backingLayer()->setRenderTarget(GL_NONE); // Should be rejected
auto node = TestUtils::createNode(0, 0, 200, 200,
[&layerUpdater](RenderProperties& props, RecordingCanvas& canvas) {
canvas.drawLayer(layerUpdater.get());
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
FailRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
RENDERTHREAD_TEST(FrameBuilder, functor_reject) {
class FunctorTestRenderer : public TestRendererBase {
public:
void onFunctorOp(const FunctorOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
}
};
Functor noopFunctor;
// 1 million pixel tall view, scrolled down 80%
auto scrolledFunctorView = TestUtils::createNode(0, 0, 400, 1000000,
[&noopFunctor](RenderProperties& props, RecordingCanvas& canvas) {
canvas.translate(0, -800000);
canvas.callDrawGLFunction(&noopFunctor, nullptr);
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(scrolledFunctorView));
FunctorTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex()) << "Functor should not be rejected";
}
RENDERTHREAD_TEST(FrameBuilder, deferColorOp_unbounded) {
class ColorTestRenderer : public TestRendererBase {
public:
void onColorOp(const ColorOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(Rect(200, 200), state.computedState.clippedBounds)
<< "Color op should be expanded to bounds of surrounding";
}
};
auto unclippedColorView = TestUtils::createNode(0, 0, 10, 10,
[](RenderProperties& props, RecordingCanvas& canvas) {
props.setClipToBounds(false);
canvas.drawColor(SK_ColorWHITE, SkXfermode::Mode::kSrcOver_Mode);
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(unclippedColorView));
ColorTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex()) << "ColorOp should not be rejected";
}
TEST(FrameBuilder, renderNode) {
class RenderNodeTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
switch(mIndex++) {
case 0:
EXPECT_EQ(Rect(200, 200), state.computedState.clippedBounds);
EXPECT_EQ(SK_ColorDKGRAY, op.paint->getColor());
break;
case 1:
EXPECT_EQ(Rect(50, 50, 150, 150), state.computedState.clippedBounds);
EXPECT_EQ(SK_ColorWHITE, op.paint->getColor());
break;
default:
ADD_FAILURE();
}
}
};
auto child = TestUtils::createNode(10, 10, 110, 110,
[](RenderProperties& props, RecordingCanvas& canvas) {
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
});
auto parent = TestUtils::createNode(0, 0, 200, 200,
[&child](RenderProperties& props, RecordingCanvas& canvas) {
SkPaint paint;
paint.setColor(SK_ColorDKGRAY);
canvas.drawRect(0, 0, 200, 200, paint);
canvas.save(SaveFlags::MatrixClip);
canvas.translate(40, 40);
canvas.drawRenderNode(child.get());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
RenderNodeTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, clipped) {
class ClippedTestRenderer : public TestRendererBase {
public:
void onBitmapOp(const BitmapOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(Rect(10, 20, 30, 40), state.computedState.clippedBounds);
EXPECT_EQ(Rect(10, 20, 30, 40), state.computedState.clipRect());
EXPECT_TRUE(state.computedState.transform.isIdentity());
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
SkBitmap bitmap = TestUtils::createSkBitmap(200, 200);
canvas.drawBitmap(bitmap, 0, 0, nullptr);
});
// clip to small area, should see in receiver
FrameBuilder frameBuilder(SkRect::MakeLTRB(10, 20, 30, 40), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
ClippedTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
RENDERTHREAD_TEST(FrameBuilder, saveLayer_simple) {
class SaveLayerSimpleTestRenderer : public TestRendererBase {
public:
OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(180u, width);
EXPECT_EQ(180u, height);
return nullptr;
}
void endLayer() override {
EXPECT_EQ(2, mIndex++);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
EXPECT_EQ(Rect(10, 10, 190, 190), op.unmappedBounds);
EXPECT_EQ(Rect(180, 180), state.computedState.clippedBounds);
EXPECT_EQ(Rect(180, 180), state.computedState.clipRect());
Matrix4 expectedTransform;
expectedTransform.loadTranslate(-10, -10, 0);
EXPECT_MATRIX_APPROX_EQ(expectedTransform, state.computedState.transform);
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(3, mIndex++);
EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds);
EXPECT_EQ(Rect(200, 200), state.computedState.clipRect());
EXPECT_TRUE(state.computedState.transform.isIdentity());
}
void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer) override {
EXPECT_EQ(4, mIndex++);
EXPECT_EQ(nullptr, offscreenBuffer);
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.saveLayerAlpha(10, 10, 190, 190, 128, SaveFlags::ClipToLayer);
canvas.drawRect(10, 10, 190, 190, SkPaint());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SaveLayerSimpleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(5, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, saveLayer_nested) {
/* saveLayer1 { rect1, saveLayer2 { rect2 } } will play back as:
* - startTemporaryLayer2, rect2 endLayer2
* - startTemporaryLayer1, rect1, drawLayer2, endLayer1
* - startFrame, layerOp1, endFrame
*/
class SaveLayerNestedTestRenderer : public TestRendererBase {
public:
OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
const int index = mIndex++;
if (index == 0) {
EXPECT_EQ(400u, width);
EXPECT_EQ(400u, height);
return (OffscreenBuffer*) 0x400;
} else if (index == 3) {
EXPECT_EQ(800u, width);
EXPECT_EQ(800u, height);
return (OffscreenBuffer*) 0x800;
} else { ADD_FAILURE(); }
return (OffscreenBuffer*) nullptr;
}
void endLayer() override {
int index = mIndex++;
EXPECT_TRUE(index == 2 || index == 6);
}
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
EXPECT_EQ(7, mIndex++);
}
void endFrame(const Rect& repaintRect) override {
EXPECT_EQ(9, mIndex++);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
const int index = mIndex++;
if (index == 1) {
EXPECT_EQ(Rect(400, 400), op.unmappedBounds); // inner rect
} else if (index == 4) {
EXPECT_EQ(Rect(800, 800), op.unmappedBounds); // outer rect
} else { ADD_FAILURE(); }
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
const int index = mIndex++;
if (index == 5) {
EXPECT_EQ((OffscreenBuffer*)0x400, *op.layerHandle);
EXPECT_EQ(Rect(400, 400), op.unmappedBounds); // inner layer
} else if (index == 8) {
EXPECT_EQ((OffscreenBuffer*)0x800, *op.layerHandle);
EXPECT_EQ(Rect(800, 800), op.unmappedBounds); // outer layer
} else { ADD_FAILURE(); }
}
void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer) override {
const int index = mIndex++;
// order isn't important, but we need to see both
if (index == 10) {
EXPECT_EQ((OffscreenBuffer*)0x400, offscreenBuffer);
} else if (index == 11) {
EXPECT_EQ((OffscreenBuffer*)0x800, offscreenBuffer);
} else { ADD_FAILURE(); }
}
};
auto node = TestUtils::createNode(0, 0, 800, 800,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.saveLayerAlpha(0, 0, 800, 800, 128, SaveFlags::ClipToLayer);
{
canvas.drawRect(0, 0, 800, 800, SkPaint());
canvas.saveLayerAlpha(0, 0, 400, 400, 128, SaveFlags::ClipToLayer);
{
canvas.drawRect(0, 0, 400, 400, SkPaint());
}
canvas.restore();
}
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(800, 800), 800, 800,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SaveLayerNestedTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(12, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, saveLayer_contentRejection) {
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.save(SaveFlags::MatrixClip);
canvas.clipRect(200, 200, 400, 400, SkRegion::kIntersect_Op);
canvas.saveLayerAlpha(200, 200, 400, 400, 128, SaveFlags::ClipToLayer);
// draw within save layer may still be recorded, but shouldn't be drawn
canvas.drawRect(200, 200, 400, 400, SkPaint());
canvas.restore();
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
FailRenderer renderer;
// should see no ops, even within the layer, since the layer should be rejected
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_simple) {
class SaveLayerUnclippedSimpleTestRenderer : public TestRendererBase {
public:
void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds);
EXPECT_CLIP_RECT(Rect(200, 200), state.computedState.clipState);
EXPECT_TRUE(state.computedState.transform.isIdentity());
}
void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
ASSERT_NE(nullptr, op.paint);
ASSERT_EQ(SkXfermode::kClear_Mode, PaintUtils::getXfermodeDirect(op.paint));
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(2, mIndex++);
EXPECT_EQ(Rect(200, 200), op.unmappedBounds);
EXPECT_EQ(Rect(200, 200), state.computedState.clippedBounds);
EXPECT_EQ(Rect(200, 200), state.computedState.clipRect());
EXPECT_TRUE(state.computedState.transform.isIdentity());
}
void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(3, mIndex++);
EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds);
EXPECT_CLIP_RECT(Rect(200, 200), state.computedState.clipState);
EXPECT_TRUE(state.computedState.transform.isIdentity());
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.saveLayerAlpha(10, 10, 190, 190, 128, (SaveFlags::Flags)(0));
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SaveLayerUnclippedSimpleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_round) {
class SaveLayerUnclippedRoundTestRenderer : public TestRendererBase {
public:
void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds)
<< "Bounds rect should round out";
}
void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {}
void onRectOp(const RectOp& op, const BakedOpState& state) override {}
void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
EXPECT_EQ(Rect(10, 10, 190, 190), state.computedState.clippedBounds)
<< "Bounds rect should round out";
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.saveLayerAlpha(10.95f, 10.5f, 189.75f, 189.25f, // values should all round out
128, (SaveFlags::Flags)(0));
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SaveLayerUnclippedRoundTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_mergedClears) {
class SaveLayerUnclippedMergedClearsTestRenderer : public TestRendererBase {
public:
void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
int index = mIndex++;
EXPECT_GT(4, index);
EXPECT_EQ(5, op.unmappedBounds.getWidth());
EXPECT_EQ(5, op.unmappedBounds.getHeight());
if (index == 0) {
EXPECT_EQ(Rect(10, 10), state.computedState.clippedBounds);
} else if (index == 1) {
EXPECT_EQ(Rect(190, 0, 200, 10), state.computedState.clippedBounds);
} else if (index == 2) {
EXPECT_EQ(Rect(0, 190, 10, 200), state.computedState.clippedBounds);
} else if (index == 3) {
EXPECT_EQ(Rect(190, 190, 200, 200), state.computedState.clippedBounds);
}
}
void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {
EXPECT_EQ(4, mIndex++);
ASSERT_EQ(op.vertexCount, 16u);
for (size_t i = 0; i < op.vertexCount; i++) {
auto v = op.vertices[i];
EXPECT_TRUE(v.x == 0 || v.x == 10 || v.x == 190 || v.x == 200);
EXPECT_TRUE(v.y == 0 || v.y == 10 || v.y == 190 || v.y == 200);
}
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(5, mIndex++);
}
void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
EXPECT_LT(5, mIndex++);
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
int restoreTo = canvas.save(SaveFlags::MatrixClip);
canvas.scale(2, 2);
canvas.saveLayerAlpha(0, 0, 5, 5, 128, SaveFlags::MatrixClip);
canvas.saveLayerAlpha(95, 0, 100, 5, 128, SaveFlags::MatrixClip);
canvas.saveLayerAlpha(0, 95, 5, 100, 128, SaveFlags::MatrixClip);
canvas.saveLayerAlpha(95, 95, 100, 100, 128, SaveFlags::MatrixClip);
canvas.drawRect(0, 0, 100, 100, SkPaint());
canvas.restoreToCount(restoreTo);
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SaveLayerUnclippedMergedClearsTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(10, renderer.getIndex())
<< "Expect 4 copyTos, 4 copyFroms, 1 clear SimpleRects, and 1 rect.";
}
RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_clearClip) {
class SaveLayerUnclippedClearClipTestRenderer : public TestRendererBase {
public:
void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
}
void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
ASSERT_NE(nullptr, op.paint);
EXPECT_EQ(SkXfermode::kClear_Mode, PaintUtils::getXfermodeDirect(op.paint));
EXPECT_EQ(Rect(50, 50, 150, 150), state.computedState.clippedBounds)
<< "Expect dirty rect as clip";
ASSERT_NE(nullptr, state.computedState.clipState);
EXPECT_EQ(Rect(50, 50, 150, 150), state.computedState.clipState->rect);
EXPECT_EQ(ClipMode::Rectangle, state.computedState.clipState->mode);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(2, mIndex++);
}
void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(3, mIndex++);
}
};
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
// save smaller than clip, so we get unclipped behavior
canvas.saveLayerAlpha(10, 10, 190, 190, 128, (SaveFlags::Flags)(0));
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.restore();
});
// draw with partial screen dirty, and assert we see that rect later
FrameBuilder frameBuilder(SkRect::MakeLTRB(50, 50, 150, 150), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SaveLayerUnclippedClearClipTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_reject) {
auto node = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
// unclipped savelayer + rect both in area that won't intersect with dirty
canvas.saveLayerAlpha(100, 100, 200, 200, 128, (SaveFlags::Flags)(0));
canvas.drawRect(100, 100, 200, 200, SkPaint());
canvas.restore();
});
// draw with partial screen dirty that doesn't intersect with savelayer
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
FailRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
}
/* saveLayerUnclipped { saveLayer { saveLayerUnclipped { rect } } } will play back as:
* - startTemporaryLayer, onCopyToLayer, onSimpleRects, onRect, onCopyFromLayer, endLayer
* - startFrame, onCopyToLayer, onSimpleRects, drawLayer, onCopyFromLayer, endframe
*/
RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_complex) {
class SaveLayerUnclippedComplexTestRenderer : public TestRendererBase {
public:
OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) {
EXPECT_EQ(0, mIndex++); // savelayer first
return (OffscreenBuffer*)0xabcd;
}
void onCopyToLayerOp(const CopyToLayerOp& op, const BakedOpState& state) override {
int index = mIndex++;
EXPECT_TRUE(index == 1 || index == 7);
}
void onSimpleRectsOp(const SimpleRectsOp& op, const BakedOpState& state) override {
int index = mIndex++;
EXPECT_TRUE(index == 2 || index == 8);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(3, mIndex++);
Matrix4 expected;
expected.loadTranslate(-100, -100, 0);
EXPECT_EQ(Rect(100, 100, 200, 200), state.computedState.clippedBounds);
EXPECT_MATRIX_APPROX_EQ(expected, state.computedState.transform);
}
void onCopyFromLayerOp(const CopyFromLayerOp& op, const BakedOpState& state) override {
int index = mIndex++;
EXPECT_TRUE(index == 4 || index == 10);
}
void endLayer() override {
EXPECT_EQ(5, mIndex++);
}
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
EXPECT_EQ(6, mIndex++);
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(9, mIndex++);
EXPECT_EQ((OffscreenBuffer*)0xabcd, *op.layerHandle);
}
void endFrame(const Rect& repaintRect) override {
EXPECT_EQ(11, mIndex++);
}
void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer) override {
EXPECT_EQ(12, mIndex++);
EXPECT_EQ((OffscreenBuffer*)0xabcd, offscreenBuffer);
}
};
auto node = TestUtils::createNode(0, 0, 600, 600, // 500x500 triggers clipping
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.saveLayerAlpha(0, 0, 500, 500, 128, (SaveFlags::Flags)0); // unclipped
canvas.saveLayerAlpha(100, 100, 400, 400, 128, SaveFlags::ClipToLayer); // clipped
canvas.saveLayerAlpha(200, 200, 300, 300, 128, (SaveFlags::Flags)0); // unclipped
canvas.drawRect(200, 200, 300, 300, SkPaint());
canvas.restore();
canvas.restore();
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(600, 600), 600, 600,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
SaveLayerUnclippedComplexTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(13, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, hwLayer_simple) {
class HwLayerSimpleTestRenderer : public TestRendererBase {
public:
void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(100u, offscreenBuffer->viewportWidth);
EXPECT_EQ(100u, offscreenBuffer->viewportHeight);
EXPECT_EQ(Rect(25, 25, 75, 75), repaintRect);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
EXPECT_TRUE(state.computedState.transform.isIdentity())
<< "Transform should be reset within layer";
EXPECT_EQ(Rect(25, 25, 75, 75), state.computedState.clipRect())
<< "Damage rect should be used to clip layer content";
}
void endLayer() override {
EXPECT_EQ(2, mIndex++);
}
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
EXPECT_EQ(3, mIndex++);
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(4, mIndex++);
}
void endFrame(const Rect& repaintRect) override {
EXPECT_EQ(5, mIndex++);
}
};
auto node = TestUtils::createNode(10, 10, 110, 110,
[](RenderProperties& props, RecordingCanvas& canvas) {
props.mutateLayerProperties().setType(LayerType::RenderLayer);
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
});
OffscreenBuffer** layerHandle = node->getLayerHandle();
// create RenderNode's layer here in same way prepareTree would
OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
*layerHandle = &layer;
auto syncedNode = TestUtils::getSyncedNode(node);
// only enqueue partial damage
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75));
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferLayers(layerUpdateQueue);
frameBuilder.deferRenderNode(*syncedNode);
HwLayerSimpleTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(6, renderer.getIndex());
// clean up layer pointer, so we can safely destruct RenderNode
*layerHandle = nullptr;
}
RENDERTHREAD_TEST(FrameBuilder, hwLayer_complex) {
/* parentLayer { greyRect, saveLayer { childLayer { whiteRect } } } will play back as:
* - startRepaintLayer(child), rect(grey), endLayer
* - startTemporaryLayer, drawLayer(child), endLayer
* - startRepaintLayer(parent), rect(white), drawLayer(saveLayer), endLayer
* - startFrame, drawLayer(parent), endLayerb
*/
class HwLayerComplexTestRenderer : public TestRendererBase {
public:
OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) {
EXPECT_EQ(3, mIndex++); // savelayer first
return (OffscreenBuffer*)0xabcd;
}
void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
int index = mIndex++;
if (index == 0) {
// starting inner layer
EXPECT_EQ(100u, offscreenBuffer->viewportWidth);
EXPECT_EQ(100u, offscreenBuffer->viewportHeight);
} else if (index == 6) {
// starting outer layer
EXPECT_EQ(200u, offscreenBuffer->viewportWidth);
EXPECT_EQ(200u, offscreenBuffer->viewportHeight);
} else { ADD_FAILURE(); }
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
int index = mIndex++;
if (index == 1) {
// inner layer's rect (white)
EXPECT_EQ(SK_ColorWHITE, op.paint->getColor());
} else if (index == 7) {
// outer layer's rect (grey)
EXPECT_EQ(SK_ColorDKGRAY, op.paint->getColor());
} else { ADD_FAILURE(); }
}
void endLayer() override {
int index = mIndex++;
EXPECT_TRUE(index == 2 || index == 5 || index == 9);
}
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
EXPECT_EQ(10, mIndex++);
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
OffscreenBuffer* layer = *op.layerHandle;
int index = mIndex++;
if (index == 4) {
EXPECT_EQ(100u, layer->viewportWidth);
EXPECT_EQ(100u, layer->viewportHeight);
} else if (index == 8) {
EXPECT_EQ((OffscreenBuffer*)0xabcd, *op.layerHandle);
} else if (index == 11) {
EXPECT_EQ(200u, layer->viewportWidth);
EXPECT_EQ(200u, layer->viewportHeight);
} else { ADD_FAILURE(); }
}
void endFrame(const Rect& repaintRect) override {
EXPECT_EQ(12, mIndex++);
}
void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer) override {
EXPECT_EQ(13, mIndex++);
}
};
auto child = TestUtils::createNode(50, 50, 150, 150,
[](RenderProperties& props, RecordingCanvas& canvas) {
props.mutateLayerProperties().setType(LayerType::RenderLayer);
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
});
OffscreenBuffer childLayer(renderThread.renderState(), Caches::getInstance(), 100, 100);
*(child->getLayerHandle()) = &childLayer;
RenderNode* childPtr = child.get();
auto parent = TestUtils::createNode(0, 0, 200, 200,
[childPtr](RenderProperties& props, RecordingCanvas& canvas) {
props.mutateLayerProperties().setType(LayerType::RenderLayer);
SkPaint paint;
paint.setColor(SK_ColorDKGRAY);
canvas.drawRect(0, 0, 200, 200, paint);
canvas.saveLayerAlpha(50, 50, 150, 150, 128, SaveFlags::ClipToLayer);
canvas.drawRenderNode(childPtr);
canvas.restore();
});
OffscreenBuffer parentLayer(renderThread.renderState(), Caches::getInstance(), 200, 200);
*(parent->getLayerHandle()) = &parentLayer;
auto syncedNode = TestUtils::getSyncedNode(parent);
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(100, 100));
layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(200, 200));
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferLayers(layerUpdateQueue);
frameBuilder.deferRenderNode(*syncedNode);
HwLayerComplexTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(14, renderer.getIndex());
// clean up layer pointers, so we can safely destruct RenderNodes
*(child->getLayerHandle()) = nullptr;
*(parent->getLayerHandle()) = nullptr;
}
RENDERTHREAD_TEST(FrameBuilder, buildLayer) {
class BuildLayerTestRenderer : public TestRendererBase {
public:
void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(100u, offscreenBuffer->viewportWidth);
EXPECT_EQ(100u, offscreenBuffer->viewportHeight);
EXPECT_EQ(Rect(25, 25, 75, 75), repaintRect);
}
void onColorOp(const ColorOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
EXPECT_TRUE(state.computedState.transform.isIdentity())
<< "Transform should be reset within layer";
EXPECT_EQ(Rect(25, 25, 75, 75), state.computedState.clipRect())
<< "Damage rect should be used to clip layer content";
}
void endLayer() override {
EXPECT_EQ(2, mIndex++);
}
void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect) override {
ADD_FAILURE() << "Primary frame draw not expected in this test";
}
void endFrame(const Rect& repaintRect) override {
ADD_FAILURE() << "Primary frame draw not expected in this test";
}
};
auto node = TestUtils::createNode(10, 10, 110, 110,
[](RenderProperties& props, RecordingCanvas& canvas) {
props.mutateLayerProperties().setType(LayerType::RenderLayer);
canvas.drawColor(SK_ColorWHITE, SkXfermode::Mode::kSrcOver_Mode);
});
OffscreenBuffer** layerHandle = node->getLayerHandle();
// create RenderNode's layer here in same way prepareTree would
OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
*layerHandle = &layer;
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
// only enqueue partial damage
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75));
// Draw, but pass empty node list, so no work is done for primary frame
FrameBuilder frameBuilder(layerUpdateQueue, sLightGeometry, Caches::getInstance());
BuildLayerTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(3, renderer.getIndex());
// clean up layer pointer, so we can safely destruct RenderNode
*layerHandle = nullptr;
}
static void drawOrderedRect(RecordingCanvas* canvas, uint8_t expectedDrawOrder) {
SkPaint paint;
paint.setColor(SkColorSetARGB(256, 0, 0, expectedDrawOrder)); // order put in blue channel
canvas->drawRect(0, 0, 100, 100, paint);
}
static void drawOrderedNode(RecordingCanvas* canvas, uint8_t expectedDrawOrder, float z) {
auto node = TestUtils::createNode(0, 0, 100, 100,
[expectedDrawOrder](RenderProperties& props, RecordingCanvas& canvas) {
drawOrderedRect(&canvas, expectedDrawOrder);
});
node->mutateStagingProperties().setTranslationZ(z);
node->setPropertyFieldsDirty(RenderNode::TRANSLATION_Z);
canvas->drawRenderNode(node.get()); // canvas takes reference/sole ownership
}
RENDERTHREAD_TEST(FrameBuilder, zReorder) {
class ZReorderTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
int expectedOrder = SkColorGetB(op.paint->getColor()); // extract order from blue channel
EXPECT_EQ(expectedOrder, mIndex++) << "An op was drawn out of order";
}
};
auto parent = TestUtils::createNode(0, 0, 100, 100,
[](RenderProperties& props, RecordingCanvas& canvas) {
drawOrderedNode(&canvas, 0, 10.0f); // in reorder=false at this point, so played inorder
drawOrderedRect(&canvas, 1);
canvas.insertReorderBarrier(true);
drawOrderedNode(&canvas, 6, 2.0f);
drawOrderedRect(&canvas, 3);
drawOrderedNode(&canvas, 4, 0.0f);
drawOrderedRect(&canvas, 5);
drawOrderedNode(&canvas, 2, -2.0f);
drawOrderedNode(&canvas, 7, 2.0f);
canvas.insertReorderBarrier(false);
drawOrderedRect(&canvas, 8);
drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
ZReorderTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(10, renderer.getIndex());
};
RENDERTHREAD_TEST(FrameBuilder, projectionReorder) {
static const int scrollX = 5;
static const int scrollY = 10;
class ProjectionReorderTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
const int index = mIndex++;
Matrix4 expectedMatrix;
switch (index) {
case 0:
EXPECT_EQ(Rect(100, 100), op.unmappedBounds);
EXPECT_EQ(SK_ColorWHITE, op.paint->getColor());
expectedMatrix.loadIdentity();
EXPECT_EQ(nullptr, state.computedState.localProjectionPathMask);
break;
case 1:
EXPECT_EQ(Rect(-10, -10, 60, 60), op.unmappedBounds);
EXPECT_EQ(SK_ColorDKGRAY, op.paint->getColor());
expectedMatrix.loadTranslate(50 - scrollX, 50 - scrollY, 0);
ASSERT_NE(nullptr, state.computedState.localProjectionPathMask);
EXPECT_EQ(Rect(-35, -30, 45, 50),
Rect(state.computedState.localProjectionPathMask->getBounds()));
break;
case 2:
EXPECT_EQ(Rect(100, 50), op.unmappedBounds);
EXPECT_EQ(SK_ColorBLUE, op.paint->getColor());
expectedMatrix.loadTranslate(-scrollX, 50 - scrollY, 0);
EXPECT_EQ(nullptr, state.computedState.localProjectionPathMask);
break;
default:
ADD_FAILURE();
}
EXPECT_EQ(expectedMatrix, state.computedState.transform);
}
};
/**
* Construct a tree of nodes, where the root (A) has a receiver background (B), and a child (C)
* with a projecting child (P) of its own. P would normally draw between B and C's "background"
* draw, but because it is projected backwards, it's drawn in between B and C.
*
* The parent is scrolled by scrollX/scrollY, but this does not affect the background
* (which isn't affected by scroll).
*/
auto receiverBackground = TestUtils::createNode(0, 0, 100, 100,
[](RenderProperties& properties, RecordingCanvas& canvas) {
properties.setProjectionReceiver(true);
// scroll doesn't apply to background, so undone via translationX/Y
// NOTE: translationX/Y only! no other transform properties may be set for a proj receiver!
properties.setTranslationX(scrollX);
properties.setTranslationY(scrollY);
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
});
auto projectingRipple = TestUtils::createNode(50, 0, 100, 50,
[](RenderProperties& properties, RecordingCanvas& canvas) {
properties.setProjectBackwards(true);
properties.setClipToBounds(false);
SkPaint paint;
paint.setColor(SK_ColorDKGRAY);
canvas.drawRect(-10, -10, 60, 60, paint);
});
auto child = TestUtils::createNode(0, 50, 100, 100,
[&projectingRipple](RenderProperties& properties, RecordingCanvas& canvas) {
SkPaint paint;
paint.setColor(SK_ColorBLUE);
canvas.drawRect(0, 0, 100, 50, paint);
canvas.drawRenderNode(projectingRipple.get());
});
auto parent = TestUtils::createNode(0, 0, 100, 100,
[&receiverBackground, &child](RenderProperties& properties, RecordingCanvas& canvas) {
// Set a rect outline for the projecting ripple to be masked against.
properties.mutableOutline().setRoundRect(10, 10, 90, 90, 5, 1.0f);
canvas.save(SaveFlags::MatrixClip);
canvas.translate(-scrollX, -scrollY); // Apply scroll (note: bg undoes this internally)
canvas.drawRenderNode(receiverBackground.get());
canvas.drawRenderNode(child.get());
canvas.restore();
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
ProjectionReorderTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(3, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, projectionHwLayer) {
static const int scrollX = 5;
static const int scrollY = 10;
class ProjectionHwLayerTestRenderer : public TestRendererBase {
public:
void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
EXPECT_EQ(0, mIndex++);
}
void onArcOp(const ArcOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
ASSERT_EQ(nullptr, state.computedState.localProjectionPathMask);
}
void endLayer() override {
EXPECT_EQ(2, mIndex++);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(3, mIndex++);
ASSERT_EQ(nullptr, state.computedState.localProjectionPathMask);
}
void onOvalOp(const OvalOp& op, const BakedOpState& state) override {
EXPECT_EQ(4, mIndex++);
ASSERT_NE(nullptr, state.computedState.localProjectionPathMask);
Matrix4 expected;
expected.loadTranslate(100 - scrollX, 100 - scrollY, 0);
EXPECT_EQ(expected, state.computedState.transform);
EXPECT_EQ(Rect(-85, -80, 295, 300),
Rect(state.computedState.localProjectionPathMask->getBounds()));
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(5, mIndex++);
ASSERT_EQ(nullptr, state.computedState.localProjectionPathMask);
}
};
auto receiverBackground = TestUtils::createNode(0, 0, 400, 400,
[](RenderProperties& properties, RecordingCanvas& canvas) {
properties.setProjectionReceiver(true);
// scroll doesn't apply to background, so undone via translationX/Y
// NOTE: translationX/Y only! no other transform properties may be set for a proj receiver!
properties.setTranslationX(scrollX);
properties.setTranslationY(scrollY);
canvas.drawRect(0, 0, 400, 400, SkPaint());
});
auto projectingRipple = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& properties, RecordingCanvas& canvas) {
properties.setProjectBackwards(true);
properties.setClipToBounds(false);
canvas.drawOval(100, 100, 300, 300, SkPaint()); // drawn mostly out of layer bounds
});
auto child = TestUtils::createNode(100, 100, 300, 300,
[&projectingRipple](RenderProperties& properties, RecordingCanvas& canvas) {
properties.mutateLayerProperties().setType(LayerType::RenderLayer);
canvas.drawRenderNode(projectingRipple.get());
canvas.drawArc(0, 0, 200, 200, 0.0f, 280.0f, true, SkPaint());
});
auto parent = TestUtils::createNode(0, 0, 400, 400,
[&receiverBackground, &child](RenderProperties& properties, RecordingCanvas& canvas) {
// Set a rect outline for the projecting ripple to be masked against.
properties.mutableOutline().setRoundRect(10, 10, 390, 390, 0, 1.0f);
canvas.translate(-scrollX, -scrollY); // Apply scroll (note: bg undoes this internally)
canvas.drawRenderNode(receiverBackground.get());
canvas.drawRenderNode(child.get());
});
OffscreenBuffer** layerHandle = child->getLayerHandle();
// create RenderNode's layer here in same way prepareTree would, setting windowTransform
OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 200, 200);
Matrix4 windowTransform;
windowTransform.loadTranslate(100, 100, 0); // total transform of layer's origin
layer.setWindowTransform(windowTransform);
*layerHandle = &layer;
auto syncedNode = TestUtils::getSyncedNode(parent);
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(200, 200));
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
sLightGeometry, Caches::getInstance());
frameBuilder.deferLayers(layerUpdateQueue);
frameBuilder.deferRenderNode(*syncedNode);
ProjectionHwLayerTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(6, renderer.getIndex());
// clean up layer pointer, so we can safely destruct RenderNode
*layerHandle = nullptr;
}
RENDERTHREAD_TEST(FrameBuilder, projectionChildScroll) {
static const int scrollX = 500000;
static const int scrollY = 0;
class ProjectionChildScrollTestRenderer : public TestRendererBase {
public:
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_TRUE(state.computedState.transform.isIdentity());
}
void onOvalOp(const OvalOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
ASSERT_NE(nullptr, state.computedState.clipState);
ASSERT_EQ(ClipMode::Rectangle, state.computedState.clipState->mode);
ASSERT_EQ(Rect(400, 400), state.computedState.clipState->rect);
EXPECT_TRUE(state.computedState.transform.isIdentity());
}
};
auto receiverBackground = TestUtils::createNode(0, 0, 400, 400,
[](RenderProperties& properties, RecordingCanvas& canvas) {
properties.setProjectionReceiver(true);
canvas.drawRect(0, 0, 400, 400, SkPaint());
});
auto projectingRipple = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& properties, RecordingCanvas& canvas) {
// scroll doesn't apply to background, so undone via translationX/Y
// NOTE: translationX/Y only! no other transform properties may be set for a proj receiver!
properties.setTranslationX(scrollX);
properties.setTranslationY(scrollY);
properties.setProjectBackwards(true);
properties.setClipToBounds(false);
canvas.drawOval(0, 0, 200, 200, SkPaint());
});
auto child = TestUtils::createNode(0, 0, 400, 400,
[&projectingRipple](RenderProperties& properties, RecordingCanvas& canvas) {
// Record time clip will be ignored by projectee
canvas.clipRect(100, 100, 300, 300, SkRegion::kIntersect_Op);
canvas.translate(-scrollX, -scrollY); // Apply scroll (note: bg undoes this internally)
canvas.drawRenderNode(projectingRipple.get());
});
auto parent = TestUtils::createNode(0, 0, 400, 400,
[&receiverBackground, &child](RenderProperties& properties, RecordingCanvas& canvas) {
canvas.drawRenderNode(receiverBackground.get());
canvas.drawRenderNode(child.get());
});
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
ProjectionChildScrollTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex());
}
// creates a 100x100 shadow casting node with provided translationZ
static sp<RenderNode> createWhiteRectShadowCaster(float translationZ) {
return TestUtils::createNode(0, 0, 100, 100,
[translationZ](RenderProperties& properties, RecordingCanvas& canvas) {
properties.setTranslationZ(translationZ);
properties.mutableOutline().setRoundRect(0, 0, 100, 100, 0.0f, 1.0f);
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
});
}
RENDERTHREAD_TEST(FrameBuilder, shadow) {
class ShadowTestRenderer : public TestRendererBase {
public:
void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_FLOAT_EQ(1.0f, op.casterAlpha);
EXPECT_TRUE(op.shadowTask->casterPerimeter.isRect(nullptr));
EXPECT_MATRIX_APPROX_EQ(Matrix4::identity(), op.shadowTask->transformXY);
Matrix4 expectedZ;
expectedZ.loadTranslate(0, 0, 5);
EXPECT_MATRIX_APPROX_EQ(expectedZ, op.shadowTask->transformZ);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
}
};
auto parent = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.insertReorderBarrier(true);
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
ShadowTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, shadowSaveLayer) {
class ShadowSaveLayerTestRenderer : public TestRendererBase {
public:
OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
EXPECT_EQ(0, mIndex++);
return nullptr;
}
void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
EXPECT_FLOAT_EQ(50, op.shadowTask->lightCenter.x);
EXPECT_FLOAT_EQ(40, op.shadowTask->lightCenter.y);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(2, mIndex++);
}
void endLayer() override {
EXPECT_EQ(3, mIndex++);
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(4, mIndex++);
}
void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer) override {
EXPECT_EQ(5, mIndex++);
}
};
auto parent = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
// save/restore outside of reorderBarrier, so they don't get moved out of place
canvas.translate(20, 10);
int count = canvas.saveLayerAlpha(30, 50, 130, 150, 128, SaveFlags::ClipToLayer);
canvas.insertReorderBarrier(true);
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
canvas.insertReorderBarrier(false);
canvas.restoreToCount(count);
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50}, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
ShadowSaveLayerTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(6, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, shadowHwLayer) {
class ShadowHwLayerTestRenderer : public TestRendererBase {
public:
void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect) override {
EXPECT_EQ(0, mIndex++);
}
void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
EXPECT_FLOAT_EQ(50, op.shadowTask->lightCenter.x);
EXPECT_FLOAT_EQ(40, op.shadowTask->lightCenter.y);
EXPECT_FLOAT_EQ(30, op.shadowTask->lightRadius);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(2, mIndex++);
}
void endLayer() override {
EXPECT_EQ(3, mIndex++);
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(4, mIndex++);
}
};
auto parent = TestUtils::createNode(50, 60, 150, 160,
[](RenderProperties& props, RecordingCanvas& canvas) {
props.mutateLayerProperties().setType(LayerType::RenderLayer);
canvas.insertReorderBarrier(true);
canvas.save(SaveFlags::MatrixClip);
canvas.translate(20, 10);
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
canvas.restore();
});
OffscreenBuffer** layerHandle = parent->getLayerHandle();
// create RenderNode's layer here in same way prepareTree would, setting windowTransform
OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
Matrix4 windowTransform;
windowTransform.loadTranslate(50, 60, 0); // total transform of layer's origin
layer.setWindowTransform(windowTransform);
*layerHandle = &layer;
auto syncedNode = TestUtils::getSyncedNode(parent);
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(100, 100));
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 30}, Caches::getInstance());
frameBuilder.deferLayers(layerUpdateQueue);
frameBuilder.deferRenderNode(*syncedNode);
ShadowHwLayerTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(5, renderer.getIndex());
// clean up layer pointer, so we can safely destruct RenderNode
*layerHandle = nullptr;
}
RENDERTHREAD_TEST(FrameBuilder, shadowLayering) {
class ShadowLayeringTestRenderer : public TestRendererBase {
public:
void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
int index = mIndex++;
EXPECT_TRUE(index == 0 || index == 1);
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
int index = mIndex++;
EXPECT_TRUE(index == 2 || index == 3);
}
};
auto parent = TestUtils::createNode(0, 0, 200, 200,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.insertReorderBarrier(true);
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0001f).get());
});
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50}, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
ShadowLayeringTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(4, renderer.getIndex());
}
RENDERTHREAD_TEST(FrameBuilder, shadowClipping) {
class ShadowClippingTestRenderer : public TestRendererBase {
public:
void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_EQ(Rect(25, 25, 75, 75), state.computedState.clipState->rect)
<< "Shadow must respect pre-barrier canvas clip value.";
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
}
};
auto parent = TestUtils::createNode(0, 0, 100, 100,
[](RenderProperties& props, RecordingCanvas& canvas) {
// Apply a clip before the reorder barrier/shadow casting child is drawn.
// This clip must be applied to the shadow cast by the child.
canvas.clipRect(25, 25, 75, 75, SkRegion::kIntersect_Op);
canvas.insertReorderBarrier(true);
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50}, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
ShadowClippingTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(2, renderer.getIndex());
}
static void testProperty(std::function<void(RenderProperties&)> propSetupCallback,
std::function<void(const RectOp&, const BakedOpState&)> opValidateCallback) {
class PropertyTestRenderer : public TestRendererBase {
public:
PropertyTestRenderer(std::function<void(const RectOp&, const BakedOpState&)> callback)
: mCallback(callback) {}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(mIndex++, 0);
mCallback(op, state);
}
std::function<void(const RectOp&, const BakedOpState&)> mCallback;
};
auto node = TestUtils::createNode(0, 0, 100, 100,
[propSetupCallback](RenderProperties& props, RecordingCanvas& canvas) {
propSetupCallback(props);
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 100, 100, paint);
});
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
PropertyTestRenderer renderer(opValidateCallback);
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex()) << "Should have seen one op";
}
RENDERTHREAD_TEST(FrameBuilder, renderPropOverlappingRenderingAlpha) {
testProperty([](RenderProperties& properties) {
properties.setAlpha(0.5f);
properties.setHasOverlappingRendering(false);
}, [](const RectOp& op, const BakedOpState& state) {
EXPECT_EQ(0.5f, state.alpha) << "Alpha should be applied directly to op";
});
}
RENDERTHREAD_TEST(FrameBuilder, renderPropClipping) {
testProperty([](RenderProperties& properties) {
properties.setClipToBounds(true);
properties.setClipBounds(Rect(10, 20, 300, 400));
}, [](const RectOp& op, const BakedOpState& state) {
EXPECT_EQ(Rect(10, 20, 100, 100), state.computedState.clippedBounds)
<< "Clip rect should be intersection of node bounds and clip bounds";
});
}
RENDERTHREAD_TEST(FrameBuilder, renderPropRevealClip) {
testProperty([](RenderProperties& properties) {
properties.mutableRevealClip().set(true, 50, 50, 25);
}, [](const RectOp& op, const BakedOpState& state) {
ASSERT_NE(nullptr, state.roundRectClipState);
EXPECT_TRUE(state.roundRectClipState->highPriority);
EXPECT_EQ(25, state.roundRectClipState->radius);
EXPECT_EQ(Rect(50, 50, 50, 50), state.roundRectClipState->innerRect);
});
}
RENDERTHREAD_TEST(FrameBuilder, renderPropOutlineClip) {
testProperty([](RenderProperties& properties) {
properties.mutableOutline().setShouldClip(true);
properties.mutableOutline().setRoundRect(10, 20, 30, 40, 5.0f, 0.5f);
}, [](const RectOp& op, const BakedOpState& state) {
ASSERT_NE(nullptr, state.roundRectClipState);
EXPECT_FALSE(state.roundRectClipState->highPriority);
EXPECT_EQ(5, state.roundRectClipState->radius);
EXPECT_EQ(Rect(15, 25, 25, 35), state.roundRectClipState->innerRect);
});
}
RENDERTHREAD_TEST(FrameBuilder, renderPropTransform) {
testProperty([](RenderProperties& properties) {
properties.setLeftTopRightBottom(10, 10, 110, 110);
SkMatrix staticMatrix = SkMatrix::MakeScale(1.2f, 1.2f);
properties.setStaticMatrix(&staticMatrix);
// ignored, since static overrides animation
SkMatrix animationMatrix = SkMatrix::MakeTrans(15, 15);
properties.setAnimationMatrix(&animationMatrix);
properties.setTranslationX(10);
properties.setTranslationY(20);
properties.setScaleX(0.5f);
properties.setScaleY(0.7f);
}, [](const RectOp& op, const BakedOpState& state) {
Matrix4 matrix;
matrix.loadTranslate(10, 10, 0); // left, top
matrix.scale(1.2f, 1.2f, 1); // static matrix
// ignore animation matrix, since static overrides it
// translation xy
matrix.translate(10, 20);
// scale xy (from default pivot - center)
matrix.translate(50, 50);
matrix.scale(0.5f, 0.7f, 1);
matrix.translate(-50, -50);
EXPECT_MATRIX_APPROX_EQ(matrix, state.computedState.transform)
<< "Op draw matrix must match expected combination of transformation properties";
});
}
struct SaveLayerAlphaData {
uint32_t layerWidth = 0;
uint32_t layerHeight = 0;
Rect rectClippedBounds;
Matrix4 rectMatrix;
Matrix4 drawLayerMatrix;
};
/**
* Constructs a view to hit the temporary layer alpha property implementation:
* a) 0 < alpha < 1
* b) too big for layer (larger than maxTextureSize)
* c) overlapping rendering content
* returning observed data about layer size and content clip/transform.
*
* Used to validate clipping behavior of temporary layer, where requested layer size is reduced
* (for efficiency, and to fit in layer size constraints) based on parent clip.
*/
void testSaveLayerAlphaClip(SaveLayerAlphaData* outObservedData,
std::function<void(RenderProperties&)> propSetupCallback) {
class SaveLayerAlphaClipTestRenderer : public TestRendererBase {
public:
SaveLayerAlphaClipTestRenderer(SaveLayerAlphaData* outData)
: mOutData(outData) {}
OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height) override {
EXPECT_EQ(0, mIndex++);
mOutData->layerWidth = width;
mOutData->layerHeight = height;
return nullptr;
}
void onRectOp(const RectOp& op, const BakedOpState& state) override {
EXPECT_EQ(1, mIndex++);
mOutData->rectClippedBounds = state.computedState.clippedBounds;
mOutData->rectMatrix = state.computedState.transform;
}
void endLayer() override {
EXPECT_EQ(2, mIndex++);
}
void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
EXPECT_EQ(3, mIndex++);
mOutData->drawLayerMatrix = state.computedState.transform;
}
void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer) override {
EXPECT_EQ(4, mIndex++);
}
private:
SaveLayerAlphaData* mOutData;
};
ASSERT_GT(10000, DeviceInfo::get()->maxTextureSize())
<< "Node must be bigger than max texture size to exercise saveLayer codepath";
auto node = TestUtils::createNode(0, 0, 10000, 10000,
[&propSetupCallback](RenderProperties& properties, RecordingCanvas& canvas) {
properties.setHasOverlappingRendering(true);
properties.setAlpha(0.5f); // force saveLayer, since too big for HW layer
// apply other properties
propSetupCallback(properties);
SkPaint paint;
paint.setColor(SK_ColorWHITE);
canvas.drawRect(0, 0, 10000, 10000, paint);
});
auto syncedNode = TestUtils::getSyncedNode(node); // sync before querying height
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*syncedNode);
SaveLayerAlphaClipTestRenderer renderer(outObservedData);
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
// assert, since output won't be valid if we haven't seen a save layer triggered
ASSERT_EQ(5, renderer.getIndex()) << "Test must trigger saveLayer alpha behavior.";
}
RENDERTHREAD_TEST(FrameBuilder, renderPropSaveLayerAlphaClipBig) {
SaveLayerAlphaData observedData;
testSaveLayerAlphaClip(&observedData, [](RenderProperties& properties) {
properties.setTranslationX(10); // offset rendering content
properties.setTranslationY(-2000); // offset rendering content
});
EXPECT_EQ(190u, observedData.layerWidth);
EXPECT_EQ(200u, observedData.layerHeight);
EXPECT_EQ(Rect(190, 200), observedData.rectClippedBounds)
<< "expect content to be clipped to screen area";
Matrix4 expected;
expected.loadTranslate(0, -2000, 0);
EXPECT_MATRIX_APPROX_EQ(expected, observedData.rectMatrix)
<< "expect content to be translated as part of being clipped";
expected.loadTranslate(10, 0, 0);
EXPECT_MATRIX_APPROX_EQ(expected, observedData.drawLayerMatrix)
<< "expect drawLayer to be translated as part of being clipped";
}
RENDERTHREAD_TEST(FrameBuilder, renderPropSaveLayerAlphaRotate) {
SaveLayerAlphaData observedData;
testSaveLayerAlphaClip(&observedData, [](RenderProperties& properties) {
// Translate and rotate the view so that the only visible part is the top left corner of
// the view. It will form an isosceles right triangle with a long side length of 200 at the
// bottom of the viewport.
properties.setTranslationX(100);
properties.setTranslationY(100);
properties.setPivotX(0);
properties.setPivotY(0);
properties.setRotation(45);
});
// ceil(sqrt(2) / 2 * 200) = 142
EXPECT_EQ(142u, observedData.layerWidth);
EXPECT_EQ(142u, observedData.layerHeight);
EXPECT_EQ(Rect(142, 142), observedData.rectClippedBounds);
EXPECT_MATRIX_APPROX_EQ(Matrix4::identity(), observedData.rectMatrix);
}
RENDERTHREAD_TEST(FrameBuilder, renderPropSaveLayerAlphaScale) {
SaveLayerAlphaData observedData;
testSaveLayerAlphaClip(&observedData, [](RenderProperties& properties) {
properties.setPivotX(0);
properties.setPivotY(0);
properties.setScaleX(2);
properties.setScaleY(0.5f);
});
EXPECT_EQ(100u, observedData.layerWidth);
EXPECT_EQ(400u, observedData.layerHeight);
EXPECT_EQ(Rect(100, 400), observedData.rectClippedBounds);
EXPECT_MATRIX_APPROX_EQ(Matrix4::identity(), observedData.rectMatrix);
}
RENDERTHREAD_TEST(FrameBuilder, clip_replace) {
class ClipReplaceTestRenderer : public TestRendererBase {
public:
void onColorOp(const ColorOp& op, const BakedOpState& state) override {
EXPECT_EQ(0, mIndex++);
EXPECT_TRUE(op.localClip->intersectWithRoot);
EXPECT_EQ(Rect(20, 10, 30, 40), state.computedState.clipState->rect)
<< "Expect resolved clip to be intersection of viewport clip and clip op";
}
};
auto node = TestUtils::createNode(20, 20, 30, 30,
[](RenderProperties& props, RecordingCanvas& canvas) {
canvas.clipRect(0, -20, 10, 30, SkRegion::kReplace_Op);
canvas.drawColor(SK_ColorWHITE, SkXfermode::Mode::kSrcOver_Mode);
});
FrameBuilder frameBuilder(SkRect::MakeLTRB(10, 10, 40, 40), 50, 50,
sLightGeometry, Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
ClipReplaceTestRenderer renderer;
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
EXPECT_EQ(1, renderer.getIndex());
}
} // namespace uirenderer
} // namespace android