#ifndef ANDROID_RS_SCRIPT_GROUP_BASE_H
#define ANDROID_RS_SCRIPT_GROUP_BASE_H
#include "rsObjectBase.h"
namespace android {
namespace renderscript {
class ScriptGroupBase : public ObjectBase {
public:
ScriptGroupBase(Context* rsc) : ObjectBase(rsc) {}
virtual ~ScriptGroupBase() {}
virtual void serialize(Context *rsc, OStream *stream) const {}
virtual RsA3DClassID getClassId() const {
return RS_A3D_CLASS_ID_SCRIPT_GROUP;
}
enum SG_API_Version {
SG_V1 = 10,
SG_V2 = 20,
};
virtual void execute(Context *rsc) = 0;
virtual SG_API_Version getApiVersion() const = 0;
struct Hal {
void * drv;
struct DriverInfo {
};
DriverInfo info;
};
Hal mHal;
};
} // namespace renderscript
} // namespace android
#endif // ANDROID_RS_SCRIPT_GROUP_BASE_H