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* Redistributions in binary form must reproduce the above copyright
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the names of its contributors may be used to endorse or promote
products derived from this software without specific prior written
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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--------------------------------------------------------------------------*/
#ifndef _MAP_H_
#define _MAP_H_
#include <stdio.h>
using namespace std;
template <typename T,typename T2>
class Map
{
struct node {
T data;
T2 data2;
node* prev;
node* next;
node(T t, T2 t2,node* p, node* n) :
data(t), data2(t2), prev(p), next(n) {}
};
node* head;
node* tail;
node* tmp;
unsigned size_of_list;
static Map<T,T2> *m_self;
public:
Map() : head( NULL ), tail ( NULL ),tmp(head),size_of_list(0) {}
bool empty() const {
return ( !head || !tail );
}
operator bool() const {
return !empty();
}
void insert(T,T2);
void show();
int size();
T2 find(T); // Return VALUE
T find_ele(T);// Check if the KEY is present or not
T2 begin(); //give the first ele
bool erase(T);
bool eraseall();
bool isempty();
~Map() {
while (head) {
node* temp(head);
head=head->next;
size_of_list--;
delete temp;
}
}
};
template <typename T,typename T2>
T2 Map<T,T2>::find(T d1)
{
tmp = head;
while (tmp) {
if (tmp->data == d1) {
return tmp->data2;
}
tmp = tmp->next;
}
return 0;
}
template <typename T,typename T2>
T Map<T,T2>::find_ele(T d1)
{
tmp = head;
while (tmp) {
if (tmp->data == d1) {
return tmp->data;
}
tmp = tmp->next;
}
return 0;
}
template <typename T,typename T2>
T2 Map<T,T2>::begin()
{
tmp = head;
if (tmp) {
return (tmp->data2);
}
return 0;
}
template <typename T,typename T2>
void Map<T,T2>::show()
{
tmp = head;
while (tmp) {
printf("%d-->%d\n",tmp->data,tmp->data2);
tmp = tmp->next;
}
}
template <typename T,typename T2>
int Map<T,T2>::size()
{
int count =0;
tmp = head;
while (tmp) {
tmp = tmp->next;
count++;
}
return count;
}
template <typename T,typename T2>
void Map<T,T2>::insert(T data, T2 data2)
{
tail = new node(data, data2,tail, NULL);
if ( tail->prev )
tail->prev->next = tail;
if ( empty() ) {
head = tail;
tmp=head;
}
tmp = head;
size_of_list++;
}
template <typename T,typename T2>
bool Map<T,T2>::erase(T d)
{
bool found = false;
tmp = head;
node* prevnode = tmp;
node *tempnode;
while (tmp) {
if ((head == tail) && (head->data == d)) {
found = true;
tempnode = head;
head = tail = NULL;
delete tempnode;
break;
}
if ((tmp ==head) && (tmp->data ==d)) {
found = true;
tempnode = tmp;
tmp = tmp->next;
tmp->prev = NULL;
head = tmp;
tempnode->next = NULL;
delete tempnode;
break;
}
if ((tmp == tail) && (tmp->data ==d)) {
found = true;
tempnode = tmp;
prevnode->next = NULL;
tmp->prev = NULL;
tail = prevnode;
delete tempnode;
break;
}
if (tmp->data == d) {
found = true;
prevnode->next = tmp->next;
tmp->next->prev = prevnode->next;
tempnode = tmp;
//tmp = tmp->next;
delete tempnode;
break;
}
prevnode = tmp;
tmp = tmp->next;
}
if (found)size_of_list--;
return found;
}
template <typename T,typename T2>
bool Map<T,T2>::eraseall()
{
node *tempnode;
tmp = head;
while (head) {
tempnode = head;
tempnode->next = NULL;
head = head->next;
delete tempnode;
}
tail = head = NULL;
return true;
}
template <typename T,typename T2>
bool Map<T,T2>::isempty()
{
if (!size_of_list) return true;
else return false;
}
#endif // _MAP_H_