/*
* Copyright (C) Texas Instruments - http://www.ti.com/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TI_UTILS_COMMON_H
#define TI_UTILS_COMMON_H
#include <android/api-level.h>
#include <android/log.h>
namespace Ti {
// default float point type
typedef float real;
template <typename T>
int floor(T x);
template <typename T>
int round(T x);
template <typename T>
const T & min(const T & a, const T & b);
template <typename T>
const T & max(const T & a, const T & b);
template <typename T>
const T & bound(const T & min, const T & x, const T & max);
template <typename T>
T abs(const T & x);
template <typename T>
inline int floor(const T x) {
return static_cast<int>(x);
}
template <typename T>
inline int round(const T x) {
if ( x >= 0 ) {
return floor(x + T(0.5));
} else {
return floor(x - floor(x - T(1)) + T(0.5)) + floor(x - T(1));
}
}
template <typename T>
inline const T & min(const T & a, const T & b) {
return a < b ? a : b;
}
template <typename T>
inline const T & max(const T & a, const T & b) {
return a < b ? b : a;
}
template <typename T>
inline const T & bound(const T & min, const T & x, const T & max) {
return x < min ? min : x > max ? max : x;
}
template <typename T>
inline T abs(const T & x) {
return x >= 0 ? x : -x;
}
} // namespace Ti
#endif // TI_UTILS_COMMON_H