<!doctype html>
<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<html>
<head>
  <meta charset="UTF-8">
  <title>paper-menu-button basic tests</title>
  <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">

  <script src="../../webcomponentsjs/webcomponents-lite.js"></script>
  <script src="../../web-component-tester/browser.js"></script>
  <script src="../../test-fixture/test-fixture-mocha.js"></script>
  <script src="../../iron-test-helpers/mock-interactions.js"></script>

  <link rel="import" href="../paper-menu-button.html">
  <link rel="import" href="../../test-fixture/test-fixture.html">

</head>
<body>

  <test-fixture id="TrivialMenuButton">
    <template>
      <paper-menu-button no-animations>
        <span class="dropdown-trigger">trigger</span>
        <span class="dropdown-content">content</span>
      </paper-menu-button>
    </template>
  </test-fixture>

  <test-fixture id="TwoMenuButtons">
    <template>
      <paper-menu-button no-animations>
        <span class="dropdown-trigger">trigger</span>
        <span class="dropdown-content">content</span>
      </paper-menu-button>
      <paper-menu-button no-animations>
        <span class="dropdown-trigger">trigger</span>
        <span class="dropdown-content">content</span>
      </paper-menu-button>
    </template>
  </test-fixture>

  <script>
    suite('<paper-menu-button>', function() {
      var menuButton;
      var trigger;
      var content;

      setup(function() {
        menuButton = fixture('TrivialMenuButton');
        trigger = Polymer.dom(menuButton).querySelector('.dropdown-trigger');
        content = Polymer.dom(menuButton).querySelector('.dropdown-content');
      });

      test('opens when trigger is clicked', function(done) {
        var contentRect;

        contentRect = content.getBoundingClientRect();

        expect(contentRect.width).to.be.equal(0);
        expect(contentRect.height).to.be.equal(0);

        menuButton.addEventListener('paper-dropdown-open', function() {
          expect(menuButton.opened).to.be.equal(true);
          done();
        });

        MockInteractions.tap(trigger);
      });

      test('closes when trigger is clicked again', function(done) {
        menuButton.addEventListener('paper-dropdown-open', function() {
          menuButton.addEventListener('paper-dropdown-close', function() {
            expect(menuButton.opened).to.be.equal(false);
            done();
          });

          Polymer.Base.async(function() {
            MockInteractions.tap(trigger);
          });
        });
        
        MockInteractions.tap(trigger);
      });

      test('closes when disabled while open', function() {
        var contentRect;

        menuButton.opened = true;
        menuButton.disabled = true;

        expect(menuButton.opened).to.be.equal(false);

        contentRect = content.getBoundingClientRect();
        expect(contentRect.width).to.be.equal(0);
        expect(contentRect.height).to.be.equal(0);
      });

      test('has aria-haspopup attribute', function() {
        expect(menuButton.hasAttribute('aria-haspopup')).to.be.equal(true);
      });

    });

    suite('when there are two buttons', function() {
      var menuButton;
      var trigger;
      var otherButton;
      var otherTrigger;

      setup(function() {
        var buttons = fixture('TwoMenuButtons');
        menuButton = buttons[0];
        otherButton = buttons[1];
        trigger = Polymer.dom(menuButton).querySelector('.dropdown-trigger');
        otherTrigger = Polymer.dom(otherButton).querySelector('.dropdown-trigger');
      });

      test('closes current and opens other', function(done) {
        expect(menuButton.opened).to.be.equal(false);
        expect(otherButton.opened).to.be.equal(false);

        /*
          NOTE: iron-overlay-behavior adds listeners asynchronously when the
          overlay opens, so we need to wait for this event which is a
          more-explicit signal that tells us that the overlay is really opened.
         */
        menuButton.addEventListener('iron-overlay-opened', function() {
          expect(menuButton.opened).to.be.equal(true);
          expect(otherButton.opened).to.be.equal(false);

          var firstClosed = false;
          var secondOpened = false;

          menuButton.addEventListener('paper-dropdown-close', function() {
            firstClosed = true;
          });

          otherButton.addEventListener('paper-dropdown-open', function() {
            secondOpened = true;
          });

          Polymer.Base.async(function() {
            MockInteractions.tap(otherTrigger);
          });
          

          Polymer.Base.async(function() {
            expect(firstClosed).to.be.equal(true);
            expect(secondOpened).to.be.equal(true);

            done();
          });
        });

        MockInteractions.tap(trigger);
      });
    });
  </script>
</body>
</html>