#ifndef _TCURGBA_HPP #define _TCURGBA_HPP /*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief RGBA8888 color type. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "deInt32.h" #include "tcuVectorType.hpp" #include <sstream> namespace tcu { /*--------------------------------------------------------------------*//*! * \brief RGBA8888 color struct *//*--------------------------------------------------------------------*/ class RGBA { public: enum { RED_SHIFT = 0, GREEN_SHIFT = 8, BLUE_SHIFT = 16, ALPHA_SHIFT = 24 }; enum { RED_MASK = (1<<0), GREEN_MASK = (1<<1), BLUE_MASK = (1<<2), ALPHA_MASK = (1<<3) }; RGBA (void) { m_value = 0; } RGBA (int r, int g, int b, int a) { DE_ASSERT(deInRange32(r, 0, 255)); DE_ASSERT(deInRange32(g, 0, 255)); DE_ASSERT(deInRange32(b, 0, 255)); DE_ASSERT(deInRange32(a, 0, 255)); m_value = ((deUint32)a << ALPHA_SHIFT) | ((deUint32)r << RED_SHIFT) | ((deUint32)g << GREEN_SHIFT) | ((deUint32)b << BLUE_SHIFT); } explicit RGBA (deUint32 val) { m_value = val; } explicit RGBA (const Vec4& v); void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << RED_SHIFT)) | ((deUint32)v << RED_SHIFT); } void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << GREEN_SHIFT)) | ((deUint32)v << GREEN_SHIFT); } void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << BLUE_SHIFT)) | ((deUint32)v << BLUE_SHIFT); } void setAlpha (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << ALPHA_SHIFT)) | ((deUint32)v << ALPHA_SHIFT); } int getRed (void) const { return (int)((m_value >> (deUint32)RED_SHIFT) & 0xFFu); } int getGreen (void) const { return (int)((m_value >> (deUint32)GREEN_SHIFT) & 0xFFu); } int getBlue (void) const { return (int)((m_value >> (deUint32)BLUE_SHIFT) & 0xFFu); } int getAlpha (void) const { return (int)((m_value >> (deUint32)ALPHA_SHIFT) & 0xFFu); } deUint32 getPacked (void) const { return m_value; } bool isBelowThreshold (RGBA thr) const { return (getRed() <= thr.getRed()) && (getGreen() <= thr.getGreen()) && (getBlue() <= thr.getBlue()) && (getAlpha() <= thr.getAlpha()); } static RGBA fromBytes (const deUint8* bytes) { return RGBA(bytes[0], bytes[1], bytes[2], bytes[3]); } void toBytes (deUint8* bytes) const { bytes[0] = (deUint8)getRed(); bytes[1] = (deUint8)getGreen(); bytes[2] = (deUint8)getBlue(); bytes[3] = (deUint8)getAlpha(); } Vec4 toVec (void) const; IVec4 toIVec (void) const; bool operator== (const RGBA& v) const { return (m_value == v.m_value); } bool operator!= (const RGBA& v) const { return (m_value != v.m_value); } // Color constants. Designed as methods to avoid static-initialization-order fiasco. static inline const RGBA red (void) { return RGBA(0xFF, 0x0, 0x0, 0xFF); } static inline const RGBA green (void) { return RGBA(0x0, 0xFF, 0x0, 0xFF); } static inline const RGBA blue (void) { return RGBA(0x0, 0x0, 0xFF, 0xFF); } static inline const RGBA gray (void) { return RGBA(0x80, 0x80, 0x80, 0xFF); } static inline const RGBA white (void) { return RGBA(0xFF, 0xFF, 0xFF, 0xFF); } static inline const RGBA black (void) { return RGBA(0x0, 0x0, 0x0, 0xFF); } private: deUint32 m_value; } DE_WARN_UNUSED_TYPE; inline bool compareEqualMasked (RGBA a, RGBA b, deUint32 cmpMask) { RGBA mask((cmpMask&RGBA::RED_MASK)?0xFF:0, (cmpMask&RGBA::GREEN_MASK)?0xFF:0, (cmpMask&RGBA::BLUE_MASK)?0xFF:0, (cmpMask&RGBA::ALPHA_MASK)?0xFF:0); deUint32 aPacked = a.getPacked(); deUint32 bPacked = b.getPacked(); deUint32 maskPacked = mask.getPacked(); return (aPacked & maskPacked) == (bPacked & maskPacked); } inline RGBA computeAbsDiff (RGBA a, RGBA b) { return RGBA( deAbs32(a.getRed() - b.getRed()), deAbs32(a.getGreen() - b.getGreen()), deAbs32(a.getBlue() - b.getBlue()), deAbs32(a.getAlpha() - b.getAlpha())); } inline RGBA blend (RGBA a, RGBA b, float t) { DE_ASSERT(t >= 0.0f && t <= 1.0f); float it = 1.0f - t; // \todo [petri] Handling of alpha! return RGBA( (int)(it*(float)a.getRed() + t*(float)b.getRed() + 0.5f), (int)(it*(float)a.getGreen() + t*(float)b.getGreen() + 0.5f), (int)(it*(float)a.getBlue() + t*(float)b.getBlue() + 0.5f), (int)(it*(float)a.getAlpha() + t*(float)b.getAlpha() + 0.5f)); } inline bool compareThreshold (RGBA a, RGBA b, RGBA threshold) { if (a == b) return true; // Quick-accept return computeAbsDiff(a, b).isBelowThreshold(threshold); } inline RGBA max (RGBA a, RGBA b) { return RGBA(deMax32(a.getRed(), b.getRed()), deMax32(a.getGreen(), b.getGreen()), deMax32(a.getBlue(), b.getBlue()), deMax32(a.getAlpha(), b.getAlpha())); } RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask); bool compareThresholdMasked (RGBA a, RGBA b, RGBA threshold, deUint32 cmpMask); // Arithmetic operators (saturating if not stated otherwise). inline RGBA operator+ (const RGBA& a, const RGBA& b) { return RGBA(deClamp32(a.getRed() + b.getRed(), 0, 255), deClamp32(a.getGreen() + b.getGreen(), 0, 255), deClamp32(a.getBlue() + b.getBlue(), 0, 255), deClamp32(a.getAlpha() + b.getAlpha(), 0, 255)); } inline RGBA operator- (const RGBA& a, const RGBA& b) { return RGBA(deClamp32(a.getRed() - b.getRed(), 0, 255), deClamp32(a.getGreen() - b.getGreen(), 0, 255), deClamp32(a.getBlue() - b.getBlue(), 0, 255), deClamp32(a.getAlpha() - b.getAlpha(), 0, 255)); } inline RGBA operator* (const RGBA& a, const int b) { return RGBA(deClamp32(a.getRed() * b, 0, 255), deClamp32(a.getGreen() * b, 0, 255), deClamp32(a.getBlue() * b, 0, 255), deClamp32(a.getAlpha() * b, 0, 255)); } inline std::ostream& operator<< (std::ostream& stream, RGBA c) { return stream << "RGBA(" << c.getRed() << ", " << c.getGreen() << ", " << c.getBlue() << ", " << c.getAlpha() << ")"; } } // tcu #endif // _TCURGBA_HPP