/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DRM_HWCOMPOSER_SEPARATE_RECTS_H_ #define DRM_HWCOMPOSER_SEPARATE_RECTS_H_ #include <stdint.h> #include <sstream> #include <vector> namespace separate_rects { template <typename TFloat> struct Rect { union { struct { TFloat left, top, right, bottom; }; struct { TFloat x1, y1, x2, y2; }; TFloat bounds[4]; }; typedef TFloat TNum; Rect() { } Rect(TFloat xx1, TFloat yy1, TFloat xx2, TFloat yy2) : x1(xx1), y1(yy1), x2(xx2), y2(yy2) { } template <typename T> Rect(const Rect<T> &rhs) { for (int i = 0; i < 4; i++) bounds[i] = rhs.bounds[i]; } template <typename T> Rect<TFloat> &operator=(const Rect<T> &rhs) { for (int i = 0; i < 4; i++) bounds[i] = rhs.bounds[i]; return *this; } bool operator==(const Rect &rhs) const { for (int i = 0; i < 4; i++) { if (bounds[i] != rhs.bounds[i]) return false; } return true; } TFloat width() const { return bounds[2] - bounds[0]; } TFloat height() const { return bounds[3] - bounds[1]; } TFloat area() const { return width() * height(); } void Dump(std::ostringstream *out) const { *out << "[x/y/w/h]=" << left << "/" << top << "/" << width() << "/" << height(); } }; template <typename TUInt> struct IdSet { public: typedef TUInt TId; IdSet() : bitset(0) { } IdSet(TId id) : bitset(0) { add(id); } void add(TId id) { bitset |= ((TUInt)1) << id; } void subtract(TId id) { bitset &= ~(((TUInt)1) << id); } bool isEmpty() const { return bitset == 0; } TUInt getBits() const { return bitset; } bool operator==(const IdSet<TId> &rhs) const { return bitset == rhs.bitset; } bool operator<(const IdSet<TId> &rhs) const { return bitset < rhs.bitset; } IdSet<TId> operator|(const IdSet<TId> &rhs) const { IdSet ret; ret.bitset = bitset | rhs.bitset; return ret; } IdSet<TId> operator|(TId id) const { IdSet<TId> ret; ret.bitset = bitset; ret.add(id); return ret; } static const int max_elements = sizeof(TId) * 8; private: TUInt bitset; }; template <typename TId, typename TNum> struct RectSet { IdSet<TId> id_set; Rect<TNum> rect; RectSet(const IdSet<TId> &i, const Rect<TNum> &r) : id_set(i), rect(r) { } bool operator==(const RectSet<TId, TNum> &rhs) const { return id_set == rhs.id_set && rect == rhs.rect; } }; // Separates up to a maximum of 64 input rectangles into mutually non- // overlapping rectangles that cover the exact same area and outputs those non- // overlapping rectangles. Each output rectangle also includes the set of input // rectangle indices that overlap the output rectangle encoded in a bitset. For // example, an output rectangle that overlaps input rectangles in[0], in[1], and // in[4], the bitset would be (ommitting leading zeroes) 10011. void separate_frects_64(const std::vector<Rect<float>> &in, std::vector<RectSet<uint64_t, float>> *out); void separate_rects_64(const std::vector<Rect<int>> &in, std::vector<RectSet<uint64_t, int>> *out); } // namespace separate_rects #endif