/* * (C) Copyright IBM Corp. 1998-2013 - All Rights Reserved * */ #include "LETypes.h" #include "OpenTypeTables.h" #include "OpenTypeUtilities.h" #include "ScriptAndLanguage.h" #include "LESwaps.h" U_NAMESPACE_BEGIN LEReferenceTo<LangSysTable> ScriptTable::findLanguage(const LETableReference& base, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const { le_uint16 count = SWAPW(langSysCount); Offset langSysTableOffset = exactMatch? 0 : SWAPW(defaultLangSysTableOffset); if (count > 0) { LEReferenceToArrayOf<TagAndOffsetRecord> langSysRecords(base, success, langSysRecordArray, count); Offset foundOffset = OpenTypeUtilities::getTagOffset(languageTag, langSysRecords, success); if (foundOffset != 0 && LE_SUCCESS(success)) { langSysTableOffset = foundOffset; } } if (langSysTableOffset != 0) { return LEReferenceTo<LangSysTable>(base, success, langSysTableOffset); } return LEReferenceTo<LangSysTable>(); } LEReferenceTo<ScriptTable> ScriptListTable::findScript(const LETableReference &base, LETag scriptTag, LEErrorCode &success) const { if (LE_FAILURE(success) ) { return LEReferenceTo<ScriptTable>(); // get out } /* * There are some fonts that have a large, bogus value for scriptCount. To try * and protect against this, we use the offset in the first scriptRecord, * which we know has to be past the end of the scriptRecordArray, to compute * a value which is greater than or equal to the actual script count. * * Note: normally, the first offset will point to just after the scriptRecordArray, * but there's no guarantee of this, only that it's *after* the scriptRecordArray. * Because of this, a binary serach isn't safe, because the new count may include * data that's not actually in the scriptRecordArray and hence the array will appear * to be unsorted. */ le_uint16 count = SWAPW(scriptCount); if (count == 0) { return LEReferenceTo<ScriptTable>(); // no items, no search } // attempt to construct a ref with at least one element LEReferenceToArrayOf<ScriptRecord> oneElementTable(base, success, &scriptRecordArray[0], 1); if( LE_FAILURE(success) ) { return LEReferenceTo<ScriptTable>(); // couldn't even read the first record - bad font. } le_uint16 limit = ((SWAPW(scriptRecordArray[0].offset) - sizeof(ScriptListTable)) / sizeof(scriptRecordArray)) + ANY_NUMBER; Offset scriptTableOffset = 0; if (count > limit) { // the scriptCount value is bogus; do a linear search // because limit may still be too large. LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], limit); for(le_int32 s = 0; (s < limit)&&LE_SUCCESS(success); s += 1) { if (SWAPT(scriptRecordArrayRef(s,success).tag) == scriptTag) { scriptTableOffset = SWAPW(scriptRecordArrayRef(s,success).offset); break; } } } else { LEReferenceToArrayOf<ScriptRecord> scriptRecordArrayRef(base, success, &scriptRecordArray[0], count); scriptTableOffset = OpenTypeUtilities::getTagOffset(scriptTag, scriptRecordArrayRef, success); } if (scriptTableOffset != 0) { return LEReferenceTo<ScriptTable>(base, success, scriptTableOffset); } return LEReferenceTo<ScriptTable>(); } LEReferenceTo<LangSysTable> ScriptListTable::findLanguage(const LETableReference &base, LETag scriptTag, LETag languageTag, LEErrorCode &success, le_bool exactMatch) const { const LEReferenceTo<ScriptTable> scriptTable = findScript(base, scriptTag, success); if (scriptTable.isEmpty()) { return LEReferenceTo<LangSysTable>(); } return scriptTable->findLanguage(scriptTable, languageTag, success, exactMatch).reparent(base); } U_NAMESPACE_END