//===----- HexagonShuffler.h - Instruction bundle shuffling ---------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements the shuffling of insns inside a bundle according to the
// packet formation rules of the Hexagon ISA.
//
//===----------------------------------------------------------------------===//

#ifndef HEXAGONSHUFFLER_H
#define HEXAGONSHUFFLER_H

#include "Hexagon.h"
#include "MCTargetDesc/HexagonMCInstrInfo.h"

#include "llvm/ADT/SmallVector.h"
#include "llvm/MC/MCInstrInfo.h"

using namespace llvm;

namespace llvm {
// Insn resources.
class HexagonResource {
  // Mask of the slots or units that may execute the insn and
  // the weight or priority that the insn requires to be assigned a slot.
  unsigned Slots, Weight;

public:
  HexagonResource(unsigned s) { setUnits(s); };

  void setUnits(unsigned s) {
    Slots = s & ~(~0U << HEXAGON_PACKET_SIZE);
  };
  unsigned setWeight(unsigned s);

  unsigned getUnits() const { return (Slots); };
  unsigned getWeight() const { return (Weight); };

  // Check if the resources are in ascending slot order.
  static bool lessUnits(const HexagonResource &A, const HexagonResource &B) {
    return (countPopulation(A.getUnits()) < countPopulation(B.getUnits()));
  };
  // Check if the resources are in ascending weight order.
  static bool lessWeight(const HexagonResource &A, const HexagonResource &B) {
    return (A.getWeight() < B.getWeight());
  };
};

// HVX insn resources.
class HexagonCVIResource : public HexagonResource {
  typedef std::pair<unsigned, unsigned> UnitsAndLanes;
  typedef llvm::DenseMap<unsigned, UnitsAndLanes> TypeUnitsAndLanes;

  // Available HVX slots.
  enum {
    CVI_NONE = 0,
    CVI_XLANE = 1 << 0,
    CVI_SHIFT = 1 << 1,
    CVI_MPY0 = 1 << 2,
    CVI_MPY1 = 1 << 3
  };

  static bool SetUp;
  static bool setup();
  static TypeUnitsAndLanes *TUL;

  // Count of adjacent slots that the insn requires to be executed.
  unsigned Lanes;
  // Flag whether the insn is a load or a store.
  bool Load, Store;
  // Flag whether the HVX resources are valid.
  bool Valid;

  void setLanes(unsigned l) { Lanes = l; };
  void setLoad(bool f = true) { Load = f; };
  void setStore(bool f = true) { Store = f; };

public:
  HexagonCVIResource(MCInstrInfo const &MCII, unsigned s, MCInst const *id);

  bool isValid() const { return (Valid); };
  unsigned getLanes() const { return (Lanes); };
  bool mayLoad() const { return (Load); };
  bool mayStore() const { return (Store); };
};

// Handle to an insn used by the shuffling algorithm.
class HexagonInstr {
  friend class HexagonShuffler;

  MCInst const *ID;
  MCInst const *Extender;
  HexagonResource Core;
  HexagonCVIResource CVI;
  bool SoloException;

public:
  HexagonInstr(MCInstrInfo const &MCII, MCInst const *id,
               MCInst const *Extender, unsigned s, bool x = false)
      : ID(id), Extender(Extender), Core(s), CVI(MCII, s, id),
        SoloException(x){};

  MCInst const *getDesc() const { return (ID); };

  MCInst const *getExtender() const { return Extender; }

  unsigned isSoloException() const { return (SoloException); };

  // Check if the handles are in ascending order for shuffling purposes.
  bool operator<(const HexagonInstr &B) const {
    return (HexagonResource::lessWeight(B.Core, Core));
  };
  // Check if the handles are in ascending order by core slots.
  static bool lessCore(const HexagonInstr &A, const HexagonInstr &B) {
    return (HexagonResource::lessUnits(A.Core, B.Core));
  };
  // Check if the handles are in ascending order by HVX slots.
  static bool lessCVI(const HexagonInstr &A, const HexagonInstr &B) {
    return (HexagonResource::lessUnits(A.CVI, B.CVI));
  };
};

// Bundle shuffler.
class HexagonShuffler {
  typedef SmallVector<HexagonInstr, HEXAGON_PRESHUFFLE_PACKET_SIZE>
      HexagonPacket;

  // Insn handles in a bundle.
  HexagonPacket Packet;

  // Shuffling error code.
  unsigned Error;

protected:
  int64_t BundleFlags;
  MCInstrInfo const &MCII;
  MCSubtargetInfo const &STI;

public:
  typedef HexagonPacket::iterator iterator;

  enum {
    SHUFFLE_SUCCESS = 0,    ///< Successful operation.
    SHUFFLE_ERROR_INVALID,  ///< Invalid bundle.
    SHUFFLE_ERROR_STORES,   ///< No free slots for store insns.
    SHUFFLE_ERROR_LOADS,    ///< No free slots for load insns.
    SHUFFLE_ERROR_BRANCHES, ///< No free slots for branch insns.
    SHUFFLE_ERROR_NOSLOTS,  ///< No free slots for other insns.
    SHUFFLE_ERROR_SLOTS,    ///< Over-subscribed slots.
    SHUFFLE_ERROR_ERRATA2, ///< Errata violation (v60).
    SHUFFLE_ERROR_STORE_LOAD_CONFLICT, ///< store/load conflict
    SHUFFLE_ERROR_UNKNOWN   ///< Unknown error.
  };

  explicit HexagonShuffler(MCInstrInfo const &MCII, MCSubtargetInfo const &STI);

  // Reset to initial state.
  void reset();
  // Check if the bundle may be validly shuffled.
  bool check();
  // Reorder the insn handles in the bundle.
  bool shuffle();

  unsigned size() const { return (Packet.size()); };

  iterator begin() { return (Packet.begin()); };
  iterator end() { return (Packet.end()); };

  // Add insn handle to the bundle .
  void append(MCInst const *ID, MCInst const *Extender, unsigned S,
              bool X = false);

  // Return the error code for the last check or shuffling of the bundle.
  void setError(unsigned Err) { Error = Err; };
  unsigned getError() const { return (Error); };
};
}

#endif // HEXAGONSHUFFLER_H