/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "opencv2/opencv_modules.hpp" #ifndef HAVE_OPENCV_CUDEV #error "opencv_cudev is required" #else #include "opencv2/cudev.hpp" using namespace cv::cudev; void divScalar(const GpuMat& src, cv::Scalar val, bool inv, GpuMat& dst, const GpuMat& mask, double scale, Stream& stream, int); namespace { template <typename T, int cn> struct SafeDiv; template <typename T> struct SafeDiv<T, 1> { __device__ __forceinline__ static T op(T a, T b) { return b != 0 ? a / b : 0; } }; template <typename T> struct SafeDiv<T, 2> { __device__ __forceinline__ static T op(const T& a, const T& b) { T res; res.x = b.x != 0 ? a.x / b.x : 0; res.y = b.y != 0 ? a.y / b.y : 0; return res; } }; template <typename T> struct SafeDiv<T, 3> { __device__ __forceinline__ static T op(const T& a, const T& b) { T res; res.x = b.x != 0 ? a.x / b.x : 0; res.y = b.y != 0 ? a.y / b.y : 0; res.z = b.z != 0 ? a.z / b.z : 0; return res; } }; template <typename T> struct SafeDiv<T, 4> { __device__ __forceinline__ static T op(const T& a, const T& b) { T res; res.x = b.x != 0 ? a.x / b.x : 0; res.y = b.y != 0 ? a.y / b.y : 0; res.z = b.z != 0 ? a.z / b.z : 0; res.w = b.w != 0 ? a.w / b.w : 0; return res; } }; template <typename SrcType, typename ScalarType, typename DstType> struct DivScalarOp : unary_function<SrcType, DstType> { ScalarType val; __device__ __forceinline__ DstType operator ()(SrcType a) const { return saturate_cast<DstType>(SafeDiv<ScalarType, VecTraits<ScalarType>::cn>::op(saturate_cast<ScalarType>(a), val)); } }; template <typename SrcType, typename ScalarType, typename DstType> struct DivScalarOpInv : unary_function<SrcType, DstType> { ScalarType val; __device__ __forceinline__ DstType operator ()(SrcType a) const { return saturate_cast<DstType>(SafeDiv<ScalarType, VecTraits<ScalarType>::cn>::op(val, saturate_cast<ScalarType>(a))); } }; template <typename ScalarDepth> struct TransformPolicy : DefaultTransformPolicy { }; template <> struct TransformPolicy<double> : DefaultTransformPolicy { enum { shift = 1 }; }; template <typename SrcType, typename ScalarDepth, typename DstType> void divScalarImpl(const GpuMat& src, cv::Scalar value, bool inv, GpuMat& dst, Stream& stream) { typedef typename MakeVec<ScalarDepth, VecTraits<SrcType>::cn>::type ScalarType; cv::Scalar_<ScalarDepth> value_ = value; if (inv) { DivScalarOpInv<SrcType, ScalarType, DstType> op; op.val = VecTraits<ScalarType>::make(value_.val); gridTransformUnary_< TransformPolicy<ScalarDepth> >(globPtr<SrcType>(src), globPtr<DstType>(dst), op, stream); } else { DivScalarOp<SrcType, ScalarType, DstType> op; op.val = VecTraits<ScalarType>::make(value_.val); gridTransformUnary_< TransformPolicy<ScalarDepth> >(globPtr<SrcType>(src), globPtr<DstType>(dst), op, stream); } } } void divScalar(const GpuMat& src, cv::Scalar val, bool inv, GpuMat& dst, const GpuMat&, double scale, Stream& stream, int) { typedef void (*func_t)(const GpuMat& src, cv::Scalar val, bool inv, GpuMat& dst, Stream& stream); static const func_t funcs[7][7][4] = { { {divScalarImpl<uchar, float, uchar>, divScalarImpl<uchar2, float, uchar2>, divScalarImpl<uchar3, float, uchar3>, divScalarImpl<uchar4, float, uchar4>}, {divScalarImpl<uchar, float, schar>, divScalarImpl<uchar2, float, char2>, divScalarImpl<uchar3, float, char3>, divScalarImpl<uchar4, float, char4>}, {divScalarImpl<uchar, float, ushort>, divScalarImpl<uchar2, float, ushort2>, divScalarImpl<uchar3, float, ushort3>, divScalarImpl<uchar4, float, ushort4>}, {divScalarImpl<uchar, float, short>, divScalarImpl<uchar2, float, short2>, divScalarImpl<uchar3, float, short3>, divScalarImpl<uchar4, float, short4>}, {divScalarImpl<uchar, float, int>, divScalarImpl<uchar2, float, int2>, divScalarImpl<uchar3, float, int3>, divScalarImpl<uchar4, float, int4>}, {divScalarImpl<uchar, float, float>, divScalarImpl<uchar2, float, float2>, divScalarImpl<uchar3, float, float3>, divScalarImpl<uchar4, float, float4>}, {divScalarImpl<uchar, double, double>, divScalarImpl<uchar2, double, double2>, divScalarImpl<uchar3, double, double3>, divScalarImpl<uchar4, double, double4>} }, { {divScalarImpl<schar, float, uchar>, divScalarImpl<char2, float, uchar2>, divScalarImpl<char3, float, uchar3>, divScalarImpl<char4, float, uchar4>}, {divScalarImpl<schar, float, schar>, divScalarImpl<char2, float, char2>, divScalarImpl<char3, float, char3>, divScalarImpl<char4, float, char4>}, {divScalarImpl<schar, float, ushort>, divScalarImpl<char2, float, ushort2>, divScalarImpl<char3, float, ushort3>, divScalarImpl<char4, float, ushort4>}, {divScalarImpl<schar, float, short>, divScalarImpl<char2, float, short2>, divScalarImpl<char3, float, short3>, divScalarImpl<char4, float, short4>}, {divScalarImpl<schar, float, int>, divScalarImpl<char2, float, int2>, divScalarImpl<char3, float, int3>, divScalarImpl<char4, float, int4>}, {divScalarImpl<schar, float, float>, divScalarImpl<char2, float, float2>, divScalarImpl<char3, float, float3>, divScalarImpl<char4, float, float4>}, {divScalarImpl<schar, double, double>, divScalarImpl<char2, double, double2>, divScalarImpl<char3, double, double3>, divScalarImpl<char4, double, double4>} }, { {0 /*divScalarImpl<ushort, float, uchar>*/, 0 /*divScalarImpl<ushort2, float, uchar2>*/, 0 /*divScalarImpl<ushort3, float, uchar3>*/, 0 /*divScalarImpl<ushort4, float, uchar4>*/}, {0 /*divScalarImpl<ushort, float, schar>*/, 0 /*divScalarImpl<ushort2, float, char2>*/, 0 /*divScalarImpl<ushort3, float, char3>*/, 0 /*divScalarImpl<ushort4, float, char4>*/}, {divScalarImpl<ushort, float, ushort>, divScalarImpl<ushort2, float, ushort2>, divScalarImpl<ushort3, float, ushort3>, divScalarImpl<ushort4, float, ushort4>}, {divScalarImpl<ushort, float, short>, divScalarImpl<ushort2, float, short2>, divScalarImpl<ushort3, float, short3>, divScalarImpl<ushort4, float, short4>}, {divScalarImpl<ushort, float, int>, divScalarImpl<ushort2, float, int2>, divScalarImpl<ushort3, float, int3>, divScalarImpl<ushort4, float, int4>}, {divScalarImpl<ushort, float, float>, divScalarImpl<ushort2, float, float2>, divScalarImpl<ushort3, float, float3>, divScalarImpl<ushort4, float, float4>}, {divScalarImpl<ushort, double, double>, divScalarImpl<ushort2, double, double2>, divScalarImpl<ushort3, double, double3>, divScalarImpl<ushort4, double, double4>} }, { {0 /*divScalarImpl<short, float, uchar>*/, 0 /*divScalarImpl<short2, float, uchar2>*/, 0 /*divScalarImpl<short3, float, uchar3>*/, 0 /*divScalarImpl<short4, float, uchar4>*/}, {0 /*divScalarImpl<short, float, schar>*/, 0 /*divScalarImpl<short2, float, char2>*/, 0 /*divScalarImpl<short3, float, char3>*/, 0 /*divScalarImpl<short4, float, char4>*/}, {divScalarImpl<short, float, ushort>, divScalarImpl<short2, float, ushort2>, divScalarImpl<short3, float, ushort3>, divScalarImpl<short4, float, ushort4>}, {divScalarImpl<short, float, short>, divScalarImpl<short2, float, short2>, divScalarImpl<short3, float, short3>, divScalarImpl<short4, float, short4>}, {divScalarImpl<short, float, int>, divScalarImpl<short2, float, int2>, divScalarImpl<short3, float, int3>, divScalarImpl<short4, float, int4>}, {divScalarImpl<short, float, float>, divScalarImpl<short2, float, float2>, divScalarImpl<short3, float, float3>, divScalarImpl<short4, float, float4>}, {divScalarImpl<short, double, double>, divScalarImpl<short2, double, double2>, divScalarImpl<short3, double, double3>, divScalarImpl<short4, double, double4>} }, { {0 /*divScalarImpl<int, float, uchar>*/, 0 /*divScalarImpl<int2, float, uchar2>*/, 0 /*divScalarImpl<int3, float, uchar3>*/, 0 /*divScalarImpl<int4, float, uchar4>*/}, {0 /*divScalarImpl<int, float, schar>*/, 0 /*divScalarImpl<int2, float, char2>*/, 0 /*divScalarImpl<int3, float, char3>*/, 0 /*divScalarImpl<int4, float, char4>*/}, {0 /*divScalarImpl<int, float, ushort>*/, 0 /*divScalarImpl<int2, float, ushort2>*/, 0 /*divScalarImpl<int3, float, ushort3>*/, 0 /*divScalarImpl<int4, float, ushort4>*/}, {0 /*divScalarImpl<int, float, short>*/, 0 /*divScalarImpl<int2, float, short2>*/, 0 /*divScalarImpl<int3, float, short3>*/, 0 /*divScalarImpl<int4, float, short4>*/}, {divScalarImpl<int, float, int>, divScalarImpl<int2, float, int2>, divScalarImpl<int3, float, int3>, divScalarImpl<int4, float, int4>}, {divScalarImpl<int, float, float>, divScalarImpl<int2, float, float2>, divScalarImpl<int3, float, float3>, divScalarImpl<int4, float, float4>}, {divScalarImpl<int, double, double>, divScalarImpl<int2, double, double2>, divScalarImpl<int3, double, double3>, divScalarImpl<int4, double, double4>} }, { {0 /*divScalarImpl<float, float, uchar>*/, 0 /*divScalarImpl<float2, float, uchar2>*/, 0 /*divScalarImpl<float3, float, uchar3>*/, 0 /*divScalarImpl<float4, float, uchar4>*/}, {0 /*divScalarImpl<float, float, schar>*/, 0 /*divScalarImpl<float2, float, char2>*/, 0 /*divScalarImpl<float3, float, char3>*/, 0 /*divScalarImpl<float4, float, char4>*/}, {0 /*divScalarImpl<float, float, ushort>*/, 0 /*divScalarImpl<float2, float, ushort2>*/, 0 /*divScalarImpl<float3, float, ushort3>*/, 0 /*divScalarImpl<float4, float, ushort4>*/}, {0 /*divScalarImpl<float, float, short>*/, 0 /*divScalarImpl<float2, float, short2>*/, 0 /*divScalarImpl<float3, float, short3>*/, 0 /*divScalarImpl<float4, float, short4>*/}, {0 /*divScalarImpl<float, float, int>*/, 0 /*divScalarImpl<float2, float, int2>*/, 0 /*divScalarImpl<float3, float, int3>*/, 0 /*divScalarImpl<float4, float, int4>*/}, {divScalarImpl<float, float, float>, divScalarImpl<float2, float, float2>, divScalarImpl<float3, float, float3>, divScalarImpl<float4, float, float4>}, {divScalarImpl<float, double, double>, divScalarImpl<float2, double, double2>, divScalarImpl<float3, double, double3>, divScalarImpl<float4, double, double4>} }, { {0 /*divScalarImpl<double, double, uchar>*/, 0 /*divScalarImpl<double2, double, uchar2>*/, 0 /*divScalarImpl<double3, double, uchar3>*/, 0 /*divScalarImpl<double4, double, uchar4>*/}, {0 /*divScalarImpl<double, double, schar>*/, 0 /*divScalarImpl<double2, double, char2>*/, 0 /*divScalarImpl<double3, double, char3>*/, 0 /*divScalarImpl<double4, double, char4>*/}, {0 /*divScalarImpl<double, double, ushort>*/, 0 /*divScalarImpl<double2, double, ushort2>*/, 0 /*divScalarImpl<double3, double, ushort3>*/, 0 /*divScalarImpl<double4, double, ushort4>*/}, {0 /*divScalarImpl<double, double, short>*/, 0 /*divScalarImpl<double2, double, short2>*/, 0 /*divScalarImpl<double3, double, short3>*/, 0 /*divScalarImpl<double4, double, short4>*/}, {0 /*divScalarImpl<double, double, int>*/, 0 /*divScalarImpl<double2, double, int2>*/, 0 /*divScalarImpl<double3, double, int3>*/, 0 /*divScalarImpl<double4, double, int4>*/}, {0 /*divScalarImpl<double, double, float>*/, 0 /*divScalarImpl<double2, double, float2>*/, 0 /*divScalarImpl<double3, double, float3>*/, 0 /*divScalarImpl<double4, double, float4>*/}, {divScalarImpl<double, double, double>, divScalarImpl<double2, double, double2>, divScalarImpl<double3, double, double3>, divScalarImpl<double4, double, double4>} } }; const int sdepth = src.depth(); const int ddepth = dst.depth(); const int cn = src.channels(); CV_DbgAssert( sdepth <= CV_64F && ddepth <= CV_64F && cn <= 4 ); if (inv) { val[0] *= scale; val[1] *= scale; val[2] *= scale; val[3] *= scale; } else { val[0] /= scale; val[1] /= scale; val[2] /= scale; val[3] /= scale; } const func_t func = funcs[sdepth][ddepth][cn - 1]; if (!func) CV_Error(cv::Error::StsUnsupportedFormat, "Unsupported combination of source and destination types"); func(src, val, inv, dst, stream); } #endif