// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if V8_TARGET_ARCH_ARM64 #include "src/arm64/frames-arm64.h" #include "src/codegen.h" #include "src/debug/debug.h" namespace v8 { namespace internal { #define __ ACCESS_MASM(masm) void EmitDebugBreakSlot(Assembler* masm) { Label check_size; __ bind(&check_size); for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) { __ nop(Assembler::DEBUG_BREAK_NOP); } DCHECK_EQ(Assembler::kDebugBreakSlotInstructions, static_cast<int>(masm->InstructionsGeneratedSince(&check_size))); } void DebugCodegen::GenerateSlot(MacroAssembler* masm, RelocInfo::Mode mode) { // Generate enough nop's to make space for a call instruction. Avoid emitting // the constant pool in the debug break slot code. InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions); masm->RecordDebugBreakSlot(mode); EmitDebugBreakSlot(masm); } void DebugCodegen::ClearDebugBreakSlot(Isolate* isolate, Address pc) { PatchingAssembler patcher(isolate, reinterpret_cast<Instruction*>(pc), Assembler::kDebugBreakSlotInstructions); EmitDebugBreakSlot(&patcher); } void DebugCodegen::PatchDebugBreakSlot(Isolate* isolate, Address pc, Handle<Code> code) { DCHECK(code->is_debug_stub()); PatchingAssembler patcher(isolate, reinterpret_cast<Instruction*>(pc), Assembler::kDebugBreakSlotInstructions); // Patch the code emitted by DebugCodegen::GenerateSlots, changing the debug // break slot code from // mov x0, x0 @ nop DEBUG_BREAK_NOP // mov x0, x0 @ nop DEBUG_BREAK_NOP // mov x0, x0 @ nop DEBUG_BREAK_NOP // mov x0, x0 @ nop DEBUG_BREAK_NOP // mov x0, x0 @ nop DEBUG_BREAK_NOP // to a call to the debug slot code. // ldr ip0, [pc, #(2 * kInstructionSize)] // blr ip0 // b skip // <debug break slot code entry point address (64 bits)> // skip: Label skip_constant; // The first instruction of a patched debug break slot must be a load literal // loading the address of the debug break slot code. patcher.ldr_pcrel(ip0, (2 * kInstructionSize) >> kLoadLiteralScaleLog2); patcher.b(&skip_constant); patcher.dc64(reinterpret_cast<int64_t>(code->entry())); patcher.bind(&skip_constant); // TODO(all): check the following is correct. // The debug break slot code will push a frame and call statically compiled // code. By using blr, this call site will be registered in the frame. // The debugger can now iterate on the frames to find this call. patcher.blr(ip0); } bool DebugCodegen::DebugBreakSlotIsPatched(Address pc) { Instruction* current_instr = reinterpret_cast<Instruction*>(pc); return !current_instr->IsNop(Assembler::DEBUG_BREAK_NOP); } void DebugCodegen::GenerateDebugBreakStub(MacroAssembler* masm, DebugBreakCallHelperMode mode) { __ RecordComment("Debug break"); Register scratch = x10; { FrameScope scope(masm, StackFrame::INTERNAL); // Load padding words on stack. __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingValue)); __ PushMultipleTimes(scratch, LiveEdit::kFramePaddingInitialSize); __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingInitialSize)); __ Push(scratch); // Push arguments for DebugBreak call. if (mode == SAVE_RESULT_REGISTER) { // Break on return. __ Push(x0); } else { // Non-return breaks. __ Push(masm->isolate()->factory()->the_hole_value()); } __ Mov(x0, 1); __ Mov(x1, ExternalReference(Runtime::FunctionForId(Runtime::kDebugBreak), masm->isolate())); CEntryStub stub(masm->isolate(), 1); __ CallStub(&stub); if (FLAG_debug_code) { for (int i = 0; i < kNumJSCallerSaved; i++) { Register reg = Register::XRegFromCode(JSCallerSavedCode(i)); // Do not clobber x0 if mode is SAVE_RESULT_REGISTER. It will // contain return value of the function. if (!(reg.is(x0) && (mode == SAVE_RESULT_REGISTER))) { __ Mov(reg, Operand(kDebugZapValue)); } } } // Don't bother removing padding bytes pushed on the stack // as the frame is going to be restored right away. // Leave the internal frame. } // Now that the break point has been handled, resume normal execution by // jumping to the target address intended by the caller and that was // overwritten by the address of DebugBreakXXX. ExternalReference after_break_target = ExternalReference::debug_after_break_target_address(masm->isolate()); __ Mov(scratch, after_break_target); __ Ldr(scratch, MemOperand(scratch)); __ Br(scratch); } void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) { // We do not know our frame height, but set sp based on fp. __ Add(masm->StackPointer(), fp, FrameDropperFrameConstants::kFunctionOffset); __ AssertStackConsistency(); __ Pop(x1); // Function __ Mov(masm->StackPointer(), Operand(fp)); __ Pop(fp, lr); // Frame, Return address. ParameterCount dummy(0); __ FloodFunctionIfStepping(x1, no_reg, dummy, dummy); UseScratchRegisterScope temps(masm); Register scratch = temps.AcquireX(); // Load context from the function. __ Ldr(cp, FieldMemOperand(x1, JSFunction::kContextOffset)); // Clear new.target as a safety measure. __ LoadRoot(x3, Heap::kUndefinedValueRootIndex); // Get function code. __ Ldr(scratch, FieldMemOperand(x1, JSFunction::kSharedFunctionInfoOffset)); __ Ldr(scratch, FieldMemOperand(scratch, SharedFunctionInfo::kCodeOffset)); __ Add(scratch, scratch, Code::kHeaderSize - kHeapObjectTag); // Re-run JSFunction, x1 is function, cp is context. __ Br(scratch); } const bool LiveEdit::kFrameDropperSupported = true; } // namespace internal } // namespace v8 #endif // V8_TARGET_ARCH_ARM64