// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/heap/remembered-set.h" #include "src/heap/heap-inl.h" #include "src/heap/heap.h" #include "src/heap/mark-compact.h" #include "src/heap/slot-set.h" #include "src/heap/spaces.h" #include "src/heap/store-buffer.h" namespace v8 { namespace internal { template <PointerDirection direction> void RememberedSet<direction>::ClearInvalidSlots(Heap* heap) { STATIC_ASSERT(direction == OLD_TO_NEW); for (MemoryChunk* chunk : *heap->old_space()) { SlotSet* slots = GetSlotSet(chunk); if (slots != nullptr) { slots->Iterate([heap, chunk](Address addr) { Object** slot = reinterpret_cast<Object**>(addr); return IsValidSlot(heap, chunk, slot) ? KEEP_SLOT : REMOVE_SLOT; }); } } } template <PointerDirection direction> void RememberedSet<direction>::VerifyValidSlots(Heap* heap) { Iterate(heap, [heap](Address addr) { HeapObject* obj = heap->mark_compact_collector()->FindBlackObjectBySlotSlow(addr); if (obj == nullptr) { // The slot is in dead object. MemoryChunk* chunk = MemoryChunk::FromAnyPointerAddress(heap, addr); AllocationSpace owner = chunk->owner()->identity(); // The old to old remembered set should not have dead slots. CHECK_NE(direction, OLD_TO_OLD); // The old to new remembered set is allowed to have slots in dead // objects only in map and large object space because these space // cannot have raw untagged pointers. CHECK(owner == MAP_SPACE || owner == LO_SPACE); } else { int offset = static_cast<int>(addr - obj->address()); CHECK(obj->IsValidSlot(offset)); } return KEEP_SLOT; }); } template <PointerDirection direction> bool RememberedSet<direction>::IsValidSlot(Heap* heap, MemoryChunk* chunk, Object** slot) { STATIC_ASSERT(direction == OLD_TO_NEW); Object* object = *slot; if (!heap->InNewSpace(object)) { return false; } HeapObject* heap_object = HeapObject::cast(object); // If the target object is not black, the source slot must be part // of a non-black (dead) object. return Marking::IsBlack(Marking::MarkBitFrom(heap_object)) && heap->mark_compact_collector()->IsSlotInBlackObject( chunk, reinterpret_cast<Address>(slot)); } template void RememberedSet<OLD_TO_NEW>::ClearInvalidSlots(Heap* heap); template void RememberedSet<OLD_TO_NEW>::VerifyValidSlots(Heap* heap); template void RememberedSet<OLD_TO_OLD>::VerifyValidSlots(Heap* heap); } // namespace internal } // namespace v8