// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_INTERPRETER_BYTECODE_PIPELINE_H_ #define V8_INTERPRETER_BYTECODE_PIPELINE_H_ #include "src/interpreter/bytecode-register-allocator.h" #include "src/interpreter/bytecodes.h" #include "src/zone-containers.h" namespace v8 { namespace internal { namespace interpreter { class BytecodeLabel; class BytecodeNode; class BytecodeSourceInfo; // Interface for bytecode pipeline stages. class BytecodePipelineStage { public: virtual ~BytecodePipelineStage() {} // Write bytecode node |node| into pipeline. The node is only valid // for the duration of the call. Callee's should clone it if // deferring Write() to the next stage. virtual void Write(BytecodeNode* node) = 0; // Write jump bytecode node |node| which jumps to |label| into pipeline. // The node and label are only valid for the duration of the call. This call // implicitly ends the current basic block so should always write to the next // stage. virtual void WriteJump(BytecodeNode* node, BytecodeLabel* label) = 0; // Binds |label| to the current bytecode location. This call implicitly // ends the current basic block and so any deferred bytecodes should be // written to the next stage. virtual void BindLabel(BytecodeLabel* label) = 0; // Binds |label| to the location of |target|. This call implicitly // ends the current basic block and so any deferred bytecodes should be // written to the next stage. virtual void BindLabel(const BytecodeLabel& target, BytecodeLabel* label) = 0; // Flush the pipeline and generate a bytecode array. virtual Handle<BytecodeArray> ToBytecodeArray( int fixed_register_count, int parameter_count, Handle<FixedArray> handler_table) = 0; }; // Source code position information. class BytecodeSourceInfo final { public: static const int kUninitializedPosition = -1; BytecodeSourceInfo() : position_type_(PositionType::kNone), source_position_(kUninitializedPosition) {} BytecodeSourceInfo(int source_position, bool is_statement) : position_type_(is_statement ? PositionType::kStatement : PositionType::kExpression), source_position_(source_position) { DCHECK_GE(source_position, 0); } // Makes instance into a statement position. void MakeStatementPosition(int source_position) { // Statement positions can be replaced by other statement // positions. For example , "for (x = 0; x < 3; ++x) 7;" has a // statement position associated with 7 but no bytecode associated // with it. Then Next is emitted after the body and has // statement position and overrides the existing one. position_type_ = PositionType::kStatement; source_position_ = source_position; } // Makes instance into an expression position. Instance should not // be a statement position otherwise it could be lost and impair the // debugging experience. void MakeExpressionPosition(int source_position) { DCHECK(!is_statement()); position_type_ = PositionType::kExpression; source_position_ = source_position; } // Forces an instance into an expression position. void ForceExpressionPosition(int source_position) { position_type_ = PositionType::kExpression; source_position_ = source_position; } // Clones a source position. The current instance is expected to be // invalid. void Clone(const BytecodeSourceInfo& other) { DCHECK(!is_valid()); position_type_ = other.position_type_; source_position_ = other.source_position_; } int source_position() const { DCHECK(is_valid()); return source_position_; } bool is_statement() const { return position_type_ == PositionType::kStatement; } bool is_expression() const { return position_type_ == PositionType::kExpression; } bool is_valid() const { return position_type_ != PositionType::kNone; } void set_invalid() { position_type_ = PositionType::kNone; source_position_ = kUninitializedPosition; } bool operator==(const BytecodeSourceInfo& other) const { return position_type_ == other.position_type_ && source_position_ == other.source_position_; } bool operator!=(const BytecodeSourceInfo& other) const { return position_type_ != other.position_type_ || source_position_ != other.source_position_; } private: enum class PositionType : uint8_t { kNone, kExpression, kStatement }; PositionType position_type_; int source_position_; DISALLOW_COPY_AND_ASSIGN(BytecodeSourceInfo); }; // A container for a generated bytecode, it's operands, and source information. // These must be allocated by a BytecodeNodeAllocator instance. class BytecodeNode final : ZoneObject { public: explicit BytecodeNode(Bytecode bytecode = Bytecode::kIllegal); BytecodeNode(Bytecode bytecode, uint32_t operand0); BytecodeNode(Bytecode bytecode, uint32_t operand0, uint32_t operand1); BytecodeNode(Bytecode bytecode, uint32_t operand0, uint32_t operand1, uint32_t operand2); BytecodeNode(Bytecode bytecode, uint32_t operand0, uint32_t operand1, uint32_t operand2, uint32_t operand3); BytecodeNode(const BytecodeNode& other); BytecodeNode& operator=(const BytecodeNode& other); void set_bytecode(Bytecode bytecode); void set_bytecode(Bytecode bytecode, uint32_t operand0); // Clone |other|. void Clone(const BytecodeNode* const other); // Print to stream |os|. void Print(std::ostream& os) const; // Transform to a node representing |new_bytecode| which has one // operand more than the current bytecode. void Transform(Bytecode new_bytecode, uint32_t extra_operand); Bytecode bytecode() const { return bytecode_; } uint32_t operand(int i) const { DCHECK_LT(i, operand_count()); return operands_[i]; } uint32_t* operands() { return operands_; } const uint32_t* operands() const { return operands_; } int operand_count() const { return Bytecodes::NumberOfOperands(bytecode_); } const BytecodeSourceInfo& source_info() const { return source_info_; } BytecodeSourceInfo& source_info() { return source_info_; } bool operator==(const BytecodeNode& other) const; bool operator!=(const BytecodeNode& other) const { return !(*this == other); } private: static const int kInvalidPosition = kMinInt; static const size_t kMaxOperands = 4; Bytecode bytecode_; uint32_t operands_[kMaxOperands]; BytecodeSourceInfo source_info_; }; std::ostream& operator<<(std::ostream& os, const BytecodeSourceInfo& info); std::ostream& operator<<(std::ostream& os, const BytecodeNode& node); } // namespace interpreter } // namespace internal } // namespace v8 #endif // V8_INTERPRETER_BYTECODE_PIPELINE_H_