// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_INTERPRETER_INTERPRETER_H_ #define V8_INTERPRETER_INTERPRETER_H_ // Clients of this interface shouldn't depend on lots of interpreter internals. // Do not include anything from src/interpreter other than // src/interpreter/bytecodes.h here! #include "src/base/macros.h" #include "src/builtins.h" #include "src/interpreter/bytecodes.h" #include "src/parsing/token.h" #include "src/runtime/runtime.h" namespace v8 { namespace internal { class Isolate; class Callable; class CompilationInfo; namespace compiler { class Node; } // namespace compiler namespace interpreter { class InterpreterAssembler; class Interpreter { public: explicit Interpreter(Isolate* isolate); virtual ~Interpreter() {} // Initializes the interpreter dispatch table. void Initialize(); // Returns the interrupt budget which should be used for the profiler counter. static int InterruptBudget(); // Generate bytecode for |info|. static bool MakeBytecode(CompilationInfo* info); // Return bytecode handler for |bytecode|. Code* GetBytecodeHandler(Bytecode bytecode, OperandScale operand_scale); // GC support. void IterateDispatchTable(ObjectVisitor* v); // Disassembler support (only useful with ENABLE_DISASSEMBLER defined). void TraceCodegen(Handle<Code> code); const char* LookupNameOfBytecodeHandler(Code* code); Local<v8::Object> GetDispatchCountersObject(); Address dispatch_table_address() { return reinterpret_cast<Address>(&dispatch_table_[0]); } Address bytecode_dispatch_counters_table() { return reinterpret_cast<Address>(bytecode_dispatch_counters_table_.get()); } private: // Bytecode handler generator functions. #define DECLARE_BYTECODE_HANDLER_GENERATOR(Name, ...) \ void Do##Name(InterpreterAssembler* assembler); BYTECODE_LIST(DECLARE_BYTECODE_HANDLER_GENERATOR) #undef DECLARE_BYTECODE_HANDLER_GENERATOR // Generates code to perform the binary operation via |Generator|. template <class Generator> void DoBinaryOp(InterpreterAssembler* assembler); // Generates code to perform the unary operation via |callable|. void DoUnaryOp(Callable callable, InterpreterAssembler* assembler); // Generates code to perform the unary operation via |Generator|. template <class Generator> void DoUnaryOp(InterpreterAssembler* assembler); // Generates code to perform the comparison operation associated with // |compare_op|. void DoCompareOp(Token::Value compare_op, InterpreterAssembler* assembler); // Generates code to perform a global store via |ic|. void DoStaGlobal(Callable ic, InterpreterAssembler* assembler); // Generates code to perform a named property store via |ic|. void DoStoreIC(Callable ic, InterpreterAssembler* assembler); // Generates code to perform a keyed property store via |ic|. void DoKeyedStoreIC(Callable ic, InterpreterAssembler* assembler); // Generates code to perform a JS call. void DoJSCall(InterpreterAssembler* assembler, TailCallMode tail_call_mode); // Generates code to perform a runtime call. void DoCallRuntimeCommon(InterpreterAssembler* assembler); // Generates code to perform a runtime call returning a pair. void DoCallRuntimeForPairCommon(InterpreterAssembler* assembler); // Generates code to perform a JS runtime call. void DoCallJSRuntimeCommon(InterpreterAssembler* assembler); // Generates code to perform a constructor call. void DoCallConstruct(InterpreterAssembler* assembler); // Generates code to perform delete via function_id. void DoDelete(Runtime::FunctionId function_id, InterpreterAssembler* assembler); // Generates code to perform a lookup slot load via |function_id|. void DoLdaLookupSlot(Runtime::FunctionId function_id, InterpreterAssembler* assembler); // Generates code to perform a lookup slot store depending on |language_mode|. void DoStaLookupSlot(LanguageMode language_mode, InterpreterAssembler* assembler); // Generates a node with the undefined constant. compiler::Node* BuildLoadUndefined(InterpreterAssembler* assembler); // Generates code to load a context slot. compiler::Node* BuildLoadContextSlot(InterpreterAssembler* assembler); // Generates code to load a global. compiler::Node* BuildLoadGlobal(Callable ic, InterpreterAssembler* assembler); // Generates code to load a named property. compiler::Node* BuildLoadNamedProperty(Callable ic, InterpreterAssembler* assembler); // Generates code to load a keyed property. compiler::Node* BuildLoadKeyedProperty(Callable ic, InterpreterAssembler* assembler); // Generates code to perform logical-not on boolean |value| and returns the // result. compiler::Node* BuildLogicalNot(compiler::Node* value, InterpreterAssembler* assembler); // Generates code to convert |value| to a boolean and returns the // result. compiler::Node* BuildToBoolean(compiler::Node* value, InterpreterAssembler* assembler); uintptr_t GetDispatchCounter(Bytecode from, Bytecode to) const; // Get dispatch table index of bytecode. static size_t GetDispatchTableIndex(Bytecode bytecode, OperandScale operand_scale); bool IsDispatchTableInitialized(); static const int kNumberOfWideVariants = 3; static const int kDispatchTableSize = kNumberOfWideVariants * (kMaxUInt8 + 1); static const int kNumberOfBytecodes = static_cast<int>(Bytecode::kLast) + 1; Isolate* isolate_; Address dispatch_table_[kDispatchTableSize]; v8::base::SmartArrayPointer<uintptr_t> bytecode_dispatch_counters_table_; DISALLOW_COPY_AND_ASSIGN(Interpreter); }; } // namespace interpreter } // namespace internal } // namespace v8 #endif // V8_INTERPRETER_INTERPRETER_H_